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AgeCommit message (Expand)Author
2017-06-25Added some editor enhancements to Camera2D. Added the option to draw Camera2D...TwistedTwigleg
2017-06-25Add one-way collisions and individual shape offsets for tilesetsBojidar Marinov
2017-06-25Fixes method bindRamesh Ravone
2017-06-25Ability to restart particle system with a function callJuan Linietsky
2017-06-25BuildSystem: generated files have .gen.extensionPoommetee Ketson
2017-06-24Merge pull request #9353 from Zylann/gradient_refactorJuan Linietsky
2017-06-24Merge pull request #9249 from Noshyaar/pr-colorpickRémi Verschelde
2017-06-24GradientTexture now uses a GradientMarc Gilleron
2017-06-24Merge pull request #9344 from Noshyaar/pr-enviGeorge Marques
2017-06-24Simplified 2D Kinematicbody.. 3D will wait a bit.Juan Linietsky
2017-06-24Merge pull request #9342 from GodotExplorer/pr-rich-text-vscroll-type-3.0Andreas Haas
2017-06-24-Restored support for Canvas BG mode on EnvironmentJuan Linietsky
2017-06-24Environment: remove ssr_accel property, fix typoPoommetee Ketson
2017-06-24Add statements for script types of RichTextLabelgeequlim
2017-06-23-Trigger shapes removed in 2D, they became obsolete long ago when areas could...Juan Linietsky
2017-06-24Added Curve resourceMarc Gilleron
2017-06-23Small fixes required to get platformer to work.Juan Linietsky
2017-06-22Fix shortcuts, make them visible again and work.Juan Linietsky
2017-06-22Fixed bug regarding to two spatial 2d players not mixing properlyJuan Linietsky
2017-06-22Add normal map to tilemaps and tilesetsBojidar Marinov
2017-06-22Properly exposed material types everywhere.Juan Linietsky
2017-06-22Fix tools=no buildRémi Verschelde
2017-06-21-Moved NinePatch to shader, saves a ton of draw calls rendering UIJuan Linietsky
2017-06-212D GPU Particles working..Juan Linietsky
2017-06-20Merge pull request #9257 from Shockblast/patch-1Thomas Herzog
2017-06-19Remove Duplicate IncludeShockblast
2017-06-20Merge pull request #9277 from bd339/iss9266Thomas Herzog
2017-06-20Add null-check to get_normal_frameBenjamin Dahse
2017-06-20Merge pull request #8407 from Jylhis/popup_item_select_hideThomas Herzog
2017-06-19Merge pull request #8629 from hikari-no-yume/Sprite3D_double_sided_flag_masterThomas Herzog
2017-06-19Merge pull request #8870 from tagcup/pathfollowThomas Herzog
2017-06-20ColorPicker: fix DPI, hue & color update issuesPoommetee Ketson
2017-06-19Merge pull request #9256 from MarianoGnu/masterJuan Linietsky
2017-06-19Fix ColorPicker's screen pick functionalityMariano Suligoy
2017-06-19Align primitive defaults to default collision shape sizesBastiaanOlij
2017-06-18Texture rect_region drawing now clamps UV to avoid bleeding. This avoids scen...Juan Linietsky
2017-06-18-Added AudioStreamPlayer2D, for 2D positional soundJuan Linietsky
2017-06-18Added normalmap support to stylebox and animated sprite.Juan Linietsky
2017-06-17Add normalmap support for drawing in all low level primitives. Only added sup...Juan Linietsky
2017-06-17-Fixed shader lang to not be able to get scalar from matrix (ie mat.x), to ma...Juan Linietsky
2017-06-17Merge pull request #9228 from BastiaanOlij/fix_primitive_sliderRémi Verschelde
2017-06-16-Fix freezes caused by etccomp2, closes #9183Juan Linietsky
2017-06-17fix sliders for primitivesBastiaanOlij
2017-06-16Complete changing of resource extensionsGeorge Marques
2017-06-16Merge pull request #9212 from BastiaanOlij/add_primitive_hintsRémi Verschelde
2017-06-16Merge pull request #9208 from Calinou/tweak-default-fovRémi Verschelde
2017-06-16Add sensible hints to propertiesBastiaanOlij
2017-06-16Godot 3.0 primitives as resources for use with MeshInstanceBastiaanOlij
2017-06-16Cleaned up Screen Space Reflections, closes #8119Juan Linietsky
2017-06-16Fixes to SSR, WIP.Juan Linietsky