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2019-07-15Merge pull request #30549 from Calinou/improve-2d-raycast-oneway-drawingRémi Verschelde
Improve 2D RayCast and one-way collision drawing
2019-07-15Merge pull request #30510 from sparkart/masterRémi Verschelde
Fix GraphNode immediately losing focus
2019-07-15Merge pull request #30532 from Chaosus/vs_triplanarRémi Verschelde
Added triplanar uniform texture node to visual shaders
2019-07-13Fix GraphNode immediately losing focusEmmanuel Barroga
Closes: #30243 GraphNode immediately loses focus, and gives focus to its parent. This fix changes implementation so that it does not transfer focus to its parent after receiving focus. Instead, it will transfer focus when the "close button" is pressed.
2019-07-12Improve 2D RayCast and one-way collision drawingHugo Locurcio
- Make RayCast2D gray when it's disabled - Make the one-way collision arrow use the inverted shape debugging color (will result in an orange color by default) - This makes it easier to distinguish it from RayCast2D arrows - Make lines slightly thinner - Make the RayCast2D arrow tip larger - Use anti-aliasing for the RayCast2D and one-way collision lines
2019-07-12Merge pull request #30466 from Chaosus/vs_boolean_funcsRémi Verschelde
Added "Is" and "Compare" functions to visual shaders
2019-07-12Added "Is" and "Compare" functions to visual shadersChaosus
2019-07-12Added triplanar uniform texture node to visual shadersChaosus
2019-07-12Merge pull request #30517 from kawa-yoiko/modal-freezeRémi Verschelde
Fix multiple popup freezing
2019-07-11Merge pull request #30498 from bojidar-bg/30495-cannot-insert-keyRémi Verschelde
Fix inability to insert keys via Insert Key context menu
2019-07-11Fix #29478 multiple modals possibly freezeShiqing
2019-07-10Fix inability to insert keys via Insert Key context menuBojidar Marinov
Fixes #30495
2019-07-10Merge pull request #30455 from qarmin/const_referenceRémi Verschelde
Pass by reference to const
2019-07-10Merge pull request #30451 from raphael10241024/fix_outlineRémi Verschelde
Fix DynamicFont outline does not draw using draw_char
2019-07-10Merge pull request #30462 from sparkart/masterRémi Verschelde
Fix issue with displaying empty tooltip hint
2019-07-10Use reference to constant in functionsqarmin
2019-07-10Fix incorrect X position of line length guidelineShiqing
2019-07-09Merge pull request #30304 from DavidSichma/remote_cacheRémi Verschelde
Exposed update_cache() of RemoteTransform and RemoteTransform2D
2019-07-09Add `width` and `antialiased` parameters to CanvasItem `draw_rect()`Hugo Locurcio
This also removes some duplicated editor code which is now obsoleted by the new parameters in `draw_rect()`.
2019-07-09Fix issue with displaying empty tooltip hintEmmanuel Barroga
Closes #30448
2019-07-09Merge pull request #30315 from zaksnet/httprequest-add-timeoutFabio Alessandrelli
Add optional timeout to HTTPRequest
2019-07-09Added force_update_cache() to RemoteTransform and RemoteTransform2DDavid Sichma
2019-07-09Adds timeout property for httprequestZak
2019-07-09TreeItem: Rename new button disable method to set_button_disabledRémi Verschelde
Follow-up to #30408. Also sync classref with current source.
2019-07-09Merge pull request #28190 from griant/testRémi Verschelde
fix improper uncommenting behavior in TextEditor
2019-07-09Merge pull request #30443 from Calinou/improve-node-configuration-warningsRémi Verschelde
Improve the node configuration warning display
2019-07-09Merge pull request #30438 from Calinou/use-color-constructorsRémi Verschelde
Use base `Color()` constructors instead of `Color::html()`
2019-07-09Merge pull request #30404 from Calinou/add-spotlight-configuration-warningRémi Verschelde
Add a configuration warning when using ultrawide SpotLight with shadows
2019-07-09Fix DynamaicFont outline does not draw using draw_charRaphaelHunter
2019-07-09Add a configuration warning when using ultrawide SpotLight with shadowsHugo Locurcio
This partially addresses #12028.
2019-07-09Improve the node configuration warning displayHugo Locurcio
- Refer to properties explicitly when possible - When multiple warnings are returned, always separate them by one blank line to make them easier to distinguish - Improve grammar and formatting
2019-07-08Use base `Color()` constructors instead of `Color::html()`Hugo Locurcio
This results in slightly smaller binaries (-17 KB for an editor binary) as no strings need to be allocated.
2019-07-08Merge pull request #30361 from LikeLakers2/camera2d-offset-ignores-limitRémi Verschelde
Camera2D's offset now ignores the limit property
2019-07-08Fix some issue with TileMap's and other nodes' boundariesBojidar Marinov
Fixes #30348 Addresses a small part of #30012
2019-07-08Merge pull request #30408 from Meriipu/tree_buttondisableRémi Verschelde
TreeItem: Added a setter for the disabled-property of buttons
2019-07-08Merge pull request #30407 from qarmin/small_fixessRémi Verschelde
Fixes minor issues found by static analyzer
2019-07-07Fixes minor issues found by static analyzerqarmin
2019-07-07Removed a pair of empty bracesunknown
2019-07-07TreeItem: Added a setter for the disabled-property of buttonsMeriipu
2019-07-07Merge pull request #30357 from simonpuchert/spheresRémi Verschelde
Particles / CPUParticles: Return uniform density spheres.
2019-07-06Merge pull request #30363 from YeldhamDev/viewport_size_stretch_propertyRémi Verschelde
Make 'size_override_stretch' a property in 'Viewport'
2019-07-06Merge pull request #30371 from creikey/fix-30366Rémi Verschelde
Give up finding item if started at beginning
2019-07-06Merge pull request #30379 from bojidar-bg/30368-editor-stay-dimmedRémi Verschelde
Fix editor remaining dimmed after certain actions
2019-07-06Merge pull request #30337 from Chaosus/vs_depth_textureRémi Verschelde
Added DEPTH_TEXTURE to visual shaders
2019-07-06particles: Return uniform density spheres.Simon Puchert
This matches the previous change for cpu_particles.
2019-07-06Fix editor remaining dimmed after certain actionsBojidar Marinov
Fixes #30368
2019-07-06Added release function to PoolVector::Access.Ibrahn Sahir
For clarity, assign-to-release idiom for PoolVector::Read/Write replaced with a function call. Existing uses replaced (or removed if already handled by scope)
2019-07-05Give up finding item if started at beginningCameron Reikes
When the current item is -1, then the loop will infinitely repeat, constantly setting i to zero and never exiting.
2019-07-06Fix light area position in the selected completiongeequlim
2019-07-05Make 'size_override_stretch' a property in 'Viewport'Michael Alexsander Silva Dias