Age | Commit message (Collapse) | Author |
|
Added toggle for loop interpolation based on adolson's code
|
|
|
|
such as playing a sample, an animation, etc.
-Better interpolation of discrete tracks, fixes #4417
|
|
|
|
Part of #5272
|
|
Part of #5272
|
|
permissions), closes #1938
|
|
Also removes a couple wrong Godot headers from third-party source files.
|
|
- prevent audio resampler errors when number of channels is 0,
- don't check for 'audio_done' when there is no audio data.
(cherry picked from commit 763b29f34e8c99c2f9559dcc31b59f99d0d6dee3)
|
|
|
|
|
|
fixes #4677
|
|
overrides get properly updated.
closes #4622 , probably closes many other issues too
|
|
|
|
-Made it possible to change the editor theme
-Added two options to theme editor plugin to create empty template themes and editor themes
-Make sure that saved themes to .tres keep the null theme fields, to make it easier to keep those when saving/loading the theme
|
|
default theme, or just use a custom font for the default theme
|
|
Can be turned on/off in editor settings + line color change available as
well
|
|
Some theme icons and better exporter
|
|
TimeSeek node in AnimationTreePlayer now propagates filters
|
|
|
|
but at least make sure it throws and error and does not crash
|
|
|
|
parent, closes #4838
|
|
|
|
|
|
|
|
Preserve signal connections when replacing target node
|
|
Fixed overloaded virtual functions with const vs none warning
|
|
saving changed properties when they didn't, closes 4759
|
|
|
|
size. Fixes many issues, closes #4907
|
|
|
|
|
|
character, closes #4992
|
|
|
|
|
|
|
|
#5150
|
|
#5114
|
|
|
|
|
|
|
|
BaseButton: Add identifier for shortcut in tooltip
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|