Age | Commit message (Collapse) | Author |
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Fixed initialization of TRS Track in blend tree for root motion
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Fix GraphNode not resizing with larger title
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Hide SSIL properties when SSIL is disabled in the Environment resource
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Fixes #53831.
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* Instead of containing single animations, AnimationPlayer now contains libraries.
* Libraries, in turn, contain the animations.
This paves the way for implementing the possibility of importing scenes as animation libraries, finally allowing to import animations separate from the 3D models.
Missing (will be done on separate PRs):
* Make it possible to import scenes (dae/fbx/gltf) as animation libraries.
* Make it possible for AnimationTree to import animation libraries on its own, so it does not rely on AnimationPlayer for everything.
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- Hide Tonemap White property when the tonemapper is Linear
(as linear tonemapping does not use a whitepoint).
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Fix navmesh baking
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- improved mesh data calculation from standalone static colliders so that no
VisualServer calls are performed - and thus no VS mutexes need to
be locked in case of on-thread baking
- improved the same for GridMap's static colliders
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Fixes #59953.
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character input with Alt / Ctrl modifiers, after processing of shortcuts.
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This prevents the pitfall of UB when checking if they have been
assigned something valid by comparing to nullptr.
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This reverts commit 5521b93750977b3c283672f478360b866e8de202.
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