Age | Commit message (Collapse) | Author | |
---|---|---|---|
2022-01-05 | Merge pull request #56212 from laws65/skin-export-crash-fix | Rémi Verschelde | |
2022-01-05 | Merge pull request #56346 from pycbouh/control-treenteger | Rémi Verschelde | |
2022-01-05 | Merge pull request #55512 from RandomShaper/better_node_delete | Rémi Verschelde | |
2022-01-05 | Merge pull request #56408 from eazrael/tree-fix-selectionmode-row | Rémi Verschelde | |
Tree: Fix de-select when selection mode set to SELECT_ROW | |||
2022-01-05 | Merge pull request #56491 from hinlopen/n3d-minor-improvement | Rémi Verschelde | |
Minor code improvements in Node3D | |||
2022-01-04 | Minor code improvements in Node3D. Refactor Node3D::show/hide/set_visible to ↵ | Stijn | |
a shared implementation. | |||
2022-01-04 | Merge pull request #55332 from Calinou/voxelgidata-tweak-default-dynamic-range | Rémi Verschelde | |
Decrease the default dynamic range in VoxelGIData to 2.0 | |||
2022-01-04 | Merge pull request #56305 from Calinou/rename-lod-threshold | Rémi Verschelde | |
2022-01-04 | Merge pull request #55370 from ↵ | JFonS | |
Calinou/geometryinstance3d-lod-fade-node-configuration-warning Emit node configuration warnings for GeometryInstance3D distance fade | |||
2022-01-04 | Merge pull request #53313 from KoBeWi/debinded_konnekt | Rémi Verschelde | |
2022-01-04 | Merge pull request #54987 from KoBeWi/@@Node2D@@69@@420@@@ | Rémi Verschelde | |
2022-01-04 | Merge pull request #51206 from clayjohn/Vulkan-ASSGI | Rémi Verschelde | |
2022-01-04 | Merge pull request #55331 from Calinou/voxelgidata-fix-dynamic-range-property | Rémi Verschelde | |
2022-01-04 | Merge pull request #56347 from NNesh/fix/graph_editor_out_of_range_alignment | Rémi Verschelde | |
Fixed an invalidation of sets and out of range for an alignment | |||
2022-01-03 | Update copyright statements to 2022 | Rémi Verschelde | |
Happy new year to the wonderful Godot community! | |||
2022-01-03 | Merge pull request #55487 from YeldhamDev/scroll_bikeshedding | Rémi Verschelde | |
2022-01-02 | Fix various typos | luz paz | |
Found via ` codespell -q 3 -S ./thirdparty,*.po,./DONORS.md -L ackward,ang,ans,ba,beng,cas,childs,childrens,dof,doubleclick,expct,fave,findn,gird,hist,inout,leapyear,lod,nd,numer,ois,ony,paket,seeked,sinc,switchs,te,uint,varn` Update editor/import/resource_importer_layered_texture.cpp Co-authored-by: Raul Santos <raulsntos@gmail.com> Update doc/classes/TileSetScenesCollectionSource.xml Co-authored-by: Raul Santos <raulsntos@gmail.com> Update scene/gui/graph_edit.cpp Co-authored-by: Raul Santos <raulsntos@gmail.com> Update scene/resources/animation.cpp Co-authored-by: Raul Santos <raulsntos@gmail.com> Update scene/resources/animation.cpp Co-authored-by: Raul Santos <raulsntos@gmail.com> Update scene/resources/animation.cpp Co-authored-by: Raul Santos <raulsntos@gmail.com> Update scene/gui/rich_text_label.cpp Co-authored-by: Raul Santos <raulsntos@gmail.com> Revert previously committed change | |||
2022-01-02 | Tree: Fix de-select when selection mode set to SELECT_ROW | Christoph Nelles | |
It no longer de-selects an already selected row if the SELECT_MODE is set to SELECT_ROW. Update scene/gui/tree.cpp Co-authored-by: Michael Alexsander <michaelalexsander@protonmail.com> | |||
2022-01-02 | Fixed a invalidation of sets and out of range in the _horizontal_alignment ↵ | NNesh | |
function Fixed start index (to the second half element) Fixed out of range when size is equal 1 | |||
2021-12-30 | Fix an incorrect exposed property type in Tree | Yuri Sizov | |
2021-12-29 | Rename Lod Threshold to Mesh Lod Threshold | Hugo Locurcio | |
This makes it more obvious that the setting only affects mesh LOD, not manual (H)LOD achieved using visibility ranges. | |||
2021-12-24 | Prevent crashes on exported project relating to Skin resource | laws65 | |
2021-12-23 | Merge pull request #55636 from bruvzg/vis_char_modes | Rémi Verschelde | |
Add different "visible characters" behavior modes. | |||
2021-12-22 | Merge pull request #56131 from Chaosus/shader_refactor_render_modes | Rémi Verschelde | |
2021-12-21 | Refactor render_mode in shaders, forbid declaring duplicates | Yuri Roubinsky | |
2021-12-21 | Merge pull request #56043 from Zylann/mesh_old_conversion_message | Rémi Verschelde | |
2021-12-21 | Added resource path to message about old mesh format conversion | Marc Gilleron | |
2021-12-21 | Merge pull request #55823 from KoBeWi/optional_button | Rémi Verschelde | |
2021-12-21 | Merge pull request #56102 from jmb462/fix-wrong-gradientedit-colorpicker-shape | Rémi Verschelde | |
2021-12-21 | Implement property array for OptionButton | kobewi | |
2021-12-21 | Fix BaseButton's localization for tooltip with shortcut | Zae | |
2021-12-20 | Fix wrong ColorPicker shape with GradientEdit | jmb462 | |
2021-12-18 | Fix crash when executing `TileMap.map_pattern` | Haoyu Qiu | |
Validates the input reference. | |||
2021-12-17 | add 2d scale factor property | Ansraer | |
2021-12-16 | Merge pull request #55982 from Chaosus/vs_texture_filtering | Yuri Roubinsky | |
2021-12-16 | Merge pull request #55747 from timothyqiu/editor-proxy | Fabio Alessandrelli | |
Add proxy support for the editor | |||
2021-12-16 | Add texture filtering properties to `VisualShaderNodeTextureUniform` | Yuri Roubinsky | |
2021-12-16 | Merge pull request #55969 from Chaosus/shader_anisotropic | Yuri Roubinsky | |
2021-12-15 | Merge pull request #52015 from mechPenSketch/expose_hotzones2 | Rémi Verschelde | |
Expose connection hot zones in `GraphNode` | |||
2021-12-15 | Rename shader hint `filter_anisotropy` to `filter_anisotropic` | Yuri Roubinsky | |
2021-12-15 | Rename shader hint `filter_aniso` to `filter_anisotropy` | Yuri Roubinsky | |
2021-12-14 | Add compatibility class handlers for portal and room occlusion culling | Hugo Locurcio | |
Portal and room occlusion culling is replaced by raster occlusion in 4.0, which undergoes an entirely different setup process. Therefore, we can only convert those nodes to Node3Ds to allow loading `3.x` scenes while keeping transforms valid. | |||
2021-12-13 | Added check for SceneTree being null | vitika9 | |
2021-12-13 | Merge pull request #52998 from AnilBK/node2d-renames | Rémi Verschelde | |
Node2D member renames. | |||
2021-12-12 | Merge pull request #55816 from RandomShaper/fix_revert_null_defaults | Rémi Verschelde | |
2021-12-12 | Merge pull request #55814 from williamd67/GPULightMapper-correct-colors | Rémi Verschelde | |
2021-12-12 | Merge pull request #55729 from ↵ | Rémi Verschelde | |
cdemirer/fix-script-editor-unexpected-scroll-upon-resize | |||
2021-12-12 | Fix bad mouse offset to show tooltips in Tree | jmb462 | |
2021-12-12 | Expose connection hot zones in GraphNode | mechPenSketch | |
2021-12-11 | Stop asuming a default value of NIL means there's no default | Pedro J. Estébanez | |