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2022-09-28refactor(TileMap): Return Rect2i in get_used_rectMisterMX
Signed-off-by: MisterMX <mbxd12@web.de>
2022-09-27Merge pull request #66160 from dpalais/double_timeRémi Verschelde
Use double instead of real_t type for time-related parameters and variables
2022-09-27Merge pull request #66444 from Calinou/fogvolume-tweak-density-property-hintRémi Verschelde
Tweak FogVolume density property to allow sliding to negative values
2022-09-27Merge pull request #66445 from ↵Rémi Verschelde
EricEzaM/GH-66442-shortcut-change-popupmenu-update Ensure popup menu redraws items when shortcuts update.
2022-09-26Change time parameters and variables to double typeDave Palais
Addresses #65313
2022-09-26Merge pull request #61336 from KoBeWi/where_are_you_goingRémi Verschelde
Force window position if spawned outside screen
2022-09-26Merge pull request #66434 from bruvzg/rtl_fix_def_otRémi Verschelde
[RTL] Fix font variations / OpenType features of theme default font not updated when default font is changed.
2022-09-26Merge pull request #66301 from ↵Rémi Verschelde
GuilhermeGSousa/fix-animation-transition-expressions Fix expression base path on transitions
2022-09-26Tweak FogVolume density property to allow sliding to negative valuesHugo Locurcio
Negative density is used to subtract fog from the rest of the world. The visible range in the slider was reduced to [-8; 8] as FogVolume density should generally not exceed 8.0 (it can introduce aliasing).
2022-09-26Ensure popup menu redraws items when shortcuts update.Eric M
2022-09-26Style: Cleanup header guards for consistencyRémi Verschelde
Fix file names for {Static,Lightmap}RaycasterEmbree.
2022-09-26Force window position if spawned outside screenkobewi
2022-09-26[RTL] Fix font variations / OpenType features of theme default font not ↵bruvzg
updated when default font is changed.
2022-09-26Merge pull request #65540 from MewPurPur/easier-bookmarksRémi Verschelde
Implement Shift+LMB as a Way to Toggle Bookmarks
2022-09-25Merge pull request #66288 from bruvzg/te_fix_colorRémi Verschelde
[TextEdit] Use error/selection font color for the current glyph only, instead of updating cached font color.
2022-09-25Fix expression base path on transitionsGuilherme Sousa
2022-09-24Merge pull request #66355 from Mickeon/fix-color-picker-always-color-changedRémi Verschelde
Fix ColorPicker always emitting color_changed on html submit
2022-09-24Fix ColorPicker always emitting color_changed on html submitMicky
The color change was always emitted when the the modal was closed, even if it was exactly the same as before.
2022-09-23Set QuadMesh default size back to 1clayjohn
2022-09-23[TextEdit] Use error/selection font color for the current glyph only, ↵bruvzg
instead of updating cached font color.
2022-09-23Merge pull request #65158 from nongvantinh/fixed-infinite-loopRémi Verschelde
Fixes engine runs into an infinite loop when searching using FindBar
2022-09-23Merge pull request #66254 from bruvzg/macos_titleRémi Verschelde
[macOS extend-to-title] Add scene/project name to the editor title, and fix window button placement.
2022-09-22[macOS extend-to-title] Add scene/project name to the editor title, fix ↵bruvzg
incorrect window button position/order when system primary language is RTL.
2022-09-22Fix various -Wmaybe-uninitialized warnings from GCC 12.2.1Rémi Verschelde
Not sure why I didn't get those before, it may be due to upstream changes (12.2.1 is a moving target, it's basically 12.3-dev), or simply rebuilding Godot from scratch with different options.
2022-09-22Merge pull request #64679 from DarkKilauea/nav-region-propsRémi Verschelde
Improve consistency of NavigationRegion setters
2022-09-22Merge pull request #66110 from Zylann/reference_get_countRémi Verschelde
get_reference_count()`
2022-09-22Merge pull request #66222 from Mickeon/gradual-destructionRémi Verschelde
Remove unused struct in GradientTexture1D
2022-09-21Improve consistancy of NavigationRegion settersJosh Jones
2022-09-21Rename and expose `RefCounted::get_reference_count()`Marc Gilleron
2022-09-21Remove unused struct in GradientTexture1DMicky
2022-09-21Merge pull request #66213 from KoBeWi/not_right_but_works™Rémi Verschelde
Remove duplicate code in ItemList
2022-09-21Remove duplicate code in ItemListkobewi
2022-09-21Merge pull request #66210 from Rindbee/fix-font-string-sizeRémi Verschelde
Let the cached `TextLine` reset the width in `get_string_size`
2022-09-21Let the cached `TextLine` reset the width in `get_string_size`Rindbee
Previously, the cached `TextLine` would set the width in `draw_string`, but not in `get_string_size`, which resulted in unexpected results returned by `get_string_size` in some cases.
2022-09-21Tree recursive foldingNinni Pipping
2022-09-21Merge pull request #66183 from KoBeWi/ARE_YOU_READYRémi Verschelde
Set scene tiles' position before adding them
2022-09-21Merge pull request #64359 from Mickeon/rename-camera-rotatingRémi Verschelde
Reverse Camera2D.`rotating` to `ignore_rotation`
2022-09-21Merge pull request #65828 from rburing/body_state_sync_callableRémi Verschelde
make `body_set_state_sync_callback` take a `Callable`
2022-09-21Merge pull request #66126 from RedMser/shortcut-context-inspectorRémi Verschelde
Fix editing `shortcut_context` in inspector
2022-09-21Reverse Camera2D.`rotating` to `ignore_rotation`Micky
`rotating` is misleading, as Camera2D is affected by `rotation` and `global_rotation` like any other Node2D Updates description in the docs, as well.
2022-09-21Set scene tiles' position before adding themkobewi
2022-09-20Merge pull request #66064 from kleonc/sprite3d-fix-drawing-with-vertical-marginsRémi Verschelde
`Sprite3D`/`AnimatedSprite3D` Fix drawing `AtlasTexture`s with vertical margins differently than in 2D
2022-09-20Merge pull request #63740 from Faless/net/4.x_http_request_decompressRémi Verschelde
[HTTP] Implement streaming decompression.
2022-09-20[HTTPRequest] Cleanup, refactor deferred call.Fabio Alessandrelli
2022-09-20[HTTPRequest] Body streaming decompresison.Fabio Alessandrelli
Using a StreamPeerGZIP (which acts as a ringbuffer).
2022-09-19Merge pull request #66068 from bruvzg/rtl_fx_connectedRémi Verschelde
[RTL] Add option to apply built-in effects to the individual connected glyphs.
2022-09-19Merge pull request #66112 from Zylann/get_configuration_warnings_psaRémi Verschelde
Change return type of `get_configuration_warnings` to `PackedStringArray`
2022-09-19Merge pull request #65918 from clayjohn/quadmeshRémi Verschelde
Add QuadMesh back as a subclass of PlaneMesh.
2022-09-19Fix #66062: editing shortcut_context in inspectorRedMser
2022-09-19Add QuadMesh back as a subclass of PlaneMesh.clayjohn
This simplifies the creation of billboarded meshes without any code overhead.