Age | Commit message (Collapse) | Author | |
---|---|---|---|
2021-05-16 | Merge pull request #48760 from timothyqiu/tree-crash | Rémi Verschelde | |
Fix Tree::get_column_at_position crash | |||
2021-05-16 | Merge pull request #48761 from kleonc/editor-get_tree-crash-fix | Rémi Verschelde | |
Fix accessing scene tree without checking: MeshInstance3D::create_debug_tangents, GIProbe::bake | |||
2021-05-16 | Merge pull request #48650 from AnilBK/graph-node-setters | Rémi Verschelde | |
Added GraphNode missing setters. | |||
2021-05-16 | Fix accessing scene tree without checking: ↵ | kleonc | |
MeshInstance3D::create_debug_tangents, GIProbe::bake | |||
2021-05-16 | Fix Tree::get_column_at_position crash | Haoyu Qiu | |
2021-05-14 | Merge pull request #48478 from brennengreen/normal-mapping-unpacked-fix | Rémi Verschelde | |
Fix refraction offset by manually unpacking normal mappings | |||
2021-05-13 | Attempt to fix rich text label effects processing even when | Eoin O'Neill | |
the node is invisible. ISSUE:47687 | |||
2021-05-13 | Merge pull request #39976 from aaronfranke/tilemap-vec2i | Rémi Verschelde | |
Update TileMap to use Vector2i | |||
2021-05-13 | -Added missing setters to GraphNode. | Anilforextra | |
-Improved various GraphNode documentation. | |||
2021-05-13 | Merge pull request #48688 from Xrayez/rename-hint-usage-control | Rémi Verschelde | |
Fix variable names for "usage" flags in `Control::_get_property_list()` | |||
2021-05-13 | Fix variable names for "usage" flags in `Control::_get_property_list()` | Andrii Doroshenko (Xrayez) | |
Renamed incorrect "hint" variable names to "usage" in `_get_property_list()`, as "hint" implies one of the PROPERTY_HINT_* values, which is not the case here. | |||
2021-05-12 | Merge pull request #47348 from nekomatata/raycast-3d-collide-fix | Rémi Verschelde | |
Fix RayCast3D color in game with no collision | |||
2021-05-11 | Fixes missng 2D engine bits | reduz | |
-Mesh2D now works -MultiMesh2D now works -Polygon2D now works -Added hooks for processing 2D particles -Skeleton2D now works 2D particles still not working, but stuff needed for it is now implemented. | |||
2021-05-10 | Implement reverting to the old color when clicking it in ColorPicker | Hugo Locurcio | |
2021-05-09 | Use the correct method in shape_owner_remove_shape | trollodel | |
2021-05-09 | Merge pull request #48175 from trollodel/collisionobject3d-no-mi | Rémi Verschelde | |
Create CollisionObject3D debug shapes using RS | |||
2021-05-09 | Merge pull request #48579 from Calinou/tree-fix-bg-focus-section-overlap | Rémi Verschelde | |
Fix Tree's background focus outline displaying behind section headings | |||
2021-05-09 | Merge pull request #48539 from KoBeWi/cant_edit_this | Rémi Verschelde | |
Display arrow cursor if text is not editable | |||
2021-05-09 | Merge pull request #41416 from TokageItLab/fix_animation_tree_cache | Rémi Verschelde | |
fix unintentional object rotation by anim tree | |||
2021-05-09 | Fix Tree's background focus outline displaying behind section headings | Hugo Locurcio | |
2021-05-08 | Fixes the SkeletonIK twisting issue by using the skeleton global pose ↵ | TwistedTwigleg | |
without overrides | |||
2021-05-07 | Display arrow cursor if text is not editable | kobewi | |
2021-05-07 | Update TileMap to use Vector2i instead of two ints | Aaron Franke | |
2021-05-07 | Merge pull request #48535 from groud/tiles_squashed | Rémi Verschelde | |
TileSet and TileMap rework (squashed) | |||
2021-05-07 | Rework the TileSet resource and TileMap nodes: | Gilles Roudière | |
- Move most properties from TileMap to TileSet, - Make TileSet more flexible, supporting more feature (several collision layers, etc...), - Fusion both the TileMap and TileSet editor, - Implement TileSetSources, and thus a new way to index tiles in the TileSet, - Rework the TileSet and TileMap editors completely, - Implement an editor zoom widget (and use it in several places) | |||
2021-05-07 | Manually unpacked normal mapping to fix issue with refraction being offset ↵ | Brennen Green | |
rather than distorted. | |||
2021-05-07 | Fixed bug in tab_container with hidden tabs | besh81 | |
Fix a bug that occour when there are hidden tabs in tab_container. The visualization isn't correct due to missing values in tab_widths array. | |||
2021-05-07 | Merge pull request #48376 from rafallus/fix_surfacetool_crash_master | Rémi Verschelde | |
Check input mesh is valid in SurfaceTool methods (master) | |||
2021-05-06 | Merge pull request #34840 from Calinou/colorpicker-display-old-color | Rémi Verschelde | |
Display the old color in ColorPicker for easier comparison | |||
2021-05-06 | Merge pull request #48500 from groud/add_buttongroup_pressed_signal | Rémi Verschelde | |
Adds a pressed signal to ButtonGroup | |||
2021-05-06 | Merge pull request #45607 from Calinou/improve-editor-theme | Rémi Verschelde | |
Improve the editor theme | |||
2021-05-06 | Adds a pressed signal to ButtonGroup | Gilles Roudière | |
2021-05-06 | Merge pull request #36676 from Calinou/tweak-material-sampling-property-hint | Rémi Verschelde | |
Tweak CanvasItem/material sampling property hint for readability | |||
2021-05-06 | Merge pull request #44831 from gongpha/dont-update-tree-if-selected | Rémi Verschelde | |
Blocking updating in SceneTreeEditor when an item was selected | |||
2021-05-06 | Display the old color in ColorPicker for easier comparison | Hugo Locurcio | |
This only affects ColorPickerButton nodes that spawn a ColorPicker, not standalone ColorPickers. This partially addresses #7366. | |||
2021-05-06 | Tweak CanvasItem/material sampling property hints for readability | Hugo Locurcio | |
The "Anisotropic" term is abbreviated as spelling it out would cause the PopupMenu to overflow the editor window when using the default inspector width. | |||
2021-05-05 | Merge pull request #48315 from nekomatata/expose-physics-debug-shape | Rémi Verschelde | |
Expose get_debug_mesh in Shape3D to scripting API | |||
2021-05-05 | Create CollisionObject3D debug shapes using RS | trollodel | |
2021-05-05 | Fixed issues with Editor Log after recent changes | Eric M | |
Fixed #48446, Fixed #48443 | |||
2021-05-04 | Merge pull request #47855 from aaronfranke/doubleclick | Rémi Verschelde | |
Rename `doubleclick` to `double_click` | |||
2021-05-04 | Merge pull request #41321 from EricEzaM/output-log-enhancements | Rémi Verschelde | |
2021-05-04 | Merge pull request #48008 from LightningAA/scrollcontainer-hide-scrollbars-4.0 | Rémi Verschelde | |
Add the ability to hide `ScrollContainer`'s scrollbars | |||
2021-05-04 | Merge pull request #35893 from KoBeWi/a_tree_pr | Rémi Verschelde | |
Calculate __focus_rect when TreeItem is focused | |||
2021-05-04 | Merge pull request #48434 from nekomatata/friction-bounce-greater-than-1 | Rémi Verschelde | |
Allow values > 1 for friction and bounce in PhysicsMaterial | |||
2021-05-04 | Merge pull request #48394 from kleonc/tilemap-world_to_map-hack-fix | Rémi Verschelde | |
TileMap::world_to_map Ensure half offset is added according to the returned value | |||
2021-05-04 | Rename `doubleclick` to `double_click` | Aaron Franke | |
2021-05-04 | Merge pull request #48182 from ↵ | Rémi Verschelde | |
EricEzaM/PR/fix-viewport-not-updating-mouse-pos-on-click | |||
2021-05-04 | Improve output log performance. | Eric M | |
Added method to create a new line in RichTextLabel without adding an ItemNewline to the previous line. Previously, removing a line then adding a newline was adding unnecessary ItemNewline instances to the previous line, significantly the remove_line method. | |||
2021-05-03 | Allow values > 1 for friction and bounce in PhysicsMaterial | PouleyKetchoupp | |
2021-05-03 | Merge pull request #48198 from KoalasinTraffic/fix-indent-left-line-selection | Rémi Verschelde | |
Fix start line selection for indent_selected_lines_left |