Age | Commit message (Collapse) | Author | |
---|---|---|---|
2016-10-22 | Merge pull request #6090 from WalasPrime/raytrace_force | Rémi Verschelde | |
Added force_raycast_update GDScript method for RayCast[2D] | |||
2016-10-17 | Merge pull request #6850 from akien-mga/pr-scsub-shebang | Rémi Verschelde | |
SCsub: Add python shebang as a hint for syntax highlighting | |||
2016-10-17 | SCsub: Add python shebang as a hint for syntax highlighting | Rémi Verschelde | |
Also switch existing shebangs to "better" /usr/bin/env python. | |||
2016-10-17 | Merge pull request #6806 from leezh/button_array_fixes | Rémi Verschelde | |
ButtonArray fixes and improvements | |||
2016-10-17 | Merge pull request #6748 from mateka/issue-6199 | Rémi Verschelde | |
Place child dialog contents under label in AcceptDialog | |||
2016-10-17 | Merge pull request #6739 from bvbfan/patch-3 | Rémi Verschelde | |
Button focus hovering | |||
2016-10-15 | Fix GraphEdit connection wire when resizing GraphNode | volzhs | |
2016-10-14 | Merge pull request #6807 from volzhs/buttongroup-signal | George Marques | |
Add "button_selected" signal to ButtonGroup | |||
2016-10-14 | Added support for tooltips in ButtonArray. Fixes #6597 | Zher Huei Lee | |
2016-10-14 | Merge pull request #6780 from RandomShaper/space-padded-line-numbers | Rémi Verschelde | |
Allow turning off zero-padding for line numbers | |||
2016-10-13 | Merge pull request #6809 from volzhs/graphedit-zoom | George Marques | |
Fix GraphEdit connection wire when zoom in/out | |||
2016-10-13 | Allow turing off zero-padding for line numbers | Pedro J. Estébanez | |
2016-10-13 | Fix GraphEdit connection wire when zoom in/out | volzhs | |
2016-10-13 | Add "button_selected" signal to ButtonGroup | volzhs | |
2016-10-13 | Expose resizable property of GraphNode in inspector | volzhs | |
2016-10-12 | Fixes for ButtonArray | Zher Huei Lee | |
Fixed hover sometimes not resetting when mouse leaves widget. Fixed text position not taking into account stylebox's content margins. | |||
2016-10-11 | Sprite: Fix inspector not showing changes on "frame" property. | Andreas Haas | |
Fixes #6562 | |||
2016-10-11 | Merge pull request #6783 from pkowal1982/buttonpressed | Rémi Verschelde | |
Fix #5959, contrasting texture for toggled button | |||
2016-10-11 | Merge pull request #6778 from Hinsbart/completion_z | Rémi Verschelde | |
Fix Script Editor drawing over Dialogs. | |||
2016-10-11 | Merge pull request #6777 from RandomShaper/revise-serial-naming | Rémi Verschelde | |
Revise serial naming behavior | |||
2016-10-10 | Fix #5959, contrasting texture for toggled button | Pawel Kowal | |
2016-10-10 | Fix Script Editor drawing over Dialogs. | Andreas Haas | |
Resets the z-index when focus is lost and the completion is shown. Fixes #6769 | |||
2016-10-10 | Revise serial naming behavior | Pedro J. Estébanez | |
2016-10-10 | Add line length guideline to code editors | Pedro J. Estébanez | |
2016-10-10 | Button focus hovering | Anthony Fieroni | |
Signed-off-by: Anthony Fieroni bvbfan@abv.bg | |||
2016-10-09 | Place child control under label in AcceptDialog. | Mateusz Adamczyk | |
Fixes #6199. | |||
2016-10-09 | Merge pull request #6747 from RandomShaper/unify-serial-naming | Rémi Verschelde | |
Make node serial naming per-project and universal | |||
2016-10-09 | Merge pull request #6743 from mateka/issue-6296 | Rémi Verschelde | |
Issue #6296: When searching for control, checking if matrix is inversible | |||
2016-10-09 | Merge pull request #6717 from Hinsbart/focus_crash | Rémi Verschelde | |
Prevent crash on focus change when no valid next control has been found. | |||
2016-10-09 | Merge pull request #6716 from Hinsbart/completion_fix | Rémi Verschelde | |
Fix code completion drawing under other gui elements. | |||
2016-10-09 | Merge pull request #6712 from lordadamson/issue6012 | Rémi Verschelde | |
fix #6012 exposed setters and getters of Camera H/V offset to GDScript | |||
2016-10-09 | Merge pull request #6707 from volzhs/graphnode | Rémi Verschelde | |
Expose selected value of GraphNode | |||
2016-10-09 | Merge pull request #6706 from RandomShaper/light2d-editor-only | Rémi Verschelde | |
Add editor_only param to Light2D | |||
2016-10-09 | Merge pull request #6705 from volzhs/graphedit | Rémi Verschelde | |
Fix GraphEdit grab random node when delete or deselect by clicking empty space | |||
2016-10-09 | Merge pull request #6693 from J08nY/issue-editor-only-light | Rémi Verschelde | |
light: respect editor_only setting in release build, fixes #6665 | |||
2016-10-09 | Merge pull request #6691 from Faless/expose_more_physics | Rémi Verschelde | |
Expose more 2D/3D physics options in project settings (#5029) | |||
2016-10-09 | Merge pull request #6673 from J08nY/issue-update-spinner | Rémi Verschelde | |
Fix #6653, add an option to stop the update spinner from spinning | |||
2016-10-09 | Merge pull request #6613 from pkowal1982/tween | Rémi Verschelde | |
Tween reset/stop/resume/remove for all object properties at once | |||
2016-10-09 | Merge pull request #6553 from pkowal1982/treecheckbox | Rémi Verschelde | |
Use full width of TreeItem::Cell to change value in CELL_MODE_CHECK | |||
2016-10-08 | Refactor node naming APIs used by editor | Pedro J. Estébanez | |
Make 'name_num_separator' a project setting Make all node operations separator-aware | |||
2016-10-08 | Added simple check to viewport, if matrix32 is invesile ↵ | Mateusz Adamczyk | |
(https://github.com/godotengine/godot/issues/6296). | |||
2016-10-05 | Fix code completion drawing under other gui elements. | Andreas Haas | |
Raises the z-index of the Script editor when the completion is shown. fixes #1257 fixes #6690 | |||
2016-10-05 | Prevent crash on focus change when no valid next control has been found. | Andreas Haas | |
Fixes the crash discussed in #6714. | |||
2016-10-05 | fix #6012 exposed setters and getters of Camera H/V offset to GDScript | Adham Zahran | |
2016-10-05 | Expose selected value of GraphNode | volzhs | |
2016-10-05 | Fix GraphEdit grab random node when delete or deselect by clicking empty space | volzhs | |
2016-10-04 | Add editor_only param to Light2D | Pedro J. Estébanez | |
2016-10-03 | light: respect editor_only setting in release build and dont show the light | J08nY | |
2016-10-03 | Expose more 2D/3D physics options in project settings | Fabio Alessandrelli | |
2016-10-03 | Added force_raycast_update GDScript method for RayCast[2D] | Karol Walasek | |