Age | Commit message (Expand) | Author |
2015-01-10 | 2D Rewrite Step [1] | Juan Linietsky |
2015-01-08 | Fixes to GraphEdit: | Juan Linietsky |
2015-01-07 | -Fixed matrix and vec+scalar multiplication issues, fixes #1143 | Juan Linietsky |
2015-01-07 | -changed type of C component of vec interp, fixes #1144 | Juan Linietsky |
2015-01-07 | Merge branch 'master' of https://github.com/okamstudio/godot | Juan Linietsky |
2015-01-07 | -Visual Shader Editing Finished, PLEASE TEST! | Juan Linietsky |
2015-01-06 | fixes CurveXD::interpolatef() | UsernameIsAReservedWord |
2015-01-05 | Changes to 2D physics engine | Juan Linietsky |
2015-01-04 | -attempt to be friendlier on non english keyboards | Juan Linietsky |
2015-01-04 | -Fix shortcuts for OSX code completion, fixes #1111 | Juan Linietsky |
2015-01-03 | -Obscure bug in popups solved, fixes #1008 | Juan Linietsky |
2015-01-03 | -Completely removed EmptyControl (but added fallback), closes #1017 | Juan Linietsky |
2015-01-03 | -removed empty control | Juan Linietsky |
2015-01-03 | Merge branch 'master' of https://github.com/okamstudio/godot | Juan Linietsky |
2015-01-03 | -Work in progress visual shader editor *DOES NOT WORK YET* | Juan Linietsky |
2015-01-03 | -fixed bug on focus capture, now respets line/text edit | Juan Linietsky |
2015-01-03 | -added new code completion guess locations, closes #1032 | Juan Linietsky |
2015-01-03 | Merge branch 'master' of https://github.com/okamstudio/godot | Juan Linietsky |
2015-01-03 | -fixed issue with denormals in half precission, closes #1073 | Juan Linietsky |
2015-01-02 | Changed texturebutton scale from float to Size2 | romulox_x |
2015-01-03 | removed deadcode | Juan Linietsky |
2015-01-03 | -ability to scale and modulate texturebutton, closes #818 | Juan Linietsky |
2015-01-02 | -proper minimum size computation for TabContainer | Juan Linietsky |
2015-01-02 | -fix TextEdit shift-click functionality past begin and end of selection (#1004) | Juan Linietsky |
2015-01-02 | -refresh play options in property when setting samplelibrary (#1016) | Juan Linietsky |
2015-01-02 | -fix readonly issues (#1018) | Juan Linietsky |
2015-01-02 | -fixed silly bug in trigger check (#1051) | Juan Linietsky |
2015-01-02 | -typo fixed in ImmediateGeometry (#1066) | Juan Linietsky |
2015-01-02 | -fixed signal in #1075 | Juan Linietsky |
2015-01-02 | Merge branch 'master' of https://github.com/okamstudio/godot | Juan Linietsky |
2015-01-02 | -fixed NODE_OUT error in animtreeplayer #1078 | Juan Linietsky |
2014-12-28 | Add Stop pause mode implementation | marynate |
2014-12-21 | Merge branch 'master' of https://github.com/okamstudio/godot | Juan Linietsky |
2014-12-21 | -ability to set default textures in shader (needed for visual shader editing) | Juan Linietsky |
2014-12-20 | fixed bugs in polygon_path_finder for finding nearest points | romulox_x |
2014-12-20 | Fixes | Juan Linietsky |
2014-12-20 | Merge branch 'master' of https://github.com/okamstudio/godot | Juan Linietsky |
2014-12-20 | WIP work on graph nodes and editing | Juan Linietsky |
2014-12-19 | 1.Change interpolate_callback:p_times_in_sec argument before p_callback argum... | sanikoyes |
2014-12-18 | -improved completion options for InputEvent, shows all event types now | Juan Linietsky |
2014-12-17 | change shortcut for toggle-comment to Ctrl+K | Dana Olson |
2014-12-17 | -added brace matching to go with the new code completion | Juan Linietsky |
2014-12-16 | Merge branch 'master' of https://github.com/okamstudio/godot | Juan Linietsky |
2014-12-16 | New Code Completion | Juan Linietsky |
2014-12-15 | Small batch of fixes | Juan Linietsky |
2014-12-08 | Small Fixes | Juan Linietsky |
2014-12-08 | Merge pull request #916 from quabug/commit | Juan Linietsky |
2014-12-07 | More Fixes | Juan Linietsky |
2014-12-07 | now undo/redo supported | Dana Olson |
2014-12-07 | apply patch #882 from dcubix | Dana Olson |