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godot-fmod
4.0.3
Godot with FMOD integration
RayHammer
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Author
2021-05-19
Merge pull request #48823 from timothyqiu/bone-id
Rémi Verschelde
2021-05-19
Merge pull request #48814 from Calinou/viewport-use-nonzero-default-size
Rémi Verschelde
2021-05-19
Fix ragdoll simulation when parent was readded to scene
Haoyu Qiu
2021-05-18
Merge pull request #42742 from madmiraal/fix-12215
Rémi Verschelde
2021-05-18
Use a non-zero default size for SubViewports
Hugo Locurcio
2021-05-18
Area: Uncap the range for gravity and change the slider hints
Aaron Franke
2021-05-18
Merge pull request #36263 from Calinou/increase-default-2d-gravity
Rémi Verschelde
2021-05-18
Merge pull request #47544 from pycbouh/control-expose-theme-type
Rémi Verschelde
2021-05-18
Merge pull request #46773 from trollodel/TreeItem+
Rémi Verschelde
2021-05-18
Merge pull request #48528 from sent44/textedit
Rémi Verschelde
2021-05-17
Improve TreeItem API and allow to move nodes
trollodel
2021-05-17
Fix build after mismatch between #48168 and #48599
Rémi Verschelde
2021-05-17
Merge pull request #48549 from kleonc/bitmap_resize_fix
Rémi Verschelde
2021-05-17
Merge pull request #48599 from Calinou/textedit-alt-scroll-faster
Rémi Verschelde
2021-05-17
Merge pull request #48168 from LightningAA/control-to-ctrl-4.0
Rémi Verschelde
2021-05-17
Add theme_custom_type property to Control and Window
Yuri Sizov
2021-05-17
Merge pull request #48768 from akien-mga/file-access-64-bit-4.0
Rémi Verschelde
2021-05-17
Merge pull request #39603 from Calinou/default-theme-use-dynamicfont
Rémi Verschelde
2021-05-17
Use a DynamicFont for the default project theme
Hugo Locurcio
2021-05-17
Make all file access 64-bit (uint64_t)
Pedro J. Estébanez
2021-05-17
Merge pull request #48690 from KoBeWi/static_shader_picker
Rémi Verschelde
2021-05-17
Create ColorPicker shaders statically
kobewi
2021-05-17
Merge pull request #48775 from CaptainProton42/fix-prism-mesh-normals
Rémi Verschelde
2021-05-16
Merge pull request #48760 from timothyqiu/tree-crash
Rémi Verschelde
2021-05-16
Fix normals of PrismMesh
John Wigg
2021-05-16
Merge pull request #48761 from kleonc/editor-get_tree-crash-fix
Rémi Verschelde
2021-05-16
Merge pull request #48650 from AnilBK/graph-node-setters
Rémi Verschelde
2021-05-16
Fix accessing scene tree without checking: MeshInstance3D::create_debug_tange...
kleonc
2021-05-16
Fix Tree::get_column_at_position crash
Haoyu Qiu
2021-05-14
Merge pull request #48478 from brennengreen/normal-mapping-unpacked-fix
Rémi Verschelde
2021-05-13
Attempt to fix rich text label effects processing even when
Eoin O'Neill
2021-05-13
Merge pull request #39976 from aaronfranke/tilemap-vec2i
Rémi Verschelde
2021-05-13
-Added missing setters to GraphNode.
Anilforextra
2021-05-13
Merge pull request #48688 from Xrayez/rename-hint-usage-control
Rémi Verschelde
2021-05-13
Fix variable names for "usage" flags in `Control::_get_property_list()`
Andrii Doroshenko (Xrayez)
2021-05-12
Merge pull request #47348 from nekomatata/raycast-3d-collide-fix
Rémi Verschelde
2021-05-11
Fixes missng 2D engine bits
reduz
2021-05-10
Implement reverting to the old color when clicking it in ColorPicker
Hugo Locurcio
2021-05-10
Scroll faster when holding Alt in TextEdit (and script editor)
Hugo Locurcio
2021-05-09
Use the correct method in shape_owner_remove_shape
trollodel
2021-05-09
Merge pull request #48175 from trollodel/collisionobject3d-no-mi
Rémi Verschelde
2021-05-09
Merge pull request #48579 from Calinou/tree-fix-bg-focus-section-overlap
Rémi Verschelde
2021-05-09
Merge pull request #48539 from KoBeWi/cant_edit_this
Rémi Verschelde
2021-05-09
Merge pull request #41416 from TokageItLab/fix_animation_tree_cache
Rémi Verschelde
2021-05-09
Fix Tree's background focus outline displaying behind section headings
Hugo Locurcio
2021-05-08
Fixes the SkeletonIK twisting issue by using the skeleton global pose without...
TwistedTwigleg
2021-05-08
BitMask::create Don't request more memory than needed when size is a multiply...
kleonc
2021-05-07
Display arrow cursor if text is not editable
kobewi
2021-05-07
Update TileMap to use Vector2i instead of two ints
Aaron Franke
2021-05-07
Rename "Control" key to "Ctrl" and add "_pressed" suffix to all InputEventWit...
Lightning_A
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