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godot-fmod
4.0.3
Godot with FMOD integration
RayHammer
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Author
2017-06-11
Restored multiple viewport function, as well as view modes.
Juan Linietsky
2017-06-10
Restired multithread support in OSX and Windows, should stop the crashes.
Juan Linietsky
2017-06-09
renamed all Rect3.pos to Rect3.position
alexholly
2017-06-09
-Restored multithread capability to VisualServer
Juan Linietsky
2017-06-08
Merge pull request #9051 from toger5/fixedScriptEditorListSeperation
Rémi Verschelde
2017-06-07
-Added proper access to depth texture from shader
Juan Linietsky
2017-06-07
Fog is complete!
Juan Linietsky
2017-06-07
fixed overlapping of temp. colors (script editor)
toger5
2017-06-07
Revert "Fix text warp in color blocks with CJK"
Rémi Verschelde
2017-06-06
GraphNode: Remove debug print.
Andreas Haas
2017-06-05
-working SCREEN_TEXTURE, SCREEN_UV shader variables
Juan Linietsky
2017-06-05
Fix build error
Poommetee Ketson
2017-06-05
Merge pull request #9038 from AlexHolly/rect2-rename-pos
Rémi Verschelde
2017-06-04
Removed stupid right arrow to edit resource. Now simply click it..
Juan Linietsky
2017-06-04
Added depth texture support (using parallax) to default material.
Juan Linietsky
2017-06-04
renamed all Rect2.pos to Rect2.position
alexholly
2017-06-03
InputEvent: Renamed "pos" property to "position"
Andreas Haas
2017-06-02
many fixes to image loader, voxel cone tracing, etc.
Juan Linietsky
2017-06-01
GI probes working back again
Juan Linietsky
2017-06-01
Rework shading modes and change location of light shader
Juan Linietsky
2017-06-01
Merge pull request #8982 from noshyaar/pr-anim
Andreas Haas
2017-05-31
rewritten PBR implementation to make it friendlier with Blender
Juan Linietsky
2017-05-31
Fix autoplay animation starts from last editor state #8976
Poommetee Ketson
2017-05-30
Several fixes related to PBR and Environment
Juan Linietsky
2017-05-28
-Added .hdr format support
Juan Linietsky
2017-05-28
Fixing typo for rect_position in _change_notify call for Control
Kristupas Stumbrys
2017-05-27
Fix text warp in color blocks with CJK
Geequlim
2017-05-27
Fix item list scroll speed.
Sean Bohan
2017-05-25
Removed skybox support, added panorama support. Skybox support may come back ...
Juan Linietsky
2017-05-25
Merge pull request #8869 from Hinsbart/errors
Rémi Verschelde
2017-05-23
-Fix the "set_val" call deferred, it was the only one.. closes #8742
Juan Linietsky
2017-05-23
Fix stex import into black textures when lossless and lossy are selected, clo...
Juan Linietsky
2017-05-22
Fix errors on engine startup.
Andreas Haas
2017-05-22
Merge pull request #8862 from volzhs/editor-theme-margin
Rémi Verschelde
2017-05-22
Fit grid with label and component of editor
volzhs
2017-05-22
Merge pull request #8832 from Zireael07/vehicle-improvs-master
Rémi Verschelde
2017-05-21
fixed crash when dragging to change color in color picker
toger5
2017-05-20
Removal of InputEvent as built-in Variant type..
Juan Linietsky
2017-05-20
GDScript can now tell if the wheel is in contact with the ground; change roll...
Zireael07
2017-05-20
Merge pull request #8818 from tagcup/mesh_methods
Rémi Verschelde
2017-05-20
Merge pull request #8844 from Hinsbart/audioplayer-crash
Rémi Verschelde
2017-05-20
Merge pull request #8631 from volzhs/editor-theme-custom
Rémi Verschelde
2017-05-20
Fix crash when saving AudioPlayer without stream.
Andreas Haas
2017-05-18
GDScript bindings for various missing Mesh functions.
Ferenc Arn
2017-05-18
Merge pull request #8796 from yanorax/treecolumn_title_pressed
Rémi Verschelde
2017-05-18
Add column_title_pressed signal to Tree node
yanorax
2017-05-17
Fix two typos from previous commit
Rémi Verschelde
2017-05-17
Removal of Image from Variant, converted to a Resource.
Juan Linietsky
2017-05-16
Merge pull request #8778 from honix/master
Rémi Verschelde
2017-05-16
Particles potential crash fix 2
honix
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