index
:
godot-fmod
4.0.3
Godot with FMOD integration
RayHammer
summary
refs
log
tree
commit
diff
log msg
author
committer
range
path:
root
/
scene
Age
Commit message (
Expand
)
Author
2014-08-21
Add tween delay support
sanikoyes
2014-08-20
Add missing bind, fix bind argument description
sanikoyes
2014-08-20
Add tween seek/repeat support
sanikoyes
2014-08-20
Add remove/remove_all for tween
sanikoyes
2014-08-20
Add tween support for godot
sanikoyes
2014-08-14
Little Bits
Juan Linietsky
2014-08-14
Merge pull request #608 from TheoXD/timeseek_node_seek
reduz
2014-08-01
Small Issues & Maintenance
Juan Linietsky
2014-07-13
Fixed potential crash when touchscreenbutton has no texture assigned
marynate
2014-07-13
Fixed touchscreen was processing input in editor
marynate
2014-07-07
Timeseek works like this
Theo Hallenius
2014-07-07
Polygon2D
Juan Linietsky
2014-07-07
Add node2d::get_global_pos()
marynate
2014-07-06
2D Animation Improvements
Juan Linietsky
2014-07-03
Fixed #553: Disable 3D nodes for smaller executable
marynate
2014-06-29
Bug Fixes
Juan Linietsky
2014-06-27
Misc Fixes
Juan Linietsky
2014-06-19
Import 3D Scene Improvements
Juan Linietsky
2014-06-17
FineTune HDR and Other Stuff
Juan Linietsky
2014-06-16
More 3D Work
Juan Linietsky
2014-06-11
Merge branch 'master' of https://github.com/okamstudio/godot
Juan Linietsky
2014-06-11
Light Baker!
Juan Linietsky
2014-05-31
Made a uniform distribution of characters in Label::set_percent_visible()
Theo Hallenius
2014-05-29
More 3D Improvements
Juan Linietsky
2014-05-25
-draw_primitive binding fix
Juan Linietsky
2014-05-24
Making Godot Easier to Use..
Juan Linietsky
2014-05-20
Merge pull request #413 from marynate/PR-decouple-skeleton-mesh
reduz
2014-05-20
Merge pull request #432 from marynate/PR-fix-screen-button-null-texture
reduz
2014-05-21
Fix script editor scrollbar disappear issue
marynate
2014-05-20
Fix potential null exception in screen button without texture assigned
marynate
2014-05-14
A bit of everything:
Juan Linietsky
2014-05-13
Add 'mesh/skeleton' property to MeshInstance to decouple mesh->skeleton from ...
marynate
2014-05-13
Make String::right count from pos instead of pos+1
marynate
2014-05-11
Fix LineEdit selected text drag and drop behavior: move instead of duplicate ...
marynate
2014-05-07
remove degud output
jonyrock
2014-05-07
call during autocompletion
jonyrock
2014-05-06
Add auto code completion (without press Ctrl+Space manually)
marynate
2014-05-06
Add get_word_under_cursor() method to TextEdit
marynate
2014-05-04
mini-fix
Juan Linietsky
2014-05-04
Lots of 3D improvements:
Juan Linietsky
2014-05-01
Merge remote-tracking branch 'upstream/master' into pair_symbols_tool
jonyrock
2014-04-30
EDITOR_DEF in the right place
jonyrock
2014-04-28
-Added OpenSSL and HTTPS support
Juan Linietsky
2014-04-28
#331 settings menu option title fix oops
jonyrock
2014-04-28
#331 settings menu option title fix
jonyrock
2014-04-27
pair symbols tool basic imp
jonyrock
2014-04-26
#298 imp
jonyrock
2014-04-19
heck
Juan Linietsky
2014-04-18
-Fixed viewport stretch bugs
Juan Linietsky
2014-04-17
text cursor in text editor & const in Rect2i
jonyrock
[prev]
[next]