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2016-10-15Fix GraphEdit connection wire when resizing GraphNodevolzhs
2016-10-14Merge pull request #6807 from volzhs/buttongroup-signalGeorge Marques
Add "button_selected" signal to ButtonGroup
2016-10-14Merge pull request #6780 from RandomShaper/space-padded-line-numbersRémi Verschelde
Allow turning off zero-padding for line numbers
2016-10-13Merge pull request #6809 from volzhs/graphedit-zoomGeorge Marques
Fix GraphEdit connection wire when zoom in/out
2016-10-13Allow turing off zero-padding for line numbersPedro J. Estébanez
2016-10-13Fix GraphEdit connection wire when zoom in/outvolzhs
2016-10-13Add "button_selected" signal to ButtonGroupvolzhs
2016-10-13Expose resizable property of GraphNode in inspectorvolzhs
2016-10-11Sprite: Fix inspector not showing changes on "frame" property.Andreas Haas
Fixes #6562
2016-10-11Merge pull request #6783 from pkowal1982/buttonpressedRémi Verschelde
Fix #5959, contrasting texture for toggled button
2016-10-11Merge pull request #6778 from Hinsbart/completion_zRémi Verschelde
Fix Script Editor drawing over Dialogs.
2016-10-11Merge pull request #6777 from RandomShaper/revise-serial-namingRémi Verschelde
Revise serial naming behavior
2016-10-10Fix #5959, contrasting texture for toggled buttonPawel Kowal
2016-10-10Fix Script Editor drawing over Dialogs.Andreas Haas
Resets the z-index when focus is lost and the completion is shown. Fixes #6769
2016-10-10Revise serial naming behaviorPedro J. Estébanez
2016-10-10Add line length guideline to code editorsPedro J. Estébanez
2016-10-09Merge pull request #6747 from RandomShaper/unify-serial-namingRémi Verschelde
Make node serial naming per-project and universal
2016-10-09Merge pull request #6743 from mateka/issue-6296Rémi Verschelde
Issue #6296: When searching for control, checking if matrix is inversible
2016-10-09Merge pull request #6717 from Hinsbart/focus_crashRémi Verschelde
Prevent crash on focus change when no valid next control has been found.
2016-10-09Merge pull request #6716 from Hinsbart/completion_fixRémi Verschelde
Fix code completion drawing under other gui elements.
2016-10-09Merge pull request #6712 from lordadamson/issue6012Rémi Verschelde
fix #6012 exposed setters and getters of Camera H/V offset to GDScript
2016-10-09Merge pull request #6707 from volzhs/graphnodeRémi Verschelde
Expose selected value of GraphNode
2016-10-09Merge pull request #6706 from RandomShaper/light2d-editor-onlyRémi Verschelde
Add editor_only param to Light2D
2016-10-09Merge pull request #6705 from volzhs/grapheditRémi Verschelde
Fix GraphEdit grab random node when delete or deselect by clicking empty space
2016-10-09Merge pull request #6693 from J08nY/issue-editor-only-lightRémi Verschelde
light: respect editor_only setting in release build, fixes #6665
2016-10-09Merge pull request #6691 from Faless/expose_more_physicsRémi Verschelde
Expose more 2D/3D physics options in project settings (#5029)
2016-10-09Merge pull request #6673 from J08nY/issue-update-spinnerRémi Verschelde
Fix #6653, add an option to stop the update spinner from spinning
2016-10-09Merge pull request #6613 from pkowal1982/tweenRémi Verschelde
Tween reset/stop/resume/remove for all object properties at once
2016-10-09Merge pull request #6553 from pkowal1982/treecheckboxRémi Verschelde
Use full width of TreeItem::Cell to change value in CELL_MODE_CHECK
2016-10-08Refactor node naming APIs used by editorPedro J. Estébanez
Make 'name_num_separator' a project setting Make all node operations separator-aware
2016-10-08Added simple check to viewport, if matrix32 is invesile ↵Mateusz Adamczyk
(https://github.com/godotengine/godot/issues/6296).
2016-10-05Fix code completion drawing under other gui elements.Andreas Haas
Raises the z-index of the Script editor when the completion is shown. fixes #1257 fixes #6690
2016-10-05Prevent crash on focus change when no valid next control has been found.Andreas Haas
Fixes the crash discussed in #6714.
2016-10-05fix #6012 exposed setters and getters of Camera H/V offset to GDScriptAdham Zahran
2016-10-05Expose selected value of GraphNodevolzhs
2016-10-05Fix GraphEdit grab random node when delete or deselect by clicking empty spacevolzhs
2016-10-04Add editor_only param to Light2DPedro J. Estébanez
2016-10-03light: respect editor_only setting in release build and dont show the lightJ08nY
2016-10-03Expose more 2D/3D physics options in project settingsFabio Alessandrelli
2016-10-03Merge pull request #6662 from RandomShaper/export-texture-flagsRémi Verschelde
Respect texture .flags files on export
2016-10-03Merge pull request #6640 from Hinsbart/color_pickerRémi Verschelde
Add inline ColorPicker to Script text editor.
2016-10-03Merge pull request #6634 from zaps166/fix-resampler-crashRémi Verschelde
Don't crash when video is stopped and played again
2016-10-03Merge pull request #6529 from pkowal1982/scrolltreeRémi Verschelde
Add scrolling to Tree control in Drag and Drop mode
2016-10-03Merge pull request #6513 from Brickcaster/masterRémi Verschelde
Fix for issue #6496: ItemList does not immediately scroll down to section
2016-10-01PopupMenu: added toggle_item_checked and exposed set_item_tooltip and ↵J08nY
get_item_tooltip
2016-09-30Respect texture .flags files on exportPedro J. Estébanez
2016-09-29Fix #6480, area duplicated paramPawel Kowal
2016-09-29Add inline ColorPicker to Script text editor.Andreas Haas
Adds an option to the script editor context menu that lets you open a ColorPicker in order to easily edit `Color()` constructors. To do this, right click on the word `Color` and select `Pick Color`. A side effect of this change is that the script editor now has its own context menu instead of re-using the one from TextEdit. It's now possible to indent left/right and to toggle comments via this menu. I also felt free to make it more context-sensitive than before: Now "Cut" and "Copy" will only be shown if text has actually been selected. I also added default shortcuts for indent left/right. (alt + left/right) Closes #6232
2016-09-28LineEdit long indicator, fix #6624Pawel Kowal
2016-09-28Don't crash when video is stopped and played againBłażej Szczygieł