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2018-02-20Merge pull request #16757 from AndreaCatania/kinpushRémi Verschelde
Improved kinematic body, Now can move rigid body
2018-02-20Improved kinematic body 2D and 3D, Now can move rigid bodyAndrea Catania
2018-02-20Merge pull request #16718 from Chaosus/triplanarfixRémi Verschelde
Add refraction possibility when triplanar uv mode enabled
2018-02-20Merge pull request #16455 from volzhs/close-docsRémi Verschelde
Keep to show current script when closing all docs
2018-02-20Keep to show current script when closing all docsvolzhs
also fix error when removing multiple tabs from TabContainer at same frame. like closing multiple docs at once. Fix #16403
2018-02-19Merge pull request #16530 from AndreaCatania/raysRémi Verschelde
Improved ray shape (2D and 3D) by addiing the possibility to act as r…
2018-02-19Merge pull request #16652 from aragar/FixQuotationInStringRémi Verschelde
Fix quotation in string
2018-02-19Merge pull request #15306 from poke1024/item-list-draw-speedRémi Verschelde
Boost drawing speed of ItemLists with many items
2018-02-19Merge pull request #15780 from volzhs/emojiRémi Verschelde
Support colored font
2018-02-19Improve CollisionObject/CollisionObject2D warning messageChris Bradfield
2018-02-19Merge pull request #16060 from sdfgeoff/apply_torqueRémi Verschelde
Exposed apply_torque_impulse to gdscript
2018-02-19Improved ray shape (2D and 3D) by addiing the possibility to act as regular ↵Andrea Catania
shape
2018-02-19Fixes OptionButton selection index being reset to zero at instanciationAlexander Alekseev
Bug: engine tries to set selected item before items were added during save scene/run project, because of wrong properties order. Fixes #10213.
2018-02-19Merge pull request #16566 from groud/gui_input_reworkRémi Verschelde
2D Editor GUI input rework
2018-02-19Merge pull request #16822 from Noshyaar/timefmtRémi Verschelde
Fix timer second not zero padded when < 10
2018-02-19Fix timer second not zero padded when < 10Poommetee Ketson
Also RTR "Time Left:"
2018-02-18Force controls to save rect_clip_content since they do not all default to false.isaacremnant
2018-02-17Clean up some bad words from code commentsArtem Varaksa
2018-02-162D editor GUI input rework. Changes are:Gilles Roudiere
- The input handling is done into several distinct functions, and the code is more consistent. - The actions' history is more precise ("Edited CanvasItem" is now "Rotated CanvasItem","Moved CanvasItem",etc...) - Fixed a little bug about input key events not forwarded correctly to plugins - IK is followed by default when you move a bone node, the alt-key allow you to move it normally
2018-02-15Exposed apply_torque_impulse to gdscript and added documentation for added ↵sdfgeoff
apply_torque_impulse method
2018-02-15Added refraction possibility for triplanar uv modeChaosus
2018-02-14Merge pull request #15523 from Nutriz/change_primmesh_accuracy_valueRémi Verschelde
Change primitive meshes acccuracy value
2018-02-14Merge pull request #15592 from paulloz/textedit-initial-sizeRémi Verschelde
set a better initial size to TextEdit nodes
2018-02-14Merge pull request #15618 from ianb96/fold_commentRémi Verschelde
TextEdit folding over unindented comments
2018-02-14Merge pull request #15711 from poke1024/fix-rtl-descentRémi Verschelde
Fixes wrong vertical font layout in RichTextLabel
2018-02-14Merge pull request #15799 from SaracenOne/lightmap_unwrap_script_exposeRémi Verschelde
Expose 'lightmap_unwrap' method to the scripting engine.
2018-02-14Merge pull request #15855 from mrcdk/texture_button_mask_fixesRémi Verschelde
The TextureButton's bitmask takes into account the stretch mode selected
2018-02-14Merge pull request #15903 from groud/fix_minsizeRémi Verschelde
Fixes GridContainer and SplitContainer wrong layouting
2018-02-14Added "allow_reselect" property to ItemList and enabled it for the ↵Michael Alexsander Silva Dias
method/help lists.
2018-02-13Merge pull request #16422 from synasius/fixed-line-edit-text-changed-signalRémi Verschelde
Fixed #15082: line edit emits two "text_changed" signals when pasting while text is selected
2018-02-13Merge pull request #16432 from Ovnuniarchos/masterRémi Verschelde
SpinBoxes calculate correctly their width before first redraw.
2018-02-13Merge pull request #16424 from AndreaCatania/phyjRémi Verschelde
Added physics API in order to enable/disable collisions between rigidbody attached to a joint with bullet physics bullet
2018-02-12Fix quotation in stringRado'sPC\aRaGaR
fix for #16404
2018-02-07Update an outdated method name in error messageronroniv
set_enable_monitoring -> set_monitoring
2018-02-05SpinBoxes calculate correctly their width before first redraw.Ovnuniarchos
2018-02-05Added physics API in order to enable/disable collisions between rigidbody ↵Andrea Catania
attached to a joint with bullet physics bullet Fixes #16424
2018-02-05Fixed #15082: line edit emits two "text_changed" signals when pasting while ↵Federico Frenguelli
text is selected
2018-02-03Fix texture import spellingPhil Jones
2018-02-03Gradient: fix wrong property typePoommetee Ketson
2018-02-03Fix wrong property type for fixed icon size in ItemListbinbitten
2018-02-01Merge pull request #16276 from bcr3ative/issue_15668Rémi Verschelde
Fix inconsistencies and typos in argument names
2018-02-01Merge pull request #15910 from robfram/fix-audio-signal-issue-15895Rémi Verschelde
Fix issue #15895, audio streams don't signalling finished after the first one
2018-02-01Merge pull request #15946 from MarianoGnu/issue_15870Rémi Verschelde
Attemp to fix #15870
2018-02-01Fix inconsistencies and typos in argument namesPaolo Perkovic
2018-02-01Merge pull request #16249 from binbitten/fix-highlight-ofsRémi Verschelde
Fix TextEdit current line highlight horizontal offset
2018-02-01Merge pull request #15254 from mrcdk/pitch_scaleRémi Verschelde
Added pitch scale property to AudioStreamPlayer, AudioStreamPlayer2D and AudioStreamPlayer3D
2018-01-31Fix TextEdit current line highlight horizontal offsetbinbitten
2018-01-30Expose a few GraphEdit methods to script languagesGeorge Marques
2018-01-30Ability to import .escn files, which is just a .tscn but with forced import.Juan Linietsky
This works together with the new Blender to Godot exporter.
2018-01-30Merge pull request #16152 from hpvb/fix-16131Rémi Verschelde
Allow focus on disabled buttons