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2019-08-19fix animation freeze when playing animation from another AnimationPlayerUnknown
Donated by IMVU, Inc. Fixes #31410 When we create an animation player with an animation from which we will start another AnimationPlayer's animation at the moment when that animation is already active - it will be stopped. When starting an animation with play() func all the 'outside' animations for animation player were removed (`_stop_playing_caches` func). This pr prevents this behaviour for the case when play is called for animation that's still active. This way the behaviour is the same between "Animation Playback track" and other tracks (tested with value track)
2019-08-18Keep syntax highlighting on TextEdit in readonly modeMichael Alexsander Silva Dias
2019-08-18Merge pull request #31453 from Chaosus/vs_code_previewRémi Verschelde
Added code preview to visual shader
2019-08-18Merge pull request #31449 from Chaosus/vs_global_expressionRémi Verschelde
Added global expressions to visual shaders
2019-08-18Added code preview to visual shaderYuri Roubinski
2019-08-18Merge pull request #31423 from Calinou/improve-node-signal-group-tooltipRémi Verschelde
Improve the scene tree signals/groups tooltip
2019-08-18Added global expressions to visual shadersYuri Roubinski
2019-08-17Improve the scene tree signals/groups tooltipHugo Locurcio
The tooltip now displays the number of connections and groups that are assigned to the hovered node.
2019-08-17Replace last occurrences of 'ERR_EXPLAIN' with 'ERR_FAIL_*_MSG'Rémi Verschelde
The last remaining ERR_EXPLAIN call is in FreeType code and makes sense as is (conditionally defines the error message). There are a few ERR_EXPLAINC calls for C-strings where String is not included which can stay as is to avoid adding additional _MSGC macros just for that. Part of #31244.
2019-08-15Add an outline to box selection rectangles for better visibilityHugo Locurcio
This also refactors selection box color definitions to avoid repetition.
2019-08-15Fix autocompletion widget having its text leak outsideMichael Alexsander Silva Dias
2019-08-14Merge pull request #31263 from Chaosus/vs_pluginRémi Verschelde
Plugin support for visual shaders
2019-08-14Plugin support for visual shadersYuri Roubinski
2019-08-14Merge pull request #31360 from nekomatata/fix-error-parallax-mirroringRémi Verschelde
Fixed error in ParallaxLayer when set_mirroring is called before entering the tree
2019-08-14Merge pull request #31266 from ↵Rémi Verschelde
IAmActuallyCthulhu/pr/remove-redundant-author-comments Remove redundant author doc comments
2019-08-14Fixed error in ParallaxLayer when set_mirroring is called before entering ↵PouleyKetchoupp
the tree Fixes #31300
2019-08-14Merge pull request #31267 from sparkart/fix_optionbutton_offsetRémi Verschelde
Fix Offset with OptionButton Popup
2019-08-14Exposed set_as_minsize to gdscriptFabian
2019-08-13Merge pull request #31338 from Calinou/reorganize-menusRémi Verschelde
Reorganize various menus for consistency and conciseness
2019-08-13Reorganize various menus for consistency and concisenessHugo Locurcio
- Clean up the recent scripts dialog to match the recent scenes dialog - Add "..." at the end of shortcuts that cause a modal dialog to appear This closes #31148.
2019-08-12Fix Right-Click Menu Deselecting Edits ContentEmmanuel Barroga
Right-clicking a property to open the context menu deselects the text field. This causes the context menu to be useless because it doesn't have anything to edit.
2019-08-12Remove redundant author doc commentsIAmActuallyCthulhu
2019-08-12Fix Offset with OptionButton PopupEmmanuel Barroga
Fixes the offset issue with the OptionButton's popup.
2019-08-09Merge pull request #31213 from KoBeWi/explain_scenesRémi Verschelde
Replace ERR_EXPLAIN in scene/* code
2019-08-09Remove ERR_EXPLAIN from scene/* codeTomasz Chabora
2019-08-09Fix Exponential Range Graphical ErrorEmmanuel Barroga
Fixes the Exponential Range Slider having a graphical error with less than 1 values.
2019-08-08Merge pull request #30714 from Calinou/invert-default-fog-heightRémi Verschelde
Invert and adjust the default fog height values
2019-08-08Merge pull request #31185 from mitchcurtis/get_pathRémi Verschelde
Improve error message in Node::get_path()
2019-08-08Merge pull request #31182 from mitchcurtis/remove_childRémi Verschelde
Improve error message in Node::remove_child()
2019-08-08Merge pull request #31194 from bojidar-bg/29312-corrupt-initial-tilemapRémi Verschelde
Fix corrupted TileMap saves due to missing/wrong format
2019-08-08Improve error message in Node::remove_child()Mitch Curtis
2019-08-08Fix corrupted TileMap saves due to missing/wrong formatBojidar Marinov
Fixes #29312
2019-08-07Improve error message in Node::get_path()Mitch Curtis
2019-08-07Invert and adjust the default fog height valuesHugo Locurcio
This makes height fog appear at the bottom of the scene (instead of the top), which is generally the expected result. This also tweaks the fog height setting hint to be more flexible. This closes #30709.
2019-08-07Merge pull request #31122 from Muller-Castro/enhancementRémi Verschelde
Unnecessary reassignments
2019-08-07Merge pull request #31050 from sparkart/fix_tileset_shape_offsetRémi Verschelde
Fix Wrong Shape Offsets in Tileset
2019-08-07Merge pull request #31077 from qarmin/coverity_bugsRémi Verschelde
Change some code proposed by Coverity and Cppcheck
2019-08-07Merge pull request #31127 from MuffinManKen/checkbox_implement_check_vadjustRémi Verschelde
Implemented check_vadjust in CheckBox & CheckButton. It was exposed to the editor, but not used.
2019-08-07Merge pull request #31163 from nekomatata/fix-state-machine-transition-priorityRémi Verschelde
Fixed AnimationTreeStateMachine transition priority
2019-08-07Merge pull request #27046 from KoBeWi/camera2d_brag_margins_stuffRémi Verschelde
Tweaks related to Camera2D drag margins
2019-08-07Add some code changes/fixes proposed by Coverity and Clang Tidyqarmin
2019-08-07Allow comma prefix to visual shader's expression parserYuri Roubinski
2019-08-07Merge pull request #31161 from merumelu/default-theme-checkbuttonRémi Verschelde
Default theme: make toggle_off_disabled.png the same dimension as other CheckButton images
2019-08-07Merge pull request #31057 from Chaosus/vs_mix_improvementsRémi Verschelde
Some improvements to Mix visual shader function
2019-08-06Fixed AnimationTreeStateMachine transition priority (last transition was ↵PouleyKetchoupp
always chosen instead of least cost) Fixes #31132
2019-08-06Removed unnecessary reassignsMuller-Castro
Those assignments are duplicated since add_to_group() or remove_from_group() aren't changing the state of those members.
2019-08-06Default theme: make toggle_off_disabled.png the same dimension as other ↵merumelu
CheckButton images
2019-08-06Implemented check_vadjust in CheckBox & CheckButton. It was exposed to the ↵Ken Paulson
editor, but wasn't used.
2019-08-06Tweaks related to Camera2D drag marginsTomasz Chabora
2019-08-06Some improvements to Mix visual shader functionYuri Roubinski