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godot-fmod
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Godot with FMOD integration
RayHammer
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2019-10-22
Merge pull request #32842 from LikeLakers2/animation-idx-to-track-idx
Rémi Verschelde
2019-10-22
Merge pull request #32902 from nekomatata/auto-indent-bracket-fix
Rémi Verschelde
2019-10-22
Merge pull request #32921 from nekomatata/fix-cpu-particle-delay
Rémi Verschelde
2019-10-22
Merge pull request #32922 from nekomatata/fix-scene-timer-yield-leak
Rémi Verschelde
2019-10-22
Merge pull request #32864 from nekomatata/rich-text-image-size
Rémi Verschelde
2019-10-22
Merge pull request #32896 from nekomatata/joint-reset-collision
Rémi Verschelde
2019-10-22
Merge pull request #32889 from nekomatata/node-update-config-warning
Rémi Verschelde
2019-10-22
Merge pull request #32833 from nekomatata/label-autowrap-fix
Rémi Verschelde
2019-10-21
Fixes spinbox not releasing focus on value change
Emmanuel Barroga
2019-10-22
Fix scrolling RichTextLabel with scroll_active=false
volzhs
2019-10-21
Merge pull request #32865 from rodolforg/fix_32711-lookat-scaling-again
Rémi Verschelde
2019-10-21
Merge pull request #32863 from JFonS/navmesh_from_group
Rémi Verschelde
2019-10-21
Merge pull request #32857 from madmiraal/fix-072e403
Rémi Verschelde
2019-10-20
TextEdit syntax highlighting fixes
PouleyKetchoupp
2019-10-20
Fixed -1 minimap index when smooth scrolling is enabled
Paulb23
2019-10-20
Fixed delay when CPUParticles & CPUParticles2D start being emitted
PouleyKetchoupp
2019-10-19
Fixed TouchScreenButton::shape_centered having no effect
Muller-Castro
2019-10-19
Add arcs to indicate angle being measured by ruler
AJ Weeks
2019-10-19
Fixed leak on exit when using yield with SceneTreeTimer
PouleyKetchoupp
2019-10-18
Auto-indent after opening bracket and parenthesis in the script editor
PouleyKetchoupp
2019-10-17
Properly reset collision exception when releasing Joint2D
PouleyKetchoupp
2019-10-17
Expose Node::update_configuration_warning() to scripts
PouleyKetchoupp
2019-10-16
Add push_* methods for fonts in rich_text_label
Florian Bergmann
2019-10-16
Fixes Reverse Animation Starting on First Frame
Emmanuel Barroga
2019-10-16
Add option to create navmesh from objects in group
jfons
2019-10-16
Support for resized images in RichTextLabel
PouleyKetchoupp
2019-10-16
Allow Label autowrap to cut words when they exceed line width
PouleyKetchoupp
2019-10-15
Correct change made to joints_2d.cpp by 072e403.
Marcel Admiraal
2019-10-15
Merge pull request #32820 from qarmin/small_fixes_static_analyzer
Rémi Verschelde
2019-10-14
Changes the name of all parameters referring to track indices within Animatio...
LikeLakers2
2019-10-14
Fix color of FileDialog icons
Yuri Roubinsky
2019-10-14
Small fixes to redundand code, copy paste bugs
qarmin
2019-10-13
Fix undo / redo scrollbar calulations
Paulb23
2019-10-13
Place caret at 0,0 when setting text not at the end
Paulb23
2019-10-13
Fixes Sprite frame_coords
Gilles Roudiere
2019-10-12
Optimize images losslessly using `oxipng -o6 --strip all --zopfli`
Hugo Locurcio
2019-10-11
Merge pull request #32731 from codecustard/fix_concaveshape_not_selecting
Rémi Verschelde
2019-10-11
Fixes concaveshape not selecting in viewport
Emmanuel Barroga
2019-10-11
Merge pull request #32742 from Chaosus/fix_samplers
Rémi Verschelde
2019-10-11
Fix draw_rect
Paul Trojahn
2019-10-11
[VShaders] Added sampler port to CubeMap, fixed parsing in expresssion s
Yuri Roubinsky
2019-10-11
Merge pull request #32628 from Paulb23/issue_32609_set_text_scrollbar
Rémi Verschelde
2019-10-11
fix #32711 : Spatial::look_at wrong re-scaling
Rodolfo Ribeiro Gomes
2019-10-10
Merge pull request #32707 from Chaosus/vs_lod_textures
Rémi Verschelde
2019-10-10
Merge pull request #32705 from qarmin/validate_array_index_stylebox
Rémi Verschelde
2019-10-10
Uses LoD even if UV slot is not used in visual shader textures
Yuri Roubinsky
2019-10-10
Validate array indexes in StyleBox
qarmin
2019-10-10
Removed "rebuild" function from public interface of VisualShader
Yuri Roubinsky
2019-10-10
Merge pull request #32674 from Chaosus/vs_fix_cubemaps
Rémi Verschelde
2019-10-10
Remove dependency on the editor directory being in the build's include path.
Marcel Admiraal
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