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godot-fmod
4.0.3
Godot with FMOD integration
RayHammer
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2021-09-28
Merge pull request #53154 from drcd1/fix-sphere-normals
Rémi Verschelde
2021-09-28
Merge pull request #52953 from nekomatata/fix-collision-recovery-depth
Rémi Verschelde
2021-09-28
Merge pull request #53001 from floppyhammer/fix-tree-item-width
Rémi Verschelde
2021-09-28
Merge pull request #53153 from Duroxxigar/fix-bone-attachment-typo
Rémi Verschelde
2021-09-28
Fixes the normals of SphereMesh when the radius is different from 1
Duarte David
2021-09-27
Fixed typo in bone attachment warning
Duroxxigar
2021-09-27
Improved logic for CharacterBody collision recovery depth
PouleyKetchoupp
2021-09-27
QuadMesh remove format ARRAY_FORMAT_INDEX
Brian Semrau
2021-09-27
Validate before passing indices to meshoptimizer
Haoyu Qiu
2021-09-27
Merge pull request #53100 from KoBeWi/fix_them_tiles_2-layer_count_of_oblivion
Gilles Roudière
2021-09-27
Fix TileMap layer loading
kobewi
2021-09-27
Merge pull request #53091 from AnilBK/merge-duplicates
Rémi Verschelde
2021-09-26
Fix LineEdit and TextEdit double-click and triple-click selection
jmb462
2021-09-26
Merge pull request #52824 from e8newallm/52680
Rémi Verschelde
2021-09-26
Updated Tabs to not update excessively
Matthew Newall
2021-09-26
Merge duplicate branch conditions to one.
Anilforextra
2021-09-26
Fix minimum size of TreeItem
floppyhammer
2021-09-25
fix out of bounds crash in GPUParticle3D::_skinning_changed()
LATRio
2021-09-25
Merge pull request #53049 from AnilBK/dont-construct-2
Rémi Verschelde
2021-09-25
Construct values only when necessary.
Anilforextra
2021-09-25
Correctly calculate position of the folding arrow in Tree
Yuri Sizov
2021-09-25
Merge pull request #52996 from YeldhamDev/im_the_invisible_tab
Rémi Verschelde
2021-09-24
Merge pull request #53009 from Chaosus/fix_completion_results
Rémi Verschelde
2021-09-24
Merge pull request #52993 from YeldhamDev/tabs_rename_fix
Rémi Verschelde
2021-09-24
Fix tab renaming not updating its size in `Tabs`
Michael Alexsander
2021-09-24
Fix incorrect offsets of tooltip content in `CodeEdit`
Yuri Roubinsky
2021-09-24
Refactor and move easing equations
kobewi
2021-09-24
Merge pull request #52430 from AnilBK/vector2-replacements
Rémi Verschelde
2021-09-24
Merge pull request #38414 from theoway/Fix-GraphNode_offset_update
Rémi Verschelde
2021-09-24
Expose `TabContainer`'s tab hidding for scripts
Michael Alexsander
2021-09-23
Construct values only when necessary.
Anilforextra
2021-09-23
Implement animated tiles
Gilles Roudière
2021-09-23
Merge pull request #51920 from jmb462/missing-sname-macro-optimization-in-som...
Rémi Verschelde
2021-09-23
Merge pull request #52956 from laws65/skeleton3d-bone-fix
Rémi Verschelde
2021-09-23
Merge pull request #52954 from nekomatata/fix-kinematic-collision-reference
Rémi Verschelde
2021-09-23
Fixes sync issue between position_offset and rect_position in GraphNode
Umang Kalra
2021-09-23
Prevent being able to set bone's parent as itself
laws65
2021-09-22
Don't override KinematicCollision reference when still in use in script
PouleyKetchoupp
2021-09-22
Fill variation coordinates dictionary with default values when FontData is se...
bruvzg
2021-09-22
Port 2D improvement to move and slide 3D
fabriceci
2021-09-21
Merge pull request #52913 from Paulb23/text-edit-search-theme
Rémi Verschelde
2021-09-21
Merge pull request #52878 from AnilBK/add-get-center
Rémi Verschelde
2021-09-21
Added search colors to TextEdit and CodeEdit theme
Paulb23
2021-09-21
Add Get Center Method for Rect2/Rect2i and AABB.
Anilforextra
2021-09-21
Added option for spinbox to update it's value on line edit 'text_changed' rat...
Eric M
2021-09-21
Merge pull request #52775 from gyroninja/fix-instantiated-root-node-crash
Rémi Verschelde
2021-09-21
Merge pull request #52466 from tcoxon/fix_43733_4.0
Rémi Verschelde
2021-09-21
Prevent shaders from generating code before the constructor finishes.
Tom Coxon
2021-09-21
Add flag to connected grapheme. Apply RTL displacement FX only to the whole c...
bruvzg
2021-09-21
Merge pull request #52605 from TokageItLab/fixed-vtype-in-node-oneshot
Rémi Verschelde
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