Age | Commit message (Collapse) | Author | |
---|---|---|---|
2022-10-19 | Add methods to get target filter and repeat | kobewi | |
2022-10-18 | Fix typo in VisualShader DistanceFade node | Patrick | |
2022-10-17 | Merge pull request #67491 from Paulb23/fix-undo-redo-viewport-adjust | Rémi Verschelde | |
Fix undo redo not adjusting TextEdit viewport to caret | |||
2022-10-16 | Fix undo redo not adjusting TextEdit viewport to caret | Paulb23 | |
2022-10-15 | Expose Viewport::get_screen_transform to GDScript | Markus Sauermann | |
2022-10-15 | Merge pull request #63332 from KoBeWi/static_images_aka_photos | Rémi Verschelde | |
Make some Image methods static | |||
2022-10-14 | Rename pos -> index on Node | Miguel Gonzalez Sanchez | |
2022-10-14 | Make some Image methods static | kobewi | |
2022-10-14 | Merge pull request #67385 from ↵ | Rémi Verschelde | |
Sauermann/fix-viewport-mouse-position-update-on-subwindows | |||
2022-10-14 | Always update Viewport's last_mosue_position | Markus Sauermann | |
When the mouse cursor is over a embedded Window, the Viewport's last_mouse_position did not get updated. This patch makes sure that the update happens on every InputEventMouse. Document canvas layer of embedded Windows. | |||
2022-10-14 | Abort LineEdit shaping if no font is set to avoid unnecessary error messages. | bruvzg | |
2022-10-14 | Merge pull request #66665 from Mickeon/editor-do-not-edit-inherited-signals | Rémi Verschelde | |
Do not allow editing Scene-inherited signal connections | |||
2022-10-14 | Merge pull request #63607 from BastiaanOlij/fix_xr_origin | Rémi Verschelde | |
Add current setting to XROrigin3D and fix double positioning HMD | |||
2022-10-13 | Merge pull request #66294 from reduz/optimize-convex-collision | Rémi Verschelde | |
2022-10-13 | Do not allow editing Scene-inherited signal connections | Micky | |
Inherited connections are also highlighted with the warning color in the Node dock. | |||
2022-10-13 | Optimize Convex Collision | Juan Linietsky | |
Implements the Gauss Mapping optimization to SAT convex collision test. * Described [here](https://ubm-twvideo01.s3.amazonaws.com/o1/vault/gdc2013/slides/822403Gregorius_Dirk_TheSeparatingAxisTest.pdf) by Dirk Gregorius. * Requires adding of face information to edges in MeshData * Took the chance to convert MeshData to LocalVector for performance. | |||
2022-10-13 | Merge pull request #67348 from Mickeon/salvage-a-dear-comment | Rémi Verschelde | |
Comment not to remove `data` structs in some Nodes | |||
2022-10-13 | Comment not to remove `data` structs in some Nodes | Micky | |
2022-10-13 | Merge pull request #67336 from jbcolli2/Normal-of-CylinderMesh | Rémi Verschelde | |
Fix bug in CylinderMesh when computing normals | |||
2022-10-13 | Merge pull request #66337 from EricEzaM/sprite-frames | Rémi Verschelde | |
Ensure control built-in shortcuts are matched exactly & add shortcuts for SpriteFrames editor | |||
2022-10-13 | Merge pull request #66357 from EricEzaM/shortcut-context-on-node | Rémi Verschelde | |
Move Shortcut Context to control and fix `shortcut_input` with `shortcut_context` | |||
2022-10-13 | Changed normal of CylinderMesh to account for slanted side. | jbcolli2 | |
2022-10-13 | Move Shortcut Context to Control and ensure that `shortcut_input` adheres to ↵ | Eric M | |
contexts. Also ensure that controls with no context are only triggered AFTER nodes which do have a context. | |||
2022-10-13 | fixed holding alt while zooming zooms in by 2 increments. | MladoniSzabi | |
2022-10-13 | Merge pull request #66953 from Sauermann/fix-top-level-connect-error | Rémi Verschelde | |
Fix Control node not disconnecting from signal | |||
2022-10-13 | Merge pull request #66349 from A-Lamia/Amount_At_Collision | Rémi Verschelde | |
PARTICLES: adds amount property to collision sub particles. | |||
2022-10-13 | Add current setting to XROrigin3D and fix double positioning HMD | Bastiaan Olij | |
2022-10-13 | particles: add amount property to sub property collision. | Lamia | |
2022-10-12 | Merge pull request #65714 from benbot/fix-double-particle-collision-calculation | Rémi Verschelde | |
2022-10-12 | Merge pull request #67232 from bruvzg/popup_edit | Rémi Verschelde | |
Improve Popup / Window behavior in the edited scene tree. | |||
2022-10-12 | Merge pull request #65779 from Mickeon/rename-camera-follow | Rémi Verschelde | |
Rename Camera2D's `smoothing` to `position_smoothing` | |||
2022-10-11 | Merge pull request #67215 from Nidjo123/project-dialog-resize | Rémi Verschelde | |
Resize project dialog only when necessary | |||
2022-10-11 | Fix select word under caret using caret col instead of line | Paulb23 | |
2022-10-11 | Set window size after setting new limits | Nikola Bunjevac | |
Otherwise this can fail as the size may not fit into current limits. This is problematic at least on X11. | |||
2022-10-11 | Rename Camera2D's `smoothing` to `position_smoothing` | Micky | |
For Camera2D: `smoothing_enabled` -> `position_smoothing_enabled` `set_enable_follow_smoothing` -> `set_position_smoothing_enabled` `is_follow_smoothing_enabled` -> `is_position_smoothing_enabled` `smoothing_speed` -> `position_smoothing_speed` `set_follow_smoothing` -> `set_position_smoothing_speed` `get_follow_smoothing` -> `get_position_smoothing_speed` | |||
2022-10-11 | Merge pull request #40274 from Juankz/clips_importing_improvement | Rémi Verschelde | |
Add animation slices for individual animations | |||
2022-10-11 | Merge pull request #63271 from Chaosus/fix_texture_error | Rémi Verschelde | |
Fix error emitting when opening some textures in the inspector | |||
2022-10-11 | Merge pull request #66221 from Mickeon/painstakingly-appending-ds-en-you-tea-es | Rémi Verschelde | |
Rename remaining "*_enable" to "*_enabled" | |||
2022-10-11 | Merge pull request #67201 from progsource/richtextlabel-icon-spritesheet | Rémi Verschelde | |
Add Spritesheet support to RichTextLabel BBCode | |||
2022-10-11 | Add Spritesheet support to RichTextLabel BBCode | Petra Baranski | |
BBCode: [img region=0,0,16,16]res://icon.svg[/img] | |||
2022-10-11 | Merge pull request #67104 from Calinou/add-viewport-transparent-project-setting | Rémi Verschelde | |
Add a project setting to make the root viewport transparent | |||
2022-10-11 | Merge pull request #67219 from KoBeWi/adJUSt_NAMe_cAsIng_PRopERLY | Rémi Verschelde | |
Fix node name casing issues | |||
2022-10-11 | Merge pull request #67192 from RedMser/light-scale-warning | Rémi Verschelde | |
Show warning when scaling Light3D nodes | |||
2022-10-11 | Merge pull request #67194 from RedMser/dirlight2d-height-suffix | Rémi Verschelde | |
Remove incorrect `px` suffixes | |||
2022-10-11 | Prevent `Popup`s it the edited scene tree from closing on focus loss. Hide ↵ | bruvzg | |
irrelevant `Popup` flags from the editor inspector. | |||
2022-10-10 | Connect signal animation_removed to its proper method | Juan Velandia | |
2022-10-10 | Fix node name casing issues | kobewi | |
Co-authored-by: ryburnj <jordanryburn@gmail.com> | |||
2022-10-10 | Show warning when scaling Light3D nodes | RedMser | |
2022-10-10 | Remove incorrect px suffixes | RedMser | |
2022-10-10 | SCons: Re-enable treating `#warning` as error with `werror` | Rémi Verschelde | |
Replace all TODO uses of `#warning` by proper TODO comments, and will open matching bug reports to keep track of them. We don't have a great track record fixing TODOs, but I'd wager we're even worse for fixing these "TODO #warning" so we should prohibit this usage. |