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godot-fmod
4.0.3
Godot with FMOD integration
RayHammer
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Author
2022-07-28
Allow changing mipmap LOD bias when FSR 1.0 scaling is not used
Hugo Locurcio
2022-07-28
Ensure changes to Camera2D's limits don't affect smoothed_camera_pos
Marcel Admiraal
2022-07-28
When Camera2D enters tree, ensure first update is not lost
Marcel Admiraal
2022-07-28
Fix Color Picker value box not continuously updating
Rindbee
2022-07-28
Turbulence Noise for Particle Material
Raffaele Picca
2022-07-28
Merge pull request #63532 from TokageItLab/rename-cubic-slerp
Rémi Verschelde
2022-07-28
Merge pull request #57698 from bluenote10/feature/rename_translated_to_transl...
Rémi Verschelde
2022-07-28
Merge pull request #63248 from Rindbee/reselect-the-timing-of-first_draw
Rémi Verschelde
2022-07-28
Merge pull request #56597 from V-Sekai/material_drag_and_drop
Rémi Verschelde
2022-07-28
Remove `first_draw` and reset visibility when entering tree
Rindbee
2022-07-27
Add a Movie Quit On Finish property to AnimationPlayer
Hugo Locurcio
2022-07-27
Merge pull request #63138 from TokageItLab/normalize-position-track
Rémi Verschelde
2022-07-27
rename and unify notation for spherical interpolation
Silc Renew
2022-07-27
Merge pull request #62973 from bruvzg/sysfont_support
Rémi Verschelde
2022-07-27
Merge pull request #63355 from YeldhamDev/directional_tooltip
Rémi Verschelde
2022-07-27
Merge pull request #63440 from YuriSizov/joints-six-degrees-of-order
Rémi Verschelde
2022-07-27
Merge pull request #63318 from YuriSizov/control-code-reorg
Rémi Verschelde
2022-07-27
Merge pull request #58296 from Calinou/decal-distance-fade-tweak-defaults
Rémi Verschelde
2022-07-27
Add a check to prevent duplicating connections in visual shader
Yuri Rubinsky
2022-07-27
Tweak Decal distance fade defaults and add property hints
Hugo Locurcio
2022-07-26
Reorganize code of control.cpp for better maintainability
Yuri Sizov
2022-07-26
Fix unnamed arguments in XML docs
RedMser
2022-07-26
Merge pull request #63496 from groud/fix_tile_set_not_saving
Rémi Verschelde
2022-07-26
Fix TileSet not loading correctly when embedded in a scene
Gilles Roudière
2022-07-26
Merge pull request #62972 from Chaosus/shader_groups
Rémi Verschelde
2022-07-26
Merge pull request #63484 from groud/fix_tilemap_clear_layer
Rémi Verschelde
2022-07-26
Fixes TileMap clear_layer not recreating internal CanvasItems
Gilles Roudière
2022-07-26
add position track normalization & post process key value for retarget
Silc Renew
2022-07-26
Merge pull request #63482 from bruvzg/fix_rtl_theme_font_sizes
Rémi Verschelde
2022-07-26
Implement shader uniform groups/subgroups
Yuri Rubinsky
2022-07-26
Merge pull request #63462 from TokageItLab/fix-anim-player-bone-pose-cache
Rémi Verschelde
2022-07-26
[RichTextLabel] Fix theme bold / italics / bold italics and mono font size no...
bruvzg
2022-07-26
[Net] Modularize multiplayer, expose MultiplayerAPI to extensions.
Fabio Alessandrelli
2022-07-26
Merge pull request #63472 from timothyqiu/tree-row-cell-bg
Rémi Verschelde
2022-07-26
Implement support for loading system fonts on Linux, macOS / iOS and Windows.
bruvzg
2022-07-26
Tree: Don't draw selection background of individual cells in Row mode
Haoyu Qiu
2022-07-26
Fix initial value of TRS3DTrack cache in AnimationPlayer
Silc Renew
2022-07-25
Fix negative indices in TreeItem
kobewi
2022-07-25
Fix missing Distance Fade category in OmniLight3D/SpotLight3D inspector
Hugo Locurcio
2022-07-25
Group properties of Generic6DOFJoint slightly better
Yuri Sizov
2022-07-25
Remove ThreadWorkPool, replace by WorkerThreadPool
Juan Linietsky
2022-07-25
Code quality: Fix header guards consistency
Rémi Verschelde
2022-07-25
Merge pull request #63219 from reduz/implement-vector4-projection
Rémi Verschelde
2022-07-25
Merge pull request #63270 from aaronfranke/fog-density
Rémi Verschelde
2022-07-24
Merge pull request #63407 from RedMser/install-effect-error
Rémi Verschelde
2022-07-24
Add error for invalid RichTextLabel.install_effect
RedMser
2022-07-24
Merge pull request #63238 from joaopedrosgs/patch-1
Rémi Verschelde
2022-07-23
Make tooltips be shown at different directions if there's not enough space
Michael Alexsander
2022-07-23
Implement Vector4, Vector4i, Projection
reduz
2022-07-23
Merge pull request #63265 from reduz/stream-bpm-support
Rémi Verschelde
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