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godot-fmod
4.0.3
Godot with FMOD integration
RayHammer
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Author
2023-05-18
Make `TouchScreenButton` connections reference counted
Ninni Pipping
2023-05-12
Enable shadow warnings and fix raised errors
Ninni Pipping
2023-05-12
Improve the UX of ViewportTexture in the editor
Rindbee
2023-05-12
Prevent errors when using ViewportTexture
kobewi
2023-05-12
Add missing documentation for MultiplayerPeerExtension
David Snopek
2023-05-12
Fix SurfaceTool::create_from_blend_shape()
smix8
2023-05-12
Fix size error in `BitMap.opaque_to_polygons`
Ninni Pipping
2023-05-12
Fix right click in selection of additional caret
Jean-Michel Bernard
2023-05-12
Explain why an image would be invalid for a texture
David Turner
2023-05-12
Wait for navigation baking to finish before destruction
mashumafi
2023-05-12
Light3D show scaling warning immediately
VolTer
2023-05-12
Fixed error messages when setting all_tab_in_front of TabContainer
Tefatika
2023-04-26
Fix the uid field of the tscn/res file is lost when the external dependency i...
Rindbee
2023-04-26
Fix TouchScreenButton not redrawn when texture changes
Haoyu Qiu
2023-04-26
Make tab's close button responsive to touch taps
Fredia Huya-Kouadio
2023-04-26
Fix invalid global position when read outside tree
kobewi
2023-04-26
Fix editor lock on sdf collision bake on error
Samuele Panzeri
2023-04-26
TileMap Fix rendering odd-sized tiles
kleonc
2023-04-24
Fix blurry borders on antialiased FlatStyleBox
David Giardi
2023-04-24
Remove unnecessary zero multiplications
Michael Alexsander
2023-04-24
Rename internal root canvas group to start with underscore
angel-721
2023-04-24
Use Point2 consistently in Control methods
Yuri Sizov
2023-04-24
Improve line BiDi handling, prevent crash on recursive log updates.
bruvzg
2023-04-24
Use angle_rand to calculate base_angle in particles process material
clayjohn
2023-04-24
Don't apply scale to autohide theme property
Ninni Pipping
2023-04-24
Write out render_mode even when mode is set to default in VisualShaders
clayjohn
2023-04-24
[TextServer] Use dedicated flag for object replacement characters.
bruvzg
2023-04-24
Tree: Fix offset calculation when there are hidden items
Haoyu Qiu
2023-04-24
Allow entering named colors in ColorPicker's hex field
Hugo Locurcio
2023-04-24
Fixed RichTextLabel wrong selection offset in padded table cell.
Koyper
2023-04-24
Always cache parent visibility in CanvasItem
Yuri Sizov
2023-04-24
Fix CI build error
Juan Linietsky
2023-04-07
Fix NavigationObstacles not being added to avoidance simulation
smix8
2023-04-07
Warn if a concave shape is assigned to ConvexPolygonShape2D
Ziya Erkoc
2023-04-07
Fix AudioStreamPlayer2D crash when PhysicsServer2D runs on thread
smix8
2023-04-07
Fix the issue preventing dragging in the 2D and visual shader editor
Fredia Huya-Kouadio
2023-04-07
GraphNode ignore non-visible children for minimum size.
Johan Aires Rastén
2023-04-07
Fix RemoteTransform2D could fail to update AnimatableBody2D's position or rot...
Rindbee
2023-04-07
Prevent off-screen controls in editor
kobewi
2023-04-07
Expose NavigationAgent path postprocessing and pathfinding algorithm options
smix8
2023-04-07
Fix several GraphEdit operations at zoom levels other than 100%
Hendrik Brucker
2023-04-07
TextureProgressBar Update upon texture changes
kleonc
2023-04-07
[RTL] Fix fill align and trim with enabled dropcap.
bruvzg
2023-04-03
[TextEdit] Fix block caret size at the end of the line.
bruvzg
2023-04-03
Fixed property hint for platform layers on 3D physics body
Brennen Shaughnessy
2023-03-30
Update GPUParticles2D/3D speed scale on ENTER_TREE
Brian Long
2023-03-30
Exposes the apply_floor_snap function to allow a snap to be made regardless o...
fabriceci
2023-03-27
More i18n improvements
Haoyu Qiu
2023-03-27
Port robust signal (dis)connection to ShapeCast2D
Ricardo Buring
2023-03-27
Fix `AnimatedSprite2D` autoplay warning
Ninni Pipping
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