Age | Commit message (Collapse) | Author | |
---|---|---|---|
2019-07-22 | SCons: Fix uses of [].append instead of env.add_source_files() | Rémi Verschelde | |
Also added support for SCons project-absolute paths (starting with #) and warning about duplicates in add_source_files(), and fixed default_controller_mappings.gen.cpp being included twice after first build due to *.cpp globbing. Part of #30270. | |||
2019-07-22 | Revert "Tweak SpatialMaterial's default metallic and roughness texture channels" | Rémi Verschelde | |
2019-07-20 | Merge pull request #30234 from zwostein/fix-AudioStreamPlayer3D | Rémi Verschelde | |
Fixed multichannel panning for AudioStreamPlayer3D. | |||
2019-07-20 | Merge pull request #30576 from qarmin/lgtm_coverage | Rémi Verschelde | |
Changed some code reported by LGTM and Coverity | |||
2019-07-20 | Changed some code showed in LGTM and Coverage | qarmin | |
2019-07-19 | i18n: Sync translation template with current source | Rémi Verschelde | |
Fix a few typos in new strings. | |||
2019-07-19 | Merge pull request #23270 from silvanocerza/remote_scene_tree_filter | Rémi Verschelde | |
Implemented remote scene tree filtering | |||
2019-07-19 | Merge pull request #30683 from bojidar-bg/30671-triplanar-binormal | Rémi Verschelde | |
Fix binormal sign when using triplanar mapping | |||
2019-07-18 | Fix binormal sign when using triplanar mapping | Bojidar Marinov | |
Fixes #30671 | |||
2019-07-17 | Lower the default directional shadow maximum distance to 100 | Hugo Locurcio | |
With the default camera node settings, this makes directional shadows look consistent between the editor and the running project. The original issue occurs because the editor camera defaults to a Z-far value of 500, whereas the Camera node defaults to a Z-far value of 100. Since the directional shadow maximum distance is clamped to the Z-far value, it caused the running project's effective shadow distance to be lower compared to the editor (100 instead of 200). This partially addresses #13575. | |||
2019-07-16 | Fix invalid write in AudioStreamSample::save_to_wav | Bojidar Marinov | |
Fixes #29955 | |||
2019-07-16 | Merge pull request #30548 from Calinou/tweak-audio-cutoff-property-hints | Rémi Verschelde | |
Tweak audio cutoff property hints to allow reasonable values only | |||
2019-07-15 | Fix incorrect caret position when clicking a 'LineEdit' with a non-left ↵ | Michael Alexsander Silva Dias | |
alignment | |||
2019-07-15 | Merge pull request #30590 from clayjohn/particle_life | Rémi Verschelde | |
Added individual particle random lifetime | |||
2019-07-15 | Merge pull request #30549 from Calinou/improve-2d-raycast-oneway-drawing | Rémi Verschelde | |
Improve 2D RayCast and one-way collision drawing | |||
2019-07-14 | added individual particle random lifetime | clayjohn | |
2019-07-15 | Merge pull request #30510 from sparkart/master | Rémi Verschelde | |
Fix GraphNode immediately losing focus | |||
2019-07-15 | Merge pull request #30532 from Chaosus/vs_triplanar | Rémi Verschelde | |
Added triplanar uniform texture node to visual shaders | |||
2019-07-13 | Fix GraphNode immediately losing focus | Emmanuel Barroga | |
Closes: #30243 GraphNode immediately loses focus, and gives focus to its parent. This fix changes implementation so that it does not transfer focus to its parent after receiving focus. Instead, it will transfer focus when the "close button" is pressed. | |||
2019-07-12 | Improve 2D RayCast and one-way collision drawing | Hugo Locurcio | |
- Make RayCast2D gray when it's disabled - Make the one-way collision arrow use the inverted shape debugging color (will result in an orange color by default) - This makes it easier to distinguish it from RayCast2D arrows - Make lines slightly thinner - Make the RayCast2D arrow tip larger - Use anti-aliasing for the RayCast2D and one-way collision lines | |||
2019-07-12 | Tweak audio cutoff property hints to allow reasonable values only | Hugo Locurcio | |
This also makes all cutoff property hints consistent. This closes #29588. | |||
2019-07-12 | Merge pull request #30466 from Chaosus/vs_boolean_funcs | Rémi Verschelde | |
Added "Is" and "Compare" functions to visual shaders | |||
2019-07-12 | Added "Is" and "Compare" functions to visual shaders | Chaosus | |
2019-07-12 | Added triplanar uniform texture node to visual shaders | Chaosus | |
2019-07-12 | Merge pull request #30517 from kawa-yoiko/modal-freeze | Rémi Verschelde | |
Fix multiple popup freezing | |||
2019-07-11 | Merge pull request #30498 from bojidar-bg/30495-cannot-insert-key | Rémi Verschelde | |
Fix inability to insert keys via Insert Key context menu | |||
2019-07-11 | Fix #29478 multiple modals possibly freeze | Shiqing | |
2019-07-10 | Fix inability to insert keys via Insert Key context menu | Bojidar Marinov | |
Fixes #30495 | |||
2019-07-10 | Merge pull request #30455 from qarmin/const_reference | Rémi Verschelde | |
Pass by reference to const | |||
2019-07-10 | Merge pull request #30451 from raphael10241024/fix_outline | Rémi Verschelde | |
Fix DynamicFont outline does not draw using draw_char | |||
2019-07-10 | Merge pull request #30462 from sparkart/master | Rémi Verschelde | |
Fix issue with displaying empty tooltip hint | |||
2019-07-10 | Use reference to constant in functions | qarmin | |
2019-07-10 | Fix incorrect X position of line length guideline | Shiqing | |
2019-07-09 | Merge pull request #30304 from DavidSichma/remote_cache | Rémi Verschelde | |
Exposed update_cache() of RemoteTransform and RemoteTransform2D | |||
2019-07-09 | Add `width` and `antialiased` parameters to CanvasItem `draw_rect()` | Hugo Locurcio | |
This also removes some duplicated editor code which is now obsoleted by the new parameters in `draw_rect()`. | |||
2019-07-09 | Fix issue with displaying empty tooltip hint | Emmanuel Barroga | |
Closes #30448 | |||
2019-07-09 | Merge pull request #30315 from zaksnet/httprequest-add-timeout | Fabio Alessandrelli | |
Add optional timeout to HTTPRequest | |||
2019-07-09 | Added force_update_cache() to RemoteTransform and RemoteTransform2D | David Sichma | |
2019-07-09 | Adds timeout property for httprequest | Zak | |
2019-07-09 | TreeItem: Rename new button disable method to set_button_disabled | Rémi Verschelde | |
Follow-up to #30408. Also sync classref with current source. | |||
2019-07-09 | Merge pull request #28190 from griant/test | Rémi Verschelde | |
fix improper uncommenting behavior in TextEditor | |||
2019-07-09 | Merge pull request #30443 from Calinou/improve-node-configuration-warnings | Rémi Verschelde | |
Improve the node configuration warning display | |||
2019-07-09 | Merge pull request #30438 from Calinou/use-color-constructors | Rémi Verschelde | |
Use base `Color()` constructors instead of `Color::html()` | |||
2019-07-09 | Merge pull request #30404 from Calinou/add-spotlight-configuration-warning | Rémi Verschelde | |
Add a configuration warning when using ultrawide SpotLight with shadows | |||
2019-07-09 | Fix DynamaicFont outline does not draw using draw_char | RaphaelHunter | |
2019-07-09 | Add a configuration warning when using ultrawide SpotLight with shadows | Hugo Locurcio | |
This partially addresses #12028. | |||
2019-07-09 | Improve the node configuration warning display | Hugo Locurcio | |
- Refer to properties explicitly when possible - When multiple warnings are returned, always separate them by one blank line to make them easier to distinguish - Improve grammar and formatting | |||
2019-07-08 | Use base `Color()` constructors instead of `Color::html()` | Hugo Locurcio | |
This results in slightly smaller binaries (-17 KB for an editor binary) as no strings need to be allocated. | |||
2019-07-08 | Merge pull request #30361 from LikeLakers2/camera2d-offset-ignores-limit | Rémi Verschelde | |
Camera2D's offset now ignores the limit property | |||
2019-07-08 | Fix some issue with TileMap's and other nodes' boundaries | Bojidar Marinov | |
Fixes #30348 Addresses a small part of #30012 |