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AgeCommit message (Expand)Author
2016-07-18Merge pull request #5723 from Paulb23/toggle_breakpoint_gutter_issue_5712Rémi Verschelde
2016-07-18Merge pull request #5657 from Paulb23/block_caretRémi Verschelde
2016-07-17Could not use pre multiply alpha for material in editorKyle Luce
2016-07-17Merge pull request #5755 from TheHX/issue-5716Rémi Verschelde
2016-07-17Fix empty reference pages after restarting GodotFranklin Sobrinho
2016-07-17Remove some noisy debug printsRémi Verschelde
2016-07-17Exposed mode, access, filters, and show hidden files to the editor. Also, two...Ovnuniarchos
2016-07-16TreeItem.set_button exposed.Ovnuniarchos
2016-07-16MenuButton: Fix regressionIgnacio Etcheverry
2016-07-16MenuButton: Avoid event propagation if handled as hotkeyIgnacio Etcheverry
2016-07-16Merge pull request #5467 from RandomShaper/enhance-tidy-extensionsJuan Linietsky
2016-07-15LineEdit: Fix rtl scrolling with mouse drag selectionIgnacio Etcheverry
2016-07-15Color picker fixes:Daniel J. Ramirez
2016-07-15Fixed breakpoint gutter toggle not updating when game is running, issue 5712Paulb23
2016-07-14Remote transform node (for 3d)Jakub Grzesik
2016-07-13Add an option to smooth camera limits when camera smoothing is enabled.Timo Schwarzer
2016-07-12Added block caret to TextEditPaulb23
2016-07-12Merge pull request #5638 from TheHX/tree-buttonsRémi Verschelde
2016-07-11Removed duplicate colorPaulb23
2016-07-11Expose highlight all occurrencesPaulb23
2016-07-11Expose show line numbersPaulb23
2016-07-11Expose colors to themePaulb23
2016-07-11Added completion font colorsPaulb23
2016-07-11Merge pull request #4854 from Razzlegames/screenToLocalJuan Linietsky
2016-07-10Conversion function for screen coords to local Canvas coordsKyle Luce
2016-07-10Fix tree drawing the pressed stylebox in all buttons in the columnFranklin Sobrinho
2016-07-10Merge pull request #5627 from Paulb23/fixed_highlighting_highlighted_sectionRémi Verschelde
2016-07-10Merge pull request #5270 from lonesurvivor/masterJuan Linietsky
2016-07-10Merge pull request #5352 from m4nu3lf/masterJuan Linietsky
2016-07-10Merge pull request #5606 from akien-mga/pr-rtl-raw-textJuan Linietsky
2016-07-10Add function to get the list of samples, closes #5561Juan Linietsky
2016-07-10Merge pull request #5490 from timoschwarzer/masterJuan Linietsky
2016-07-10Merge pull request #5489 from jejung/richtextlabel-get_textJuan Linietsky
2016-07-10Fixed highlight all occurrences highlighing highlighted sectionPaulb23
2016-07-10LineEdit placeholder now accepts translated strings.Ovnuniarchos
2016-07-09line/col label was changing size with each cursor move, forcing the GUI to re...Juan Linietsky
2016-07-09Changed tree so shift-selection skips folded children, closes #5515Juan Linietsky
2016-07-09Merge pull request #5589 from akien-mga/pr-unused-varRémi Verschelde
2016-07-09RichTextLabel: Fix adding raw text when bbcode is disabledRémi Verschelde
2016-07-08classref: Fix arg name for is_action_pressed/releasedRémi Verschelde
2016-07-08Fix own world option of Viewport.Franklin Sobrinho
2016-07-08Remove unused variables (fourth pass) + dead codeRémi Verschelde
2016-07-07Remove unused variables (third pass) + dead codeRémi Verschelde
2016-07-06Fix the +1 button to insert keyframes in Sprite and Sprite3D, closes #5422Juan Linietsky
2016-07-06Fix several bugs related to node duplication and signals, closes #5405Juan Linietsky
2016-07-06Only allow built-in scripts to be edited when the scene they belong to is loa...Juan Linietsky
2016-07-04Fix TreeItem range editing by dragging on the inspectorFranklin Sobrinho
2016-07-03Fix completion string check when column = 0George Marques
2016-07-03Stop completion when the match is perfectGeorge Marques
2016-07-03Fix code completion sortingGeorge Marques