Age | Commit message (Expand) | Author |
2019-01-29 | Merge pull request #25439 from YeldhamDev/color_picker_toggle_fixup | Rémi Verschelde |
2019-01-28 | binding for get_frustum() of camera class | Yusuf |
2019-01-28 | Small fixup on button toggle behaviour in ColorPicker | Michael Alexsander Silva Dias |
2019-01-28 | Fix recursive assignment of Textures and BitMapFont | Rémi Verschelde |
2019-01-27 | Merge pull request #25366 from clayjohn/visual_shader_builtins | Rémi Verschelde |
2019-01-27 | Do not restrict light texture type (wont work with atlas, though) | Juan Linietsky |
2019-01-27 | Fix problem blending from state to state in statemachine node, closes #21944 | Juan Linietsky |
2019-01-27 | Merge pull request #25355 from YeldhamDev/color_picker_changes | Rémi Verschelde |
2019-01-27 | Change the frame number before triggering the animation_finished signal | Gilles Roudiere |
2019-01-27 | Make some small enhancements to the ColorPicker | Michael Alexsander Silva Dias |
2019-01-27 | Document AnimatedTexture and bind MAX_FRAMES constant | Rémi Verschelde |
2019-01-27 | updated visual shader builtins | clayjohn |
2019-01-26 | Fix code style issues | Rémi Verschelde |
2019-01-26 | doc: Sync classref with current source | Rémi Verschelde |
2019-01-26 | Warn of invalid pointer when converting object to RID, closes #19023 | Juan Linietsky |
2019-01-26 | Rewrite how font oversampling is updated more carefully, fixes #24338 | Juan Linietsky |
2019-01-26 | Changed ImageTexture image cache type to the correct one, fixes #24971 | Daniel Rakos |
2019-01-25 | Implement missing autorestart in oneshot node, closes #22238 | Juan Linietsky |
2019-01-25 | Ability to keep images in ImageTexture cached while using editor, fixes #25243 | Juan Linietsky |
2019-01-25 | Avoid crashing in #23302 | Juan Linietsky |
2019-01-25 | Added copy_theme and fixed bugs in copy theme introduced by #2e0a94e | Fabian |
2019-01-24 | Merge pull request #25298 from groud/fix_separation_update | Rémi Verschelde |
2019-01-24 | Updates containers minimum size when some constants are modified | groud |
2019-01-24 | Removed dangerous and useless function, closes #22884 | Juan Linietsky |
2019-01-24 | Ability to get the current canvas item being drawn from stylebox. | Juan Linietsky |
2019-01-24 | ProgressBar: Set default step to 0.01 | Rémi Verschelde |
2019-01-24 | Fix PhysicsBody ignoring set_friction/bounce with default value | Rémi Verschelde |
2019-01-23 | Fixing textures not triggering _change_notify | groud |
2019-01-23 | Fix warning when setting out of range outline_size | Marcin Zawiejski |
2019-01-23 | Merge pull request #25190 from 99alfie/master | Rémi Verschelde |
2019-01-22 | Fix collision margin being wrongly read by default, fixes #25181 | Juan Linietsky |
2019-01-22 | Merge pull request #25207 from clayjohn/cpu_particle_2d_aligny_bug | Rémi Verschelde |
2019-01-22 | Merge pull request #25208 from clayjohn/angular_velocity_cpu_2d | Rémi Verschelde |
2019-01-21 | properly initialize angular_velocity in cpuparticles2d | clayjohn |
2019-01-21 | fix bug with cpu_particle_2d_align_y | clayjohn |
2019-01-21 | Modified code generation to be more friendly to previews, fixes #25094 | Juan Linietsky |
2019-01-21 | Merge pull request #25064 from homer666/itemlist-adjust-ui_select-precedence | Rémi Verschelde |
2019-01-21 | ButtonGroup.get_pressed_button bugfix, fixes issue #25057 | Kraus |
2019-01-21 | Cleanup after @reduz :) | Rémi Verschelde |
2019-01-19 | Merge pull request #25114 from Calinou/fix-colorpicker-rounding | Rémi Verschelde |
2019-01-18 | Fixed Bone Transform Order | Grant Clarke |
2019-01-18 | Fix a rounding error in ColorPicker | Hugo Locurcio |
2019-01-18 | respect mouse mode when setting enter/exit notifications and signals, fixes #... | Juan Linietsky |
2019-01-18 | Fix capture interpolation mode in Animation, closes #24015 | Juan Linietsky |
2019-01-18 | -Re-added margins in one way collision (made in a more user friendly way than... | Juan Linietsky |
2019-01-17 | Fix uninitialized memory error. | Juan Linietsky |
2019-01-17 | Add some checks to avoid disaster when making a node the scene root. Fixes #2... | Juan Linietsky |
2019-01-17 | Fix keying resource properties, closes #24690 | Juan Linietsky |
2019-01-17 | Fix functions to get direct contacts from shapes, closes #19618 | Juan Linietsky |
2019-01-18 | ItemList: ignore `ui_select` action if Select Mode is not "Multi" | homer666 |