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AgeCommit message (Expand)Author
2022-01-05Merge pull request #56491 from hinlopen/n3d-minor-improvementRémi Verschelde
2022-01-04Minor code improvements in Node3D. Refactor Node3D::show/hide/set_visible to ...Stijn
2022-01-04Merge pull request #55332 from Calinou/voxelgidata-tweak-default-dynamic-rangeRémi Verschelde
2022-01-04Merge pull request #56305 from Calinou/rename-lod-thresholdRémi Verschelde
2022-01-04Merge pull request #55370 from Calinou/geometryinstance3d-lod-fade-node-confi...JFonS
2022-01-04Merge pull request #53313 from KoBeWi/debinded_konnektRémi Verschelde
2022-01-04Merge pull request #54987 from KoBeWi/@@Node2D@@69@@420@@@Rémi Verschelde
2022-01-04Merge pull request #51206 from clayjohn/Vulkan-ASSGIRémi Verschelde
2022-01-04Merge pull request #55331 from Calinou/voxelgidata-fix-dynamic-range-propertyRémi Verschelde
2022-01-04Fix TextureButton focus texture logickobewi
2022-01-04Merge pull request #56347 from NNesh/fix/graph_editor_out_of_range_alignmentRémi Verschelde
2022-01-03Update copyright statements to 2022Rémi Verschelde
2022-01-03Merge pull request #55487 from YeldhamDev/scroll_bikesheddingRémi Verschelde
2022-01-02Fix various typosluz paz
2022-01-02Tree: Fix de-select when selection mode set to SELECT_ROWChristoph Nelles
2022-01-02Fixed a invalidation of sets and out of range in the _horizontal_alignment fu...NNesh
2021-12-31Correctly use fallback Theme values as last resortYuri Sizov
2021-12-30Fix an incorrect exposed property type in TreeYuri Sizov
2021-12-29Use GDVIRTUAL* macros when binding virtual methods in exposed classesYuri Sizov
2021-12-29Rename Lod Threshold to Mesh Lod ThresholdHugo Locurcio
2021-12-26Unfocus Control on NOTIFICATION_EXIT_TREEPucklaMotzer09
2021-12-25Fix some gizmo behavior to make more consistentSilc 'Tokage' Renew
2021-12-24Prevent crashes on exported project relating to Skin resourcelaws65
2021-12-23Fix TabContainer not setting layout immediatelykobewi
2021-12-23add missing emit_changed() to set update mode functionKodi
2021-12-23Merge pull request #55636 from bruvzg/vis_char_modesRémi Verschelde
2021-12-22Merge pull request #56131 from Chaosus/shader_refactor_render_modesRémi Verschelde
2021-12-21Refactor render_mode in shaders, forbid declaring duplicatesYuri Roubinsky
2021-12-21Merge pull request #56043 from Zylann/mesh_old_conversion_messageRémi Verschelde
2021-12-21Added resource path to message about old mesh format conversionMarc Gilleron
2021-12-21Merge pull request #55823 from KoBeWi/optional_buttonRémi Verschelde
2021-12-21Merge pull request #56102 from jmb462/fix-wrong-gradientedit-colorpicker-shapeRémi Verschelde
2021-12-21Implement property array for OptionButtonkobewi
2021-12-21Fix BaseButton's localization for tooltip with shortcutZae
2021-12-20Fix wrong ColorPicker shape with GradientEditjmb462
2021-12-18Fix crash when executing `TileMap.map_pattern`Haoyu Qiu
2021-12-17add 2d scale factor propertyAnsraer
2021-12-16Merge pull request #55982 from Chaosus/vs_texture_filteringYuri Roubinsky
2021-12-16Merge pull request #55747 from timothyqiu/editor-proxyFabio Alessandrelli
2021-12-16Add texture filtering properties to `VisualShaderNodeTextureUniform`Yuri Roubinsky
2021-12-16Merge pull request #55969 from Chaosus/shader_anisotropicYuri Roubinsky
2021-12-15Merge pull request #52015 from mechPenSketch/expose_hotzones2Rémi Verschelde
2021-12-15Rename shader hint `filter_anisotropy` to `filter_anisotropic`Yuri Roubinsky
2021-12-15Rename shader hint `filter_aniso` to `filter_anisotropy`Yuri Roubinsky
2021-12-14Add compatibility class handlers for portal and room occlusion cullingHugo Locurcio
2021-12-13Added check for SceneTree being nullvitika9
2021-12-13Merge pull request #52998 from AnilBK/node2d-renamesRémi Verschelde
2021-12-12Merge pull request #55816 from RandomShaper/fix_revert_null_defaultsRémi Verschelde
2021-12-12Merge pull request #55814 from williamd67/GPULightMapper-correct-colorsRémi Verschelde
2021-12-12Merge pull request #55729 from cdemirer/fix-script-editor-unexpected-scroll-u...Rémi Verschelde