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godot-fmod
4.0.3
Godot with FMOD integration
RayHammer
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Author
2022-10-27
Merge pull request #67939 from sambriels/emit-signal-after-target-reached
Clay John
2022-10-27
Merge pull request #64710 from MinusKube/window-size-crash
Clay John
2022-10-27
Merge pull request #67043 from clayjohn/clip_children
Clay John
2022-10-27
Merge pull request #67926 from Rindbee/fix_call_shortcut_input
Clay John
2022-10-27
Merge pull request #67832 from Sauermann/fix-remove-unnecessary-casts
Clay John
2022-10-27
Merge pull request #66383 from aaronfranke/basis-from-euler
Clay John
2022-10-27
[MP] Let MultiplayerAPI handle packet relaying and peer signaling.
Fabio Alessandrelli
2022-10-27
Emit target_reached signal after state is updated
Sam Briels
2022-10-27
Fix calling `_call_shortcut_input` on a node that has been removed
Rindbee
2022-10-25
Merge pull request #67431 from Chaosus/vs_fix_nodes_code
Yuri Rubinsky
2022-10-24
Remove unnecessary casts
Markus Sauermann
2022-10-23
Merge pull request #67390 from groud/more_conservative_terrain_painting
Clay John
2022-10-23
Merge pull request #67513 from Calinou/editor-light2d-fix-shadow-filter-smoot...
Clay John
2022-10-23
Merge pull request #67566 from Sauermann/fix-code-simplifications
Clay John
2022-10-21
Clean up Basis from Euler code
Aaron Franke
2022-10-21
Merge pull request #67684 from patchfx/fix-typo-in-draw-rect-region
Max Hilbrunner
2022-10-21
Merge pull request #67627 from KoBeWi/tilter
Max Hilbrunner
2022-10-20
Merge pull request #67506 from squashiv/master
Clay John
2022-10-20
Fix tp_canvas_item typo in _draw_rect_region
Richard Patching
2022-10-20
Make terrain painting not change neighbors centers bits
Gilles Roudière
2022-10-20
Expose Shape2D::get_rect to scripting
squash
2022-10-19
Fix texture filter and repeat in TileMap
kobewi
2022-10-19
Merge pull request #66546 from KoBeWi/rfeipletaetr
Clay John
2022-10-19
Merge pull request #66279 from aaronfranke/control-min-size
Max Hilbrunner
2022-10-19
Merge pull request #66940 from aaronfranke/doc-get-tr-aabb
Max Hilbrunner
2022-10-19
Merge pull request #67249 from wuyingnan/fix_quaternion_typo
Max Hilbrunner
2022-10-19
Merge pull request #67527 from BastiaanOlij/fix_tracker_names
Max Hilbrunner
2022-10-19
Add methods to get target filter and repeat
kobewi
2022-10-19
Fix code generation for some visual shader nodes
Yuri Rubinsky
2022-10-18
Fix typo in VisualShader DistanceFade node
Patrick
2022-10-18
Remove the global space `get_transformed_aabb` helper method
Aaron Franke
2022-10-18
Code simplifications
Markus Sauermann
2022-10-17
Merge pull request #67491 from Paulb23/fix-undo-redo-viewport-adjust
Rémi Verschelde
2022-10-17
Fix two typos in tracker names and a bug in OpenXR haptic feedback
Bastiaan Olij
2022-10-17
Fix Light2D Shadow Filter Smooth property being visible with filter None
Hugo Locurcio
2022-10-16
Fix undo redo not adjusting TextEdit viewport to caret
Paulb23
2022-10-15
Expose Viewport::get_screen_transform to GDScript
Markus Sauermann
2022-10-15
Merge pull request #63332 from KoBeWi/static_images_aka_photos
Rémi Verschelde
2022-10-14
Rename pos -> index on Node
Miguel Gonzalez Sanchez
2022-10-14
Implement multiple clip_children modes for CanvasItems
clayjohn
2022-10-14
Make some Image methods static
kobewi
2022-10-14
Merge pull request #67385 from Sauermann/fix-viewport-mouse-position-update-o...
Rémi Verschelde
2022-10-14
Always update Viewport's last_mosue_position
Markus Sauermann
2022-10-14
Abort LineEdit shaping if no font is set to avoid unnecessary error messages.
bruvzg
2022-10-14
Merge pull request #66665 from Mickeon/editor-do-not-edit-inherited-signals
Rémi Verschelde
2022-10-14
Merge pull request #63607 from BastiaanOlij/fix_xr_origin
Rémi Verschelde
2022-10-13
Merge pull request #66294 from reduz/optimize-convex-collision
Rémi Verschelde
2022-10-13
Do not allow editing Scene-inherited signal connections
Micky
2022-10-13
Optimize Convex Collision
Juan Linietsky
2022-10-13
Merge pull request #67348 from Mickeon/salvage-a-dear-comment
Rémi Verschelde
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