index
:
godot-fmod
4.0.3
Godot with FMOD integration
RayHammer
summary
refs
log
tree
commit
diff
log msg
author
committer
range
path:
root
/
scene
Age
Commit message (
Expand
)
Author
2017-04-24
Merge pull request #8277 from tagcup/math_checks
Rémi Verschelde
2017-04-24
Merge pull request #8102 from bd339/iss3172
Rémi Verschelde
2017-04-23
Fix property warnings and hide some debug prints
Rémi Verschelde
2017-04-21
Ported/fixed move_and_slide to KinematicBody (3D+floor/ceiling args)
20kdc
2017-04-20
Move VERSION_MKSTRING logic to version.h
Rémi Verschelde
2017-04-20
Merge pull request #8417 from neikeq/hello-there
Rémi Verschelde
2017-04-20
Merge pull request #8376 from RayKoopa/fix_stylebox_expand_margin
Rémi Verschelde
2017-04-18
Added support for space indentation
Paulb23
2017-04-17
External editor improvements and fixes
Ignacio Etcheverry
2017-04-15
Apply is_ceiling/is_wall swap fix to 2D move_and_slide (minus explaination)
gamemanj
2017-04-14
Merge pull request #8370 from volzhs/fix-stylebox-master
Andreas Haas
2017-04-14
Merge pull request #8402 from neikeq/pr-fix-binds
Andreas Haas
2017-04-14
PackedScene: Fix wrong DEFVAL
Ignacio Etcheverry
2017-04-13
Respect the expand margin for StyleBoTextures again.
Ray Koopa
2017-04-12
Fix editor style box for ToolButton
volzhs
2017-04-10
Rename [gs]et_pos to [gs]et_position for Controls
Sergey Pusnei
2017-04-10
Prevent to uncheck selected item with button group
volzhs
2017-04-09
-Fixed crash with splash screen on windows
Juan Linietsky
2017-04-09
Merge pull request #8271 from MattUV/master
Rémi Verschelde
2017-04-09
Merge pull request #8321 from RandomShaper/zero-preprocess-particles2d
Rémi Verschelde
2017-04-08
Particle system is complete. Rejoice!
Juan Linietsky
2017-04-09
Particles2D: Fix flip property (again).
Andreas Haas
2017-04-08
Allow zero preprocess time for Particles2D
Pedro J. Estébanez
2017-04-08
Add "Godot Engine contributors" copyright line
Rémi Verschelde
2017-04-07
Merge pull request #8308 from RandomShaper/optimize-out-debug-n-non-tools
Rémi Verschelde
2017-04-07
Fix build on older GCC versions
Rémi Verschelde
2017-04-07
Merge pull request #8304 from RandomShaper/reset-folded-on-reset-edit-children
Rémi Verschelde
2017-04-07
Add compatibility class for FixedSpatialMaterial
Rémi Verschelde
2017-04-07
Optimize-out some debug and/or non-tools methods
Pedro J. Estébanez
2017-04-07
Reset display folded for an instanced scene if editable children is toggled off
Pedro J. Estébanez
2017-04-06
New particle system, mostly working, some small features missing.
Juan Linietsky
2017-04-06
Add set/get_collision_layer/mask_bit() to TileMaps
MattUV
2017-04-06
Merge pull request #8296 from Hinsbart/normapmap
Rémi Verschelde
2017-04-06
Fix typo in FixedSpatialMaterial
Andreas Haas
2017-04-06
Added various functions basic math classes. Also enabled math checks only for...
Ferenc Arn
2017-04-06
Fix highlight typo
supaiku
2017-04-05
Fixer looping timer accumulation in _process
Rémi Verschelde
2017-04-05
Merge pull request #8259 from bojidar-bg/move-slide-wall-fix
Rémi Verschelde
2017-04-05
Merge pull request #8214 from tagcup/bounce_reflect_slide
Rémi Verschelde
2017-04-04
Fix is_move_and_slide_on_wall, make move_and_slide floor angle configurable
Bojidar Marinov
2017-04-04
Merge pull request #8251 from cynicaldevil/master
Rémi Verschelde
2017-04-04
Merge pull request #8248 from Hinsbart/fix_notify_renames
Rémi Verschelde
2017-04-04
Merge pull request #8244 from RandomShaper/improve-touch-button
Rémi Verschelde
2017-04-04
previous value of time_left is added to wait_time before assigning to time_left
Nikhil Shagrithaya
2017-04-03
Fix more property names in _change_notify calls.
Andreas Haas
2017-04-03
Made slide and reflect active verbs acting on itself in Vector2 and Vector3.
Ferenc Arn
2017-04-03
Improve TouchScreenButton
Pedro J. Estébanez
2017-04-03
Merge pull request #8211 from robertdhernandez/NinePatch-Fix
Rémi Verschelde
2017-04-03
Merge pull request #8146 from supagu/astar
Rémi Verschelde
2017-04-03
Merge pull request #8048 from ficoos/was_input_handled
Rémi Verschelde
[prev]
[next]