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AgeCommit message (Expand)Author
2021-11-20Fix ProceduralSkyMaterial colors due to double sRGB -> linear conversionHugo Locurcio
2021-11-19Scales the horizontal velocity according to the wall slope in 2Dfabriceci
2021-11-18Remove outdated comments related to the 20-layer editor limitationHugo Locurcio
2021-11-18Merge pull request #54462 from Paulb23/the-last-hidden-lineRémi Verschelde
2021-11-18Merge pull request #55082 from Chaosus/vs_mesh_emitterRémi Verschelde
2021-11-18Merge pull request #53602 from KoBeWi/mountain_rangeRémi Verschelde
2021-11-18Enchance `VisualShaderNodeMeshEmitter`, add more ports and fix bugsYuri Roubinsky
2021-11-17Fix TextEdit mouse interactions when the last line is hiddenPaulb23
2021-11-17Fix `ColorPicker` inverted input on color circleYuri Roubinsky
2021-11-17Merge pull request #55056 from RandomShaper/fix_crash_instantiateRémi Verschelde
2021-11-17Fix crash when loading scene instance after node vanished from parentPedro J. Estébanez
2021-11-17Merge pull request #55018 from kodiwills/add-error-macros-for-`set_modificati...Rémi Verschelde
2021-11-16add input validation for set_modification_countKodi
2021-11-16Rename built-in `SGN()` macro to `SIGN()`Hugo Locurcio
2021-11-16Make bezier handle type a property of keyframes, update interfaceNathan Lovato
2021-11-16Fix style issue after #54148Rémi Verschelde
2021-11-16Merge pull request #54148 from miraz12/fix-scrollContrainer-notification-crashRémi Verschelde
2021-11-16Merge pull request #54167 from brunosxs/fix-game-crash-when-sending-a-notific...Rémi Verschelde
2021-11-15Making nodes enclosed within comment move with the comment nodeUmang Kalra
2021-11-12Use "enum class" for input enumsAaron Franke
2021-11-12Merge pull request #54803 from goostengine/shape-cast-2dCamille Mohr-Daurat
2021-11-12Remove `get_closest_*` methods from `ShapeCast2D`Andrii Doroshenko (Xrayez)
2021-11-12Add `ShapeCast2D` nodeAndrii Doroshenko (Xrayez)
2021-11-12Make OpenSimplex and VisualScript modules not depend on the editorAaron Franke
2021-11-12Merge pull request #51048 from aaronfranke/ci-minimalRémi Verschelde
2021-11-12Merge pull request #54920 from Chaosus/vs_fix_crashYuri Roubinsky
2021-11-12Add a minimal template build to CIAaron Franke
2021-11-12Fix editor crash due incorrect setup of default texture in visual shaderYuri Roubinsky
2021-11-12Implement texture padding in TileSetAtlasSourcesGilles Roudière
2021-11-12Merge pull request #53987 from groud/tile_data_inspector_pluginRémi Verschelde
2021-11-12Modules: Make sure to include modules_enabled.gen.h where neededRémi Verschelde
2021-11-12Fix default_texture_param in shader pipeline to support uniform arraysYuri Roubinsky
2021-11-11Merge pull request #54810 from nekomatata/area-separate-override-modesCamille Mohr-Daurat
2021-11-11Merge pull request #54857 from nekomatata/raycast-hit-from-insideRémi Verschelde
2021-11-11Merge pull request #54869 from akien-mga/string-remove-eraseRémi Verschelde
2021-11-11String: Remove `erase` method, bindings can't mutate StringRémi Verschelde
2021-11-11Fix RichTextLabel selection copy with table cells.bruvzg
2021-11-10Add raycast options to hit when starting inside / hit back facesPouleyKetchoupp
2021-11-10Merge pull request #49708 from megalobyte/editor_description_fixRémi Verschelde
2021-11-10Merge pull request #54847 from nekomatata/fix-test-move-regressionRémi Verschelde
2021-11-10Merge pull request #54660 from Chaosus/vs_particles_mesh_emitterRémi Verschelde
2021-11-10Update editor description property flagmegalobyte
2021-11-10Fix test_move reporting collision when touching another bodyPouleyKetchoupp
2021-11-10Merge pull request #54204 from Ev1lbl0w/bugfix-textedit_selection_mode_crashRémi Verschelde
2021-11-10Merge pull request #54820 from nekomatata/fix-character-body-floor-errorsRémi Verschelde
2021-11-10Fix errors in CharacterBody when floor is destroyed or removedPouleyKetchoupp
2021-11-10Fix crash with indexing array with bad valuesEv1lbl0w
2021-11-10VisualShader: Document enum args for virtual methodsRémi Verschelde
2021-11-09Merge pull request #53819 from TokageItLab/re-implement-ping-pongRémi Verschelde
2021-11-09Separate space override modes for gravity/damping in AreaPouleyKetchoupp