Age | Commit message (Collapse) | Author | |
---|---|---|---|
2022-02-12 | Merge pull request #56953 from bruvzg/ex_wnd | Rémi Verschelde | |
2022-02-12 | Merge pull request #57993 from Calinou/sky-tweak-default-values | Rémi Verschelde | |
2022-02-12 | Merge pull request #58006 from bruvzg/fix_rtl_img_resize | Rémi Verschelde | |
2022-02-12 | [RTL] Fix "img" tag not setting image size. | bruvzg | |
2022-02-12 | Merge pull request #57319 from IgorKordiukiewicz/sprite3d-error-message | Rémi Verschelde | |
2022-02-12 | Merge pull request #57641 from Geometror/compilation-time-improvements-1 | Rémi Verschelde | |
2022-02-12 | Improve compilation speed (forward declarations/includes cleanup) | Hendrik Brucker | |
2022-02-12 | Tweak default ProceduralSkyMaterial and PhysicalSkyMaterial appearance | Hugo Locurcio | |
- Tweak colors to be less saturated and more balanced (in terms of hue). The cool blue sky is balanced by a warm brown ground, which makes reflections look closer to how they'd look like when using an HDRI panorama texture. - Make the ground color dark on both ProceduralSkyMaterial and PhysicalSkyMaterial to reduce indoor light leaking, especially when using GI. - Tweak the PhysicalSkyMaterial colors to be as close as possible to ProceduralSkyMaterial (with the default sun orientation). - Tweak editor environment defaults to be identical to the default ProceduralSkyMaterial colors. Previously, the default editor sky color was different from the colors of a newly created ProceduralSkyMaterial resource. Both new skies were tested without GI, with SDFGI and with VoxelGI. They were tuned to look best when using ACES tonemapping with a whitepoint set to 6, but they still look good with other tonemapping operators. | |||
2022-02-11 | Fix SelfList::remove error when animating Sprite3D | Igor Kordiukiewicz | |
2022-02-12 | Add exclusive window handling to DisplayServer (on macOS and Windows). | bruvzg | |
2022-02-11 | Add an explicit way to remove a theme type | Yuri Sizov | |
2022-02-11 | [RTL / Label] Reorganize property order to ensure "visible_characters" / ↵ | bruvzg | |
"percent_visible" are set after the "text". | |||
2022-02-10 | Merge pull request #55207 from ConteZero/rich_text_label_drag | Rémi Verschelde | |
2022-02-10 | Merge pull request #55157 from pycbouh/control-inspector-reorg | Rémi Verschelde | |
2022-02-10 | Merge pull request #57925 from akien-mga/shaderglobalsoverride-out-of-tree | Rémi Verschelde | |
2022-02-10 | Add drag to RichTextLabel | ConteZero | |
2022-02-10 | Reorganize inspector layout workflow for Control nodes | Yuri Sizov | |
2022-02-10 | Merge pull request #57873 from markdibarry/add_get_content_width_RichTextLabel | Rémi Verschelde | |
2022-02-10 | Fix crash calling `_activate()` on ShaderGlobalsOverride out of tree | Rémi Verschelde | |
Fixes #45984. | |||
2022-02-10 | Merge pull request #39965 from Calinou/tweak-sdfgi-defaults | Rémi Verschelde | |
2022-02-10 | Merge pull request #57707 from Calinou/sdfgi-tweak-default-num-cascades | Rémi Verschelde | |
2022-02-10 | Add get_content_width method | markdibarry | |
Adds a get_content_width method to RichTextLabel | |||
2022-02-10 | Fix typos with codespell | Rémi Verschelde | |
Using codespell 2.2-dev from current git. Added `misc/scripts/codespell.sh` to make it easier to run it once in a while and update the skip and ignore lists. | |||
2022-02-09 | Merge pull request #57876 from Faless/mp/4.x_clarify_rpc_error | Fabio Alessandrelli | |
[Net] Clarify RPC error when method is missing. | |||
2022-02-09 | Merge pull request #57715 from Faless/debugger/4.x_core_includes_and_servers | Rémi Verschelde | |
[Debugger] Move most profilers to ServersDebugger, fix core includes. | |||
2022-02-09 | [Net] Clarify RPC error when method is missing. | Fabio Alessandrelli | |
2022-02-09 | [Net] Allow to use strings as method name in RPC. | Fabio Alessandrelli | |
Node::rpc and Node::rpc_id will now also accepts Strings instead of only accepting StringNames. | |||
2022-02-09 | Merge pull request #57810 from timothyqiu/tree-button-id | Rémi Verschelde | |
2022-02-09 | Merge pull request #57837 from YeldhamDev/that_was_pointless | Rémi Verschelde | |
2022-02-09 | Remove code to update the layout direction of submenus from `PopupMenu` | Michael Alexsander | |
2022-02-09 | Merge pull request #57832 from Sauermann/fix-id-creation | Rémi Verschelde | |
2022-02-09 | Merge pull request #57813 from MisoMosiSpy/disabled_icons | Rémi Verschelde | |
2022-02-09 | Adjust id creation in PopupMenu to avoid duplicate ids | Markus Sauermann | |
2022-02-09 | Updated alpha value for disabled icons in default theme. | MisoMosiSpy | |
2022-02-08 | Merge pull request #57627 from JFonS/occluder_improvements | Rémi Verschelde | |
2022-02-08 | Merge pull request #57773 from pfertyk/issue_57710_tabbar_update_hover | Rémi Verschelde | |
2022-02-08 | Merge pull request #57819 from Jojox/fix_padded_texture_format | Rémi Verschelde | |
2022-02-08 | Fix `TabBar._update_hover` crash | Paweł Fertyk | |
Fixes #57710. | |||
2022-02-08 | Use source image format when creating padded texture | JoJoX | |
2022-02-08 | Add array element type to `_get_polygons` and `_get_outlines` | Raul Santos | |
2022-02-08 | Improve TreeItem button API | Haoyu Qiu | |
2022-02-08 | Merge pull request #57692 from YeldhamDev/popping_options | Rémi Verschelde | |
2022-02-08 | Merge pull request #40140 from hinlopen/tree-scroll-center | Rémi Verschelde | |
2022-02-08 | Merge pull request #57796 from akien-mga/revert-sname-theme-setters | Rémi Verschelde | |
2022-02-08 | Merge pull request #57720 from akien-mga/prefer-cast-to-get_class-string-compare | Rémi Verschelde | |
2022-02-08 | Revert "Add missing SNAME macro optimization to all theme methods call" | Rémi Verschelde | |
This reverts commit a988fad9a092053434545c32afae91ccbdfbe792. As discussed in #57725 and clarified in #57788, `SNAME` is not meant to be used everywhere but only in critical code paths. For theme methods specifically, it was by design that only getters use `SNAME` and not setters. | |||
2022-02-08 | Refactor some object type checking code with `cast_to` | Rémi Verschelde | |
Less stringly typed logic, and less String allocations and comparisons. | |||
2022-02-08 | Fix RayCast{2,3}D.clear_exceptions clears parent | Haoyu Qiu | |
2022-02-07 | Fix theming for floating window docks | Michael Alexsander | |
2022-02-07 | Improvements and fixes to occluders | jfons | |
Improvements: * Occluder3D is now an abstract type inherited by: ArrayOccluder3D, QuadOccluder3D, BoxOccluder3D, SphereOccluder3D and PolygonOccluder3D. ArrayOccluder3D serves the same purpose as the old Occluder3D (triangle mesh occluder) while the rest are primitives that can be used to manually place simple occluders. * Occluder baking can now apply simplification. The "bake_simplification_distance" property can be used to set a world-space distance as the desired maximum error, set to 0.1 by default. * Occluders can now be generated on import. Using the "occ" and "occonly" keywords (similar to "col" and "colonly" for colliders) or by enabling on MeshInstance3Ds in the scene's import window. Fixes: * Fixed saving of occluder files after bake. * Fixed a small error where occluders didn't correctly update in the rendering server. Bonus content: * Generalized "CollisionPolygon3DEditor" so it can also be used to edit Resources. Renamed it to "Polygon3DEditor" since it was already being used by other things, not just colliders. * Fixed a small bug in "EditorPropertyArray" where a call to "remove" was left after the "remove_at" rename. |