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godot-fmod
4.0.3
Godot with FMOD integration
RayHammer
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Author
2016-07-23
Merge pull request #5737 from neikeq/pr-issue-5269
Rémi Verschelde
2016-07-22
Fix pick color from screen. Closes #5853
MarianoGNU
2016-07-22
Fix ItemList.clear() not removing separators
Johan Manuel
2016-07-22
Fixed ItemList indexing bug while selecting items.
Robert Lewicki
2016-07-22
Removed support for saving paths as relative, closes #5728
Juan Linietsky
2016-07-22
Make texture parameter optional in begin() of ImmediateGeometry. Closes #5676...
Juan Linietsky
2016-07-22
Merge pull request #5849 from SaracenOne/expose_add_index
Rémi Verschelde
2016-07-22
Fix binding for ItemList.sort_items_by_text
Rémi Verschelde
2016-07-22
SurfaceTool add_index method exposed to scripts.
Saracen
2016-07-21
properly implement item disabling, fixes #5683
Juan Linietsky
2016-07-21
Some optimizations and limits for extreme zoom in and out in editor, fixes #5820
Juan Linietsky
2016-07-21
Merge pull request #5836 from volzhs/issue-5830
Rémi Verschelde
2016-07-21
Remove "SMOOTH BEGIN?" message
volzhs
2016-07-21
Merge pull request #5829 from 29jm/master
Rémi Verschelde
2016-07-21
Merge pull request #5200 from neikeq/sc-CanvasItemEditor
Rémi Verschelde
2016-07-21
TextEdit: Center search results
Ignacio Etcheverry
2016-07-21
Implement missing ShortCuts in CanvasItemEditor
Ignacio Etcheverry
2016-07-21
Fix the rotation not updating in the inspector with Controls
Johan Manuel
2016-07-19
put text formats for resources and scenes as priority
Juan Linietsky
2016-07-19
Fixed properly not save signals that already exist in their base scenes, clos...
Juan Linietsky
2016-07-19
WIP bugfix for existing connections
Juan Linietsky
2016-07-19
Revert "Homogeinize resource formats loaders/savers"
Rémi Verschelde
2016-07-19
Merge pull request #5792 from neikeq/pr-issue-3868
Rémi Verschelde
2016-07-19
Merge pull request #5790 from neikeq/pr-issue-1149
Rémi Verschelde
2016-07-18
Merge pull request #5731 from neikeq/pr-issue-5642
Juan Linietsky
2016-07-18
Label: Added `get_visible_line_count` method
Ignacio Etcheverry
2016-07-18
Property convert images to RGBA before applying hq2x, fixes #5168
Juan Linietsky
2016-07-18
MenuButton: Fix event propagation with dialogs
Ignacio Etcheverry
2016-07-18
Properly transform sub-viewport input, closes #3580
Juan Linietsky
2016-07-18
properly fixed notificaitons for theme changed, closes #5774
Juan Linietsky
2016-07-18
Merge pull request #5777 from Paulb23/caret_stretching
Rémi Verschelde
2016-07-18
Merge pull request #5527 from djrm/color_picker_fixes
Rémi Verschelde
2016-07-18
Fixed caret width on tabs
Paulb23
2016-07-18
Add a function to notify font users that the font changed. Closes #5774
Juan Linietsky
2016-07-18
Merge pull request #5757 from Razzlegames/blendIndexFix
Rémi Verschelde
2016-07-18
Merge pull request #5742 from Ovnuniarchos/TreeItemSetButton
Rémi Verschelde
2016-07-18
Merge pull request #5723 from Paulb23/toggle_breakpoint_gutter_issue_5712
Rémi Verschelde
2016-07-18
Merge pull request #5657 from Paulb23/block_caret
Rémi Verschelde
2016-07-17
Could not use pre multiply alpha for material in editor
Kyle Luce
2016-07-17
Merge pull request #5755 from TheHX/issue-5716
Rémi Verschelde
2016-07-17
Fix empty reference pages after restarting Godot
Franklin Sobrinho
2016-07-17
Remove some noisy debug prints
Rémi Verschelde
2016-07-16
TreeItem.set_button exposed.
Ovnuniarchos
2016-07-16
MenuButton: Fix regression
Ignacio Etcheverry
2016-07-16
MenuButton: Avoid event propagation if handled as hotkey
Ignacio Etcheverry
2016-07-16
Merge pull request #5467 from RandomShaper/enhance-tidy-extensions
Juan Linietsky
2016-07-15
LineEdit: Fix rtl scrolling with mouse drag selection
Ignacio Etcheverry
2016-07-15
Color picker fixes:
Daniel J. Ramirez
2016-07-15
Fixed breakpoint gutter toggle not updating when game is running, issue 5712
Paulb23
2016-07-12
Added block caret to TextEdit
Paulb23
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