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2023-01-29Merge pull request #71896 from poohcom1/fix/autocomplete-substring-filterRémi Verschelde
Fix autocomplete filter not including substrings
2023-01-29Merge pull request #72178 from DarkMessiah/fix_graph_edit_minimap_connectionRémi Verschelde
Fix connections drawing in GraphEdit minimap
2023-01-29Fix AnimatedSprite play() don't redraw immediatelySilc Renew
2023-01-28Fix connections drawing in GraphEdit minimapStanislav Labzyuk
2023-01-28Merge pull request #72228 from DarkKilauea/nav-agent-callableRémi Verschelde
Use Callable for Navigation Agent callbacks
2023-01-28Merge pull request #72233 from TokageItLab/audio-blendingRémi Verschelde
Implement blending audio feature to AnimationTree
2023-01-28Merge pull request #72157 from Kabiirk/GPUParticles2D-collision-UI-FixRémi Verschelde
Fixing Inspector Property UI for GPUParticle2D collision_base_size [w.r.t Issue#71942]
2023-01-28Implement blending audio feature to AnimationTreeSilc Renew
2023-01-27Use Callable for Navigation Agent callbacksJosh Jones
2023-01-28Merge pull request #72174 from bitsawer/shader_include_fixesYuri Rubinsky
Close undefined Fix undefined
2023-01-27Merge pull request #72186 from groud/improve_tileset_3to4_conversionRémi Verschelde
Improve TileSet 3to4 conversion, avoiding some data loss
2023-01-27Merge pull request #71470 from YeldhamDev/window_fixesRémi Verschelde
Fix some small bugs in the `Window` node
2023-01-27Improve TileSet 3to4 conversion, avoiding some data lossGilles Roudière
2023-01-27Merge pull request #62123 from holgac/bugfix-62097Rémi Verschelde
Fix infinite loop in animation compress
2023-01-27Merge pull request #72173 from groud/warn_autotile_conversionRémi Verschelde
Warn that autotiles from 3.x cannot be converted automatically to 4.x
2023-01-27Merge pull request #72148 from ↵Rémi Verschelde
smix8/tileset_navigationlayers_bitmask_helpers_4.x Add TileSet helper functions to set/get navigation layer bitmask values
2023-01-27Merge pull request #72129 from groud/unclamp_texture_originRémi Verschelde
Rename texture_offset and unclamp it
2023-01-27Fix several shader preprocessor include issuesbitsawer
2023-01-27Warn that autotiles from 3.x cannot be converted automatically to 4.xGilles Roudière
2023-01-27Merge pull request #62499 from fire/gltf-binary-img-compressionRémi Verschelde
Handle gltf binary images
2023-01-27Add TileSet helper functions to set/get navigation layer valuessmix8
Adds helper functions to TileSet to set / get navigation layers bitmask values.
2023-01-27Rename texture_offset and unclamp itGilles Roudière
2023-01-27Handle gltf binaryK. S. Ernest (iFire) Lee
[ Ignore and Warn | Extract Textures (default) | Optimize Loading Embedded as Basisu ] Enable compressed mip maps from Basis Universal for faster compressions. Increase the quality of Basis to avoid corruption. To keep compatibility use the first mip of the previous internal Godot format. Because texture names may have invalid filename characters, adds String::validate_filename to sanitize filenames for import pipeline use.
2023-01-27Merge pull request #58334 from Sauermann/fix-to-gui-or-not-to-guiRémi Verschelde
Fix SubViewportContainer processing Events before other Control-Nodes
2023-01-27Merge pull request #72167 from dalexeev/line-text-edit-context-menuRémi Verschelde
Fix `LineEdit` and `TextEdit` context menus not customizable
2023-01-27Merge pull request #71907 from TokageItLab/change-animated-sprite-apiRémi Verschelde
Make `AnimatedSprite`'s playback API consistent with `AnimationPlayer`
2023-01-27Merge pull request #72149 from MinusKube/rich_text_visible_chars_bugRémi Verschelde
Fix char offset calculation when processing RichTextLabel line caches
2023-01-27Fix AnimationTree MethodTrack discards all processSilc Renew
2023-01-27Fix `LineEdit` and `TextEdit` context menus not customizableDanil Alexeev
2023-01-27Fixing Inspector Property UI for GPUParticle2D collision_base_size[Issue#71942]Kabiir
2023-01-27Fix char offset calculation when processing RichTextLabel line cachesMinusKube
2023-01-27Merge pull request #71427 from ↵Rémi Verschelde
Calinou/spinbox-custom-arrow-step-add-property-hint Add a property hint for SpinBox's `custom_arrow_step` property
2023-01-26Don't change region_rect when setting texturekobewi
2023-01-26Merge pull request #72124 from YuriSizov/gui-stylebox-texture-is-just-styleboxRémi Verschelde
Remove size restrictions from `StyleBoxTexture`
2023-01-26Merge pull request #69689 from smix8/navagent_rename_location_4.xRémi Verschelde
Rename Navigation uses of 'location' to 'position'
2023-01-26Merge pull request #68034 from Klowner/surfacetool-generate-normalsRémi Verschelde
Make SurfaceTool.generate_normals() behave consistently with smoothing groups
2023-01-26Merge pull request #72109 from Chaosus/shader_derivativeRémi Verschelde
Add derivative functions with precision to shaders
2023-01-26Make SurfaceTool.generate_normals() behave in a consistent manner in regard ↵Mark Riedesel
to smoothing groups, imply group 0 is flat
2023-01-26Add derivative functions with precision to shadersYuri Rubinsky
2023-01-26Rename Navigation uses of 'location' to 'position'smix8
Contrary to the entire rest of the engine NavigationAgent's and NavigationLinks decided to deal with locations instead of positions.
2023-01-26Remove size restrictions from StyleBoxTextureYuri Sizov
2023-01-26Added assertion checkMarkus Sauermann
2023-01-26Merge pull request #71682 from TokageItLab/gdvirtual-anim-nodeRémi Verschelde
Make `AnimationTree` / `AnimationPlayer` processes adopt to GDVIRTUAL
2023-01-26Merge pull request #68007 from Sauermann/fix-3d-captureRémi Verschelde
Fix event-content and mouse-signals with 3D-capture-on-drag
2023-01-26Merge pull request #68627 from Sauermann/fix-tooltip-positionRémi Verschelde
Fix position of Tooltips
2023-01-26Merge pull request #66692 from Sauermann/fix-window-final-transformRémi Verschelde
Include the Window-transform into Viewport::get_final_transform
2023-01-26Merge pull request #66688 from Sauermann/fix-control-get-global-rect-coordinatesRémi Verschelde
Fix Control rect coordinate system inconsistency
2023-01-26Include the Window-transform into Viewport::get_final_transformMarkus Sauermann
2023-01-26Make AnimTree/Player processes adopt to GDVIRTUALSilc Renew
2023-01-26Fix position of TooltipsMarkus Sauermann
CanvasItem::get_screen_transform returns a transform from the CanvasItem to the coordinate system, where a Popup - created as a child of the CanvasItem - should be opened. get_screen_transform makes some simplifications, that work well, when used in the editor, but not in general cases. Since Popups like Tooltips are now used more commonly in projects, it becomes necessary to correct these simplifications. This solution introduces Viewport::get_popup_base_transform, which makes the necessary calculations.