Age | Commit message (Collapse) | Author | |
---|---|---|---|
2017-06-15 | Merge pull request #9192 from remorse107/master | Rémi Verschelde | |
Color Picker Fixed Appearance | |||
2017-06-15 | fix bug related to unshaded materials not working on MSVC. Not cleanest ↵ | Juan Linietsky | |
solution, might think about how to improve later. | |||
2017-06-15 | Color Picker Fixed Appearance | remorse107 | |
Corrected bug with color picker hue section and with the wrong color array being sent to the 256x256 palette selector. Color Picker Fixed Appearance and clang Format | |||
2017-06-15 | Merge pull request #9176 from RandomShaper/fix-touchbutton | Rémi Verschelde | |
Fix/improve TouchScreenButton | |||
2017-06-14 | get rid of button array | Juan Linietsky | |
2017-06-14 | Merge pull request #9160 from karroffel/color-ramp-rename | Rémi Verschelde | |
renamed occurances of ColorRamp with Gradient | |||
2017-06-14 | Merge pull request #9165 from Noshyaar/pr-area | Rémi Verschelde | |
Refactor layer_mask to collision_layer | |||
2017-06-14 | Fixed several bugs with directional light, and changed defaults to be more ↵ | Juan Linietsky | |
sensible. | |||
2017-06-14 | Fix/improve TouchScreenButton | Pedro J. Estébanez | |
- Refactor touch acceptance logic so the same is used whether passby is enabled or not. - Remove the check for visibility during input handling as it should never fail; instead using now an ERR_FAIL_COND() just in case since we have been checking for that so far. - Fix cast to wrong InputEventScreenTouch when it should be InputEventScreenDrag. - Replaced use of references by plain pointers for a more readable code and maybe a little performance gain. | |||
2017-06-14 | Refactor layer_mask to collision_layer | Poommetee Ketson | |
2017-06-14 | Fixed broken Line2D due to math changes in ↵ | Marc Gilleron | |
f271591ac22bd07e1b2316448dd6e9af879c218f | |||
2017-06-14 | renamed occurances of ColorRamp with Gradient | Karroffel | |
ColorRamp got renamed to Gradient recently, reduz missed some occurances though. | |||
2017-06-13 | -Fixed occluder rendering, closes #8560 | Juan Linietsky | |
-Ability to smooth out 2D shadow filters | |||
2017-06-13 | Remove default shadow bias of 0.1 for spot and omni light, fixes #8654 | Juan Linietsky | |
2017-06-12 | Change Omni light default mode to Cube, avoids users confusing it as a bug, ↵ | Juan Linietsky | |
closes #8813 | |||
2017-06-12 | Properly adjust the visible editor rect and make limits respected, closes #8328 | Juan Linietsky | |
2017-06-11 | Restored multiple viewport function, as well as view modes. | Juan Linietsky | |
2017-06-10 | Restired multithread support in OSX and Windows, should stop the crashes. | Juan Linietsky | |
2017-06-09 | renamed all Rect3.pos to Rect3.position | alexholly | |
2017-06-09 | -Restored multithread capability to VisualServer | Juan Linietsky | |
-Restored resource previews! | |||
2017-06-08 | Merge pull request #9051 from toger5/fixedScriptEditorListSeperation | Rémi Verschelde | |
fixed spacing for script editor script list | |||
2017-06-07 | -Added proper access to depth texture from shader | Juan Linietsky | |
-Split Mesh into Mesh (abstrat class) and ArrayMesh, to allow to proper mesh primitives, as well as streamable meshes in the future. | |||
2017-06-07 | Fog is complete! | Juan Linietsky | |
2017-06-07 | fixed overlapping of temp. colors (script editor) | toger5 | |
+ added a little bit more spacing to the scripts in the script list. the temp colors now expand to the vseperation, instead of having the same size than the stylebox | |||
2017-06-07 | Revert "Fix text warp in color blocks with CJK" | Rémi Verschelde | |
This reverts commit cd778e00dc5362d00d4760c79fc301951f6f9b75. That commit introduced regressions for non-CJK languages are discussed in #8952. Fixes #9078. | |||
2017-06-06 | GraphNode: Remove debug print. | Andreas Haas | |
2017-06-05 | -working SCREEN_TEXTURE, SCREEN_UV shader variables | Juan Linietsky | |
-Added refraction support for default material -Enabled BCS adjustments, as well as color correction. | |||
2017-06-05 | Fix build error | Poommetee Ketson | |
2017-06-05 | Merge pull request #9038 from AlexHolly/rect2-rename-pos | Rémi Verschelde | |
renamed all Rect2.pos to Rect2.position | |||
2017-06-04 | Removed stupid right arrow to edit resource. Now simply click it.. | Juan Linietsky | |
2017-06-04 | Added depth texture support (using parallax) to default material. | Juan Linietsky | |
2017-06-04 | renamed all Rect2.pos to Rect2.position | alexholly | |
2017-06-03 | InputEvent: Renamed "pos" property to "position" | Andreas Haas | |
Make the naming consistent with other classes. | |||
2017-06-02 | many fixes to image loader, voxel cone tracing, etc. | Juan Linietsky | |
2017-06-01 | GI probes working back again | Juan Linietsky | |
2017-06-01 | Rework shading modes and change location of light shader | Juan Linietsky | |
2017-06-01 | Merge pull request #8982 from noshyaar/pr-anim | Andreas Haas | |
Fix autoplay animation starts from last editor state #8976 | |||
2017-05-31 | rewritten PBR implementation to make it friendlier with Blender | Juan Linietsky | |
2017-05-31 | Fix autoplay animation starts from last editor state #8976 | Poommetee Ketson | |
2017-05-30 | Several fixes related to PBR and Environment | Juan Linietsky | |
2017-05-28 | -Added .hdr format support | Juan Linietsky | |
-Added default environment editor setting -Added environment created by default in new projects -Removed default light and ambient from spatial editor, to make the editor more PBR compliant | |||
2017-05-28 | Fixing typo for rect_position in _change_notify call for Control | Kristupas Stumbrys | |
2017-05-27 | Fix text warp in color blocks with CJK | Geequlim | |
(cherry picked from commit cd778e00dc5362d00d4760c79fc301951f6f9b75) | |||
2017-05-27 | Fix item list scroll speed. | Sean Bohan | |
Remove the extra `set_val` action after the proper one, so the right scroll value won’t get overrided any more. (cherry picked from commit 064dce7a4c4bdca13b5358ccc9f9829f0e1068fb) | |||
2017-05-25 | Removed skybox support, added panorama support. Skybox support may come back ↵ | Juan Linietsky | |
eventually, but hope not. | |||
2017-05-25 | Merge pull request #8869 from Hinsbart/errors | Rémi Verschelde | |
Fix errors on engine startup. | |||
2017-05-23 | -Fix the "set_val" call deferred, it was the only one.. closes #8742 | Juan Linietsky | |
-Removed redundant bind in input_event | |||
2017-05-23 | Fix stex import into black textures when lossless and lossy are selected, ↵ | Juan Linietsky | |
closes #8801 | |||
2017-05-22 | Fix errors on engine startup. | Andreas Haas | |
Fixes a bunch of the most spammy console errors introduced by recent refactorings: - `AudioServerState` does not exist, this was the reference to it in the source. The surrounding code made it clear that `AudioServerLayout` was meant to be used instead. - `StreamCSVTranslation` same here, it's the only reference. I went with `Translation` here, but I'm not 100% sure on this one. - Some methods have been moved from `Texture` to `Image`, but the old bindings were still there. - A few `name == ""` errors related to duplicating nodes. | |||
2017-05-22 | Merge pull request #8862 from volzhs/editor-theme-margin | Rémi Verschelde | |
Fit grid with label and component of editor |