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godot-fmod
4.0.3
Godot with FMOD integration
RayHammer
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Author
2019-04-10
Brighten the RichTextLabel color in the default theme
Hugo Locurcio
2019-04-10
Decrease the default tooltip delay to 0.5 seconds
Hugo Locurcio
2019-04-10
Added generator audio stream, and spectrum analyzer audio effect
Juan Linietsky
2019-04-10
Fixes caches_cleared signal discrepancies in AnimationTree (fixes #25460)
PouleyKetchoupp
2019-04-10
Added No bone set state in the IK
Andrea Catania
2019-04-09
Fix: use function in SceneTree::call_group
Jean Dao
2019-04-09
Fix #24124, Slider control size
mawenzy
2019-04-09
Style: Apply new changes from clang-format 8.0
Rémi Verschelde
2019-04-09
Fill out some of the AnimationNode docs.
Ryan Roden-Corrent
2019-04-09
Merge pull request #27814 from nekomatata/transition-node-xfade
Rémi Verschelde
2019-04-08
Add ability to edit editor feature profiles
Juan Linietsky
2019-04-08
Fixed uninitialized xfade in AnimationNodeTransition
PouleyKetchoupp
2019-04-08
Merge pull request #27711 from neikeq/ifdef-clang-tidy
Rémi Verschelde
2019-04-08
Add optional position argument for add_point in Line2D
Kanabenki
2019-04-08
Changed autotile priority picking algorithm
Max
2019-04-08
Small fixes, mostly dupicated code
qarmin
2019-04-08
Reset button state on exit tree
Alexey Kashlakov
2019-04-08
Merge pull request #27565 from SpechtMagnus/tileset_autotile_ignore_flags
Rémi Verschelde
2019-04-08
+ Added ignore flags to autotile bitmask
Magnus Specht
2019-04-07
Early exit when nothing to draw in style box flat (fixes #27764)
PouleyKetchoupp
2019-04-07
Merge pull request #26164 from Chaosus/vshader_improvements
Rémi Verschelde
2019-04-07
Merge pull request #27734 from Hendrikto/cleanup
Rémi Verschelde
2019-04-07
Merge pull request #27156 from BastiaanOlij/add_height_map_shape
Rémi Verschelde
2019-04-07
Merge pull request #25630 from BastiaanOlij/arvr_positional_mesh
Rémi Verschelde
2019-04-07
Major improvements for visual shader system
Chaosus
2019-04-06
Merge pull request #27602 from YeldhamDev/tileset_emptypoly_crash_fix
Rémi Verschelde
2019-04-06
Merge pull request #26609 from nekomatata/shadow_offset
Timo
2019-04-06
Merge pull request #26486 from marxin/fix-Wdeprecated-copy
Rémi Verschelde
2019-04-06
Remove unused imports
Hendrikto
2019-04-06
Fix wrong method binds and registered class
Ignacio Etcheverry
2019-04-06
Merge pull request #25624 from nekomatata/texture-rect-flip
Rémi Verschelde
2019-04-05
Make 'ConvexPolygonShape2D' start empty, so it's consistent with other shapes.
Michael Alexsander Silva Dias
2019-04-06
Merge pull request #23837 from fire/asset_import
Rémi Verschelde
2019-04-05
Replace a few #if/#elif with #ifdef and "#elif defined"
Ignacio Etcheverry
2019-04-05
Continuation of #27562
Guilherme Felipe
2019-04-05
Merge pull request #26803 from ptrojahn/emptynode
Rémi Verschelde
2019-04-05
Merge pull request #26914 from xDGameStudios/popup_menu_add_item
Rémi Verschelde
2019-04-05
Add Open Asset Import Library to Godot.
K. S. Ernest (iFire) Lee
2019-04-05
Merge pull request #27677 from akien-mga/Wimplicit-fallthrough
Rémi Verschelde
2019-04-05
Merge pull request #27153 from YeldhamDev/animsprite_backwards
Rémi Verschelde
2019-04-05
Merge pull request #27240 from Chaosus/clear_line_points
Rémi Verschelde
2019-04-05
Merge pull request #27233 from Chaosus/tween_signal
Rémi Verschelde
2019-04-05
Ability to make CanvasLayers have pseudo 3D depth.
Juan Linietsky
2019-04-05
Fix -Wimplicit-fallthrough warnings from GCC 8
Rémi Verschelde
2019-04-05
Merge pull request #27683 from Xrayez/fix-bitmap-true-bit-count
Rémi Verschelde
2019-04-05
Merge pull request #27365 from Byteron/tile_map_negative_offset
Mariano Javier Suligoy
2019-04-05
added negative X and negative Y offset to TileMap
Aaron Winter
2019-04-05
Light2D height range expanded to -2048 to 2048.
Jared
2019-04-04
Make brackets only be inserted when necessary when autocompleting methods
Michael Alexsander Silva Dias
2019-04-04
Small fixes to static analyzer bugs
qarmin
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