Age | Commit message (Collapse) | Author |
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If you relied on this, make sure the children of your scrollcontainer
is set to expand with the expand flag in either vertical or horizontal axis
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-Small fix to xml saver (swapping > and <)
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-fixed bug in ogg vorbis looping
-properly flushing audiostream rb when stopping
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Improve Visual Shader Editor responsiveness
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Fix for scroll_to_line and search functions, fix #1897
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ParallaxBackground: added option to ignore camera zoom
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[UI-FIX] - Update scene tabs on save
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Tab close button + display policies + application on Scenes Tabs
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[UI fix] Hide opened menu when click on menu button
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ran cppcheck, fixed cases where array index is used before limits check
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fix miss bind for Node::find_node
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Add type mask customization to RayCast2D
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Expose softness parameter of pin joint to the editor.
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# Solved Conflicts:
# tools/editor/property_editor.cpp
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Conflicts:
scene/resources/packed_scene.h
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BUT DONT TRUST ME IT MAY STILL BREAK, USE WITH CARE!!
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Conflicts:
platform/windows/detect.py
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-Ability to edit and keep changes of instanced scenes and sub-scenes
-Ability to inherit from other scenes
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removed locks
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SpriteRegionEditor
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Both with snap and grid support
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Closes #2542. The actual flaw was identified by @reduz.
Also fix a typo.
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SamplePlayer2D
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Still need to get proper audio output latency in some platforms.
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Fix HScrollBar of TextEdit
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Fix propagation of `NOTIFICATION_VISIBILITY_CHANGED`
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Fix BaseButtons remaining pressed when hiding while pressed down
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