Age | Commit message (Collapse) | Author | |
---|---|---|---|
2018-04-04 | Merge pull request #17923 from Paulb23/add_abstract_syntax_highlighter | Rémi Verschelde | |
Abstracted the syntax highlighter from text edit. | |||
2018-04-03 | Merge pull request #17854 from BastiaanOlij/fix_vehicle_body | Rémi Verschelde | |
Improve side impulse calculation | |||
2018-04-03 | Merge pull request #17914 from Rubonnek/add-signal-to-videoplayer | Rémi Verschelde | |
Added signal to VideoPlayer to notify when the video finished playing | |||
2018-04-03 | fix bone scale/rotation in AnimationPlayers | karroffel | |
fixes #17325. The bone pose transform was created by setting the rotation and **then** scaling the transform. This leads to object "deformation" that's not intended. | |||
2018-04-03 | Merge pull request #17902 from Noshyaar/outline | Rémi Verschelde | |
Mesh: fix crash when creating mesh outline from QuadMesh | |||
2018-04-02 | Abstracted the syntax highlighter from text edit | Paulb23 | |
2018-04-01 | Added signal to VideoPlayer to notify when the video finished playing | Wilson E. Alvarez | |
2018-04-01 | Mesh: fix crash when creating mesh outline from QuadMesh | Poommetee Ketson | |
Since create_outline can only make outline for PRIMITIVE_TRIANGLES, when QuadMesh (which is PRIMITIVE_TRIANGLE_FAN) is used to create outline, will leave `arrays` empty, and crash when it is being indexed for "indices" subarray. This PR shows error when there's only one surface and it is not TRIANGLES. Also prevent the crash if it has more than one surface and none of them are TRIANGLES (and any other cases that could leave `arrays` empty) by checking the size of `arrays` == 8 before indexing it, since the method seems to expect `arrays` to be of that size. | |||
2018-03-30 | Implement missing navgiation polygon debugging in tilemap | Benedikt Bär | |
2018-03-30 | Improve side impulse calculation | Bastiaan Olij | |
2018-03-23 | Merge pull request #17321 from LinkDoyle/issue_16350 | Rémi Verschelde | |
Fix switching WindowDialog types leaves garbage buttons | |||
2018-03-23 | Merge pull request #17555 from poke1024/add-worldenv-warning | Rémi Verschelde | |
Warn about WorldEnvironment being ignored | |||
2018-03-23 | Merge pull request #17571 from kubecz3k/cam-disable | Rémi Verschelde | |
a way to ensure that camera is disabled | |||
2018-03-23 | Merge pull request #17612 from robfram/fix-richtextlabel-bbcode | Rémi Verschelde | |
Fix bad rendering of BBCode tables in `RichTextLabel` | |||
2018-03-19 | Fix oversampled font artifacts after resize | Ruslan Mustakov | |
Font update after resize relies on the viewport size which was updated after the font was already refreshed, which resulted in artifacts when it was rendered into the actual/new viewport size. Fixes #15173. | |||
2018-03-19 | Merge pull request #17618 from groud/fix_gridcontainer | Rémi Verschelde | |
Fixes wrong calculation of gridcontainer's children size | |||
2018-03-18 | Fixes wrong calculation of gridcontainer's children size | Gilles Roudiere | |
2018-03-18 | Fix bad rendering of BBCode tables in `RichTextLabel` | robfram | |
Text overflowed canvas as tables didn't calculate correctly the width of their columns. They used the whole table width available for each column. Also, the `cell` parameter was wrongly parsed if used with its optional argument (expand ratio). This PR fixs the parsing of `cell` parameter (i.e. `cell=e`) and the distribution of the full table width between columns, but it overrides automatically the `expand` flag if the column is smaller than it could be, to allow a better UX out-of-the-box. It keeps the `expand_ratio` flag to let the user customize how every column grows in relation to the rest. Partially fix #6289. | |||
2018-03-17 | a way to ensure that camera is disabled | Jakub Grzesik | |
2018-03-16 | Merge pull request #16947 from Faless/ui_actions | Fabio Alessandrelli | |
GUI elements ui_action usage, improvements | |||
2018-03-16 | Warn about WorldEnvironment being ignored | Bernhard Liebl | |
2018-03-16 | Merge pull request #17537 from Noshyaar/intcam | Rémi Verschelde | |
InterpolatedCamera: use internal_process | |||
2018-03-16 | InterpolatedCamera: use internal_process | Poommetee Ketson | |
2018-03-15 | Merge pull request #17264 from poke1024/fix-gesture-key-event-accepted | Hein-Pieter van Braam | |
Fix gesture events being blocked | |||
2018-03-15 | Merge pull request #17293 from bncastle/basebutton_fix_pressed | Hein-Pieter van Braam | |
Fix "ui_accept" action not calling _pressed() function in GDScript Button | |||
2018-03-13 | Merge pull request #17345 from AlexHolly/expose-itemlist-move-item | Rémi Verschelde | |
expose Itemlist.move_item and optimize functionality | |||
2018-03-13 | expose itemlist.unselect_all() | Alexander Holland | |
2018-03-13 | expose Itemlist.move_item and optimize functionality | Alexander Holland | |
2018-03-13 | Merge pull request #16971 from Noshyaar/tilemap | Rémi Verschelde | |
TileMap: add fix_invalid_tiles | |||
2018-03-13 | Merge pull request #17094 from Calinou/add-dynamicfont-hinting-options | Rémi Verschelde | |
Add an hinting mode setting to DynamicFonts | |||
2018-03-13 | Merge pull request #17114 from poke1024/fix15719 | Rémi Verschelde | |
Fix line thickness for CollisionPolygon2D. | |||
2018-03-13 | Merge pull request #17314 from robfram/complete-path-15813 | Rémi Verschelde | |
Fix bad autocomplete of partially written node paths when using syntactic sugar notation ($) | |||
2018-03-13 | Merge pull request #17359 from AlexHolly/completion-edge-jump | Rémi Verschelde | |
Auto completion edge jump | |||
2018-03-13 | Merge pull request #17381 from poke1024/fix-anim-scrub | Rémi Verschelde | |
AnimationPlayer: fix scrubbing after play backwards | |||
2018-03-13 | Merge pull request #17383 from poke1024/colorpicker-tweaks | Rémi Verschelde | |
Better tab support for color picker | |||
2018-03-13 | Merge pull request #17422 from robfram/fix-radial-textureprogress | Rémi Verschelde | |
Implement line clipping for `TextureProgress` to avoid bad rendering | |||
2018-03-13 | Merge pull request #17410 from groud/fix_grid_container | Rémi Verschelde | |
Fixes infinite loop in GridContainer | |||
2018-03-13 | Merge pull request #17191 from garyo/fix_grid_cont | Rémi Verschelde | |
Fix infinite loop in GridContainer layout | |||
2018-03-13 | Merge pull request #17432 from ShyRed/tilemapupdate | Rémi Verschelde | |
Update TileMap when its TileSet changes | |||
2018-03-12 | Various ui tweaks for color picker | Bernhard Liebl | |
2018-03-11 | Update TileMap when its TileSet changes | ShyRed | |
Make TileMap monitor its TileSet for changes and emit a signal when the TileSet changes. This makes the editor update and show the updated version of the TileSet. | |||
2018-03-11 | expose Itemlist.is_anything_selected | Alexander Holland | |
2018-03-10 | Implement line clipping for `TextureProgress` to avoid bad rendering due to ↵ | robfram | |
imprecise UV mapping Original code used a quick aproximation for simulating the correspondent texel in the `TextureProgress` texture as radial progress indicator. This lead to visualization errors. Changed it for a Liang-Barsky line clipping algorithm stripped to its minimum for this specific use case. Fix #17364. | |||
2018-03-10 | Fix infinite loop in GridContainer layout | Gary Oberbrunner | |
I had a grid container and tried to set rect.min_height larger in the editor; that caused an infinite loop in GridContainer::_notification at line 118. The reason is max_index was being set to the *height* of the row, not the *index* of the row. So later when it tried to erase that row and try again, there was nothing to erase. I applied the same fix to the width code. | |||
2018-03-10 | Update Sprite when Texture changes | ShyRed | |
Make Sprite monitor its Texture for changes and trigger an update when the sprite changes. | |||
2018-03-10 | Fixes infinite loop in GridContainer | Gilles Roudiere | |
2018-03-09 | AnimationPlayer: fix scrubbing after play backwards | Bernhard Liebl | |
2018-03-09 | auto-completion edge jump | Alexander Holland | |
arrow up/down jumps to end/start on edges | |||
2018-03-08 | Merge pull request #17341 from poke1024/fix16461 | Rémi Verschelde | |
Fix unselectable flipped sprites (fixes 16461) | |||
2018-03-08 | Merge pull request #17189 from CodeAndWeb/master | Rémi Verschelde | |
Fixes Selection of Sprites using AtlasTexture |