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godot-fmod
4.0.3
Godot with FMOD integration
RayHammer
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Author
2021-06-04
More explanatory names for RigidBody modes
PouleyKetchoupp
2021-06-04
Properties for move_and_slide and remove move_and_slide_with_snap
PouleyKetchoupp
2021-06-04
KinematicBody split between new CharacterBody and PhysicsBody
PouleyKetchoupp
2021-06-04
Rename Quat to Quaternion
Marcel Admiraal
2021-06-04
Merge pull request #48920 from aaronfranke/accept
Rémi Verschelde
2021-06-04
Fix Theme overriding existing theme types with empty
Yuri Sizov
2021-06-04
Make sure Tabs reflect theme changes
Yuri Sizov
2021-06-04
Disable Skeleton3D when compiling without 3D
Aaron Franke
2021-06-04
Merge pull request #49297 from aaronfranke/anim-type-tr3d
Rémi Verschelde
2021-06-04
Merge pull request #44198 from madmiraal/rename-translation-position
Rémi Verschelde
2021-06-04
Merge pull request #47336 from Calinou/rename-shader-file-extension
Rémi Verschelde
2021-06-04
Rename Node3D's property translation to position
Marcel Admiraal
2021-06-03
Rename Animation TYPE_TRANSFORM to TYPE_TRANSFORM3D
Aaron Franke
2021-06-03
Use a more specific type for AcceptDialog register_text_enter
Aaron Franke
2021-06-03
Merge pull request #38430 from aaronfranke/transform3d
Rémi Verschelde
2021-06-03
Merge pull request #38224 from Calinou/increase-audiostreamplayer3d-unit-size
Rémi Verschelde
2021-06-03
Rename files and the exposed name for Transform3D
Aaron Franke
2021-06-03
Rename Variant TRANSFORM to TRANSFORM3D
Aaron Franke
2021-06-03
Rename Transform to Transform3D in core
Aaron Franke
2021-06-03
Merge pull request #46482 from KoBeWi/size_warning_the_sequel
Rémi Verschelde
2021-06-02
Improve axis awareness and visibility for Position2D and Position3D
Hugo Locurcio
2021-06-02
Use bold fonts in editor
reduz
2021-06-01
Merge pull request #45393 from Paulb23/code_edit_autocomplete
Rémi Verschelde
2021-06-01
[Net] Refactor RPCs, remove RSETs
Fabio Alessandrelli
2021-06-01
Move and expose Code Hint in CodeEdit
Paulb23
2021-06-01
Move and expose AutoComplete in CodeEdit
Paulb23
2021-06-01
Add comment and string tracking to CodeEdit
Paulb23
2021-06-01
Merge pull request #49241 from floppyhammer/fix-tree-item-dragging
Rémi Verschelde
2021-06-01
fix-tree-item-dragging
floppyhammer
2021-06-01
Fix TextEdit selection drawing behing minimap
Paulb23
2021-06-01
Merge pull request #49024 from groud/restore_tilemap_show_debug
Rémi Verschelde
2021-06-01
Merge pull request #48770 from LightningAA/scrollcontainer-ensure-item-visibl...
Rémi Verschelde
2021-06-01
Merge pull request #49067 from JFonS/fix_gcc_warnings
Rémi Verschelde
2021-05-31
ScrollContainer: Expose `_ensure_focused_visible` to the API
Lightning_A
2021-05-31
Prevent Theme resource from emitting changes during bulk operations
Yuri Sizov
2021-05-31
[Net] Fix HTTPRquest store_buffer error.
Fabio Alessandrelli
2021-05-31
Merge pull request #49208 from aaronfranke/tileset-disable-dep-compat
Rémi Verschelde
2021-05-31
Merge pull request #49182 from timothyqiu/parent-cache
Rémi Verschelde
2021-05-31
Merge pull request #49157 from Chaosus/vs_billboard
Rémi Verschelde
2021-05-30
Disable loop with CompatibilityTileData when building with deprecated=no
Aaron Franke
2021-05-29
Check cache_parent_physical_bone when rebuilding parent cache
Haoyu Qiu
2021-05-28
Added Billboard Node to Visual Shaders
Yuri Roubinsky
2021-05-27
Emit button_up signal after setting pressed to false.
Jason Knight
2021-05-27
Tweak Camera2D editor line colors for better visibility
Hugo Locurcio
2021-05-26
Merge pull request #49060 from EricEzaM/fix-rich-text-label-and-editor-log
Rémi Verschelde
2021-05-26
Merge pull request #49056 from Chaosus/vs_color
Yuri Roubinsky
2021-05-26
Implements expandable color ports in visual shaders
Yuri Roubinsky
2021-05-26
Fixed implementation of RTL remove_line(), which fixed issues in EditorLog.
Eric M
2021-05-25
SkeletonIK: Fixed issue where bones become detached if multiple SkeletonIK no...
TwistedTwigleg
2021-05-26
Fix disappearing relationship lines in Tree when item is out of view
Yuri Sizov
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