Age | Commit message (Collapse) | Author | |
---|---|---|---|
2019-08-30 | Merge pull request #30927 from mahubu/console-multi-selection-cursor | Rémi Verschelde | |
Change cursor to multi-selection cursor when selecting text in RichTextLabel | |||
2019-08-30 | Merge pull request #25353 from azagaya/master | Rémi Verschelde | |
Use also invisible tabs to calculate minimum size of tab container | |||
2019-08-30 | Make tab containers in editor, project settings, and export dialog, to use ↵ | azagaya | |
hidden tabs for min size computation. | |||
2019-08-29 | Calculate the SpinBox value using the Expression class | Hugo Locurcio | |
This closes #31780. | |||
2019-08-29 | Merge pull request #30635 from KoBeWi/billbo_3dns | Rémi Verschelde | |
Add a Billboard property for Sprite3D | |||
2019-08-28 | Fix wrong offset in Button when alignment is set to left | Michael Alexsander Silva Dias | |
2019-08-28 | Add a Billboard property for Sprite3D | Tomasz Chabora | |
2019-08-28 | Merge pull request #31717 from Calinou/tweak-default-fog-depth-end | Rémi Verschelde | |
Tweak the default fog depth end to use a fixed value | |||
2019-08-28 | Merge pull request #31606 from toasteater/fix/nativescript-new-json-return-type | Rémi Verschelde | |
Fix the return type of NativeScript::new in API json | |||
2019-08-27 | Tweak the default fog depth end to use a fixed value | Hugo Locurcio | |
The previous value (0) was a special case in the fog shader. It made the shader use the Camera's `far` value as the fog depth end value, which led to an inconsistency in the fog rendering between the editor and a running project. This is because the editor camera uses a `far` property of 500 by default, whereas the Camera node's `far` property is set to 100 by default. The new fixed value is equal to the default `far` property in Camera, which leads to a consistent appearance between the editor and a running project. This closes #31686. | |||
2019-08-27 | fix otherwise unitialized variables, found in #31694 | Robin Hübner | |
2019-08-27 | Merge pull request #31685 from merumelu/referencerect-with-advanced-gui-disabled | Rémi Verschelde | |
Register ReferenceRect when building with ADVANCED_GUI_DISABLED | |||
2019-08-26 | Merge pull request #25656 from bruvzg/macos_multi_instances | Rémi Verschelde | |
[macOS] Add ability to open multiple editor instances and global/dock menu access | |||
2019-08-26 | Register ReferenceRect when building with ADVANCED_GUI_DISABLED | merumelu | |
2019-08-26 | Fix Multiline texts not updating correcly inside arrays | Michael Alexsander Silva Dias | |
2019-08-26 | Fix return type of Control::get_drag_data in API json | toasteater | |
Control::get_drag_data is a virtual method that returns Variant, but have the Object type in its MethodInfo. This changes the MethodInfo of Control::get_drag_data | |||
2019-08-26 | [macOS] Add methods to modify global and dock menus. Add ability to open ↵ | bruvzg | |
multiple editor/project manager instances, recent/favourite project list to project manager dock menu and opened scene list to editor dock menu. | |||
2019-08-25 | Merge pull request #31496 from nekomatata/fix-text-edit-insert-selection | Rémi Verschelde | |
Update TextEdit selection when inserting line | |||
2019-08-25 | Merge pull request #31654 from Paulb23/minimap_fixes | Rémi Verschelde | |
Viewport highlight, colour cache and minimap scrolling fixes. | |||
2019-08-25 | Refactor TextEdit control height calculations | Paulb23 | |
2019-08-25 | Update TextEdit selection & cursor when inserting line | PouleyKetchoupp | |
Fixes #31458 | |||
2019-08-25 | Minimap scroll now acts similar to scrollbar | Paulb23 | |
2019-08-25 | Merge pull request #31628 from merumelu/treeitem-icon-modulate | Rémi Verschelde | |
Tree: fix and expose icon modulation | |||
2019-08-25 | Disallow undo/redo in readonly TextEdit's | Yuri Roubinski | |
2019-08-24 | Tree: fix and expose icon modulation | merumelu | |
2019-08-24 | Fixed syntax highlighting cache not clearing final line | Paulb23 | |
2019-08-24 | Adjust viewport colour based on background colour | Paulb23 | |
2019-08-23 | Merge pull request #31593 from SaracenOne/project_theme_shutdown_fix | Rémi Verschelde | |
Fixes issue with project_default_theme not being cleaned up | |||
2019-08-23 | Fixes issue with project_default_theme not being dereferenced on cleanup. | Saracen | |
2019-08-23 | Merge pull request #30398 from tomasantunes/master2 | Rémi Verschelde | |
Increase color preset slots | |||
2019-08-23 | Merge pull request #31014 from DavidSichma/kinematic_angle | Rémi Verschelde | |
Fix floor_max_angle comparison for impossible angles | |||
2019-08-23 | Merge pull request #31575 from creikey/increase-anchor-precision | Rémi Verschelde | |
Increase control node's anchor precision | |||
2019-08-22 | Fix minimap mouse click resolving to -1 | Paulb23 | |
2019-08-22 | Increase control node's anchor precision | Cameron Reikes | |
2019-08-22 | Merge pull request #31386 from raphael10241024/fix_inertia | Rémi Verschelde | |
Fix custom inertia in physics2d | |||
2019-08-22 | Fix custom inertia in physics2d, closes#30838 | RaphaelHunter | |
2019-08-22 | Added "editable" property to VisualShaderGroupNode | Yuri Roubinski | |
2019-08-21 | Add minimap to text_edit | Paulb23 | |
2019-08-21 | Add syntax highlighting cache | Paulb23 | |
2019-08-21 | Rename FileDialog's folder icon custom color to `folder_icon_modulate` | Hugo Locurcio | |
The custom color introduced in be8d569744e4eed9acb313d355d96e6989e92087 had the same name as the "folder" icon, which could cause conflicts in the generated documentation. The new name is also more self-explanatory. | |||
2019-08-21 | Merge pull request #31450 from GodotExplorer/fix-31425 | Rémi Verschelde | |
Fix filter quotes wraped insert completion options | |||
2019-08-21 | Fix filter quotes wraped insert completion options | geequlim | |
2019-08-21 | Draw 3D collision shape/raycast gizmos in grayscale when disabled | Hugo Locurcio | |
This makes them easier to distinguish from their enabled counterparts, as is already done in the 2D editor. | |||
2019-08-20 | Fix preview for global expressions in visual shaders (#31505) | Yuri Roubinsky | |
Fix preview for global expressions in visual shaders | |||
2019-08-20 | Fix preview for global expressions in visual shaders | Yuri Roubinski | |
2019-08-20 | Merge pull request #31395 from ptrojahn/floatsarenasty | Rémi Verschelde | |
Replace is_zero_approx(A.distance_to(B)) with A==B | |||
2019-08-20 | Merge pull request #31492 from Calinou/file-dialog-color-folders | Rémi Verschelde | |
Use a different color for folder icons in file dialogs | |||
2019-08-20 | Merge pull request #31466 from Calinou/improve-2d-path-editors | Rémi Verschelde | |
Improve the appearance of 2D path editors | |||
2019-08-20 | Use a different color for folder icons in file dialogs | Hugo Locurcio | |
This makes them easier to distinguish from files for quick visual grepping. This can also be used in projects by setting the FileDialog "folder" color. The default value (`Color(1, 1, 1)`) has no visual impact, for compatibility with existing projects. | |||
2019-08-19 | Replace is_zero_approx(A.distance_to(B)) with A==B | Paul Trojahn | |
Related to #22988 (Fixes the holes in the shape of the first comment) |