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godot-fmod
4.0.3
Godot with FMOD integration
RayHammer
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Author
2021-02-21
Prevent selecting hidden nodes in 3D and Canvas Item editors
hilfazer
2021-02-21
Merge pull request #38565 from nekomatata/export-default-values
Rémi Verschelde
2021-02-20
Draw an outline for 2D debug collision shapes
Hugo Locurcio
2021-02-19
Merge pull request #42427 from KoBeWi/achtung_size
Rémi Verschelde
2021-02-19
Merge pull request #45990 from charles-l/master
Rémi Verschelde
2021-02-19
Warn when setting Control size inside ready()
Tomasz Chabora
2021-02-19
Keep Hue value when Saturation or Value is zero
Kongfa Waroros
2021-02-19
Update documentation for the new ProcessMode
Aaron Franke
2021-02-19
Merge pull request #46196 from nmrkr/visual-shader-invalid-forced-connect
Rémi Verschelde
2021-02-19
doc: Sync classref with current source
Rémi Verschelde
2021-02-19
Merge pull request #46191 from reduz/refactor-process-mode
Rémi Verschelde
2021-02-19
Merge pull request #44737 from KoBeWi/touch_shape_screen_centered_button
Rémi Verschelde
2021-02-19
Merge pull request #44181 from EricEzaM/PR/INP5-new-input-editor
Rémi Verschelde
2021-02-19
New ActionMapEditor to replace InputMapEditor. Used in ProjectSettings.
Eric M
2021-02-18
Don't fade out after pausing unless stream is running
Ellen Poe
2021-02-18
Initialize fadeout to false in AudioStreamPlayer
Ellen Poe
2021-02-18
Refactor Process Mode
reduz
2021-02-18
Merge pull request #41644 from Eoin-ONeill-Yokai/collision_2d_shape_visualiza...
Rémi Verschelde
2021-02-18
Fix crash when calling connect_nodes_forced with invalid params
Delf Neumärker
2021-02-18
Fix handling of negative indices in SurfaceTool
Delf Neumärker
2021-02-18
Merge pull request #45617 from RandomShaper/modernize_atomics
Rémi Verschelde
2021-02-18
Modernize atomics
Pedro J. Estébanez
2021-02-18
Removed hardcoded shortcuts from /scene and converted to input actions
Eric M
2021-02-18
Reorganize Project Settings
reduz
2021-02-18
Merge pull request #46170 from gongpha/jr-_-avoid-get_tree-when-flying-colorp...
Rémi Verschelde
2021-02-18
Avoid signal methods in ColorPicker to access the tree when it isn't in the tree
Kongfa Waroros
2021-02-18
add null check in MeshInstance::_mesh_changed()
Angad Kambli
2021-02-18
Merge pull request #46151 from ellenhp/fix_spatial_player_play
Rémi Verschelde
2021-02-17
Fix pops in play() of both spatial audio players
Ellen Poe
2021-02-17
Merge pull request #46124 from angad-k/cpu-particles-3d-fix
Rémi Verschelde
2021-02-17
add null check in _update_particle_data_buffer()
Angad Kambli
2021-02-17
Add animation_finished signal and fix frame_changed signal for AnimatedSprite3D
Jitesh
2021-02-16
Use Vector3.UP as a default value for look_at's up vector
Aaron Franke
2021-02-16
Fixes crash when calling VisualShader::set_mode
andybarcia
2021-02-16
Merge pull request #46082 from YeldhamDev/styleboxline_margin_fix
Rémi Verschelde
2021-02-16
Merge pull request #46081 from YeldhamDev/popupmenu_fixes
Rémi Verschelde
2021-02-16
Merge pull request #46040 from ellenhp/fix_seek_playback_pos
Rémi Verschelde
2021-02-16
Merge pull request #46088 from groud/fix_line_edit
Rémi Verschelde
2021-02-16
Merge pull request #45899 from nekomatata/richtextlabel-get-selection
Rémi Verschelde
2021-02-16
Fix minimum_character_width in LineEdit
Gilles Roudière
2021-02-16
Fix StyleBoxLine's incorrect style margin values
Michael Alexsander
2021-02-16
Fix various small issues with PopupMenu
Michael Alexsander
2021-02-15
improve error message when travel() is called on an AnimationNodeStateMachine...
nc
2021-02-16
Select TreeItem if none is selected
kobewi
2021-02-15
Expose RichTextLabel selection to script
PouleyKetchoupp
2021-02-15
Merge pull request #46069 from bruvzg/fix_font_crash_empty_data
Rémi Verschelde
2021-02-15
Fix `TextLine`/`TextParagraph` crash when `add_string` / `set_dropcap` is cal...
bruvzg
2021-02-15
Fix font `draw_*string` crash with empty data.
bruvzg
2021-02-15
Merge pull request #45704 from EricEzaM/PR/popup-menu-beautification
Rémi Verschelde
2021-02-15
Merge pull request #45855 from hoontee/fix-45718
Rémi Verschelde
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