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2019-01-10Fixes to auto triangle editing in BlendSpace2DJuan Linietsky
2019-01-10Rewrote rename logic to be less buggy and more efficient, fixes #23803 and ↵Juan Linietsky
probably many recent bugs using GraphEdit
2019-01-10Revert "Node: make _generate_serial_child_name manipulate numbers as String"Rémi Verschelde
This reverts commits 1025e3ecea67b90232cfdc9590a7ee8887efdcc8 and 799ed2b98984414fd3b7b667c5e3e5d2e6d35a66.
2019-01-10Merge pull request #24886 from akien-mga/animatedtexture-frame-propertiesRémi Verschelde
Fix showing AnimatedTexture frame_* properties in editor
2019-01-10Fix showing AnimatedTexture frame_* properties in editorRémi Verschelde
Regression from cd0b82fd56bdba5a4f1a057fd2d50854c1f503ef, it must be hidden from docs (PROPERTY_USAGE_INTERNAL) but not from the editor. Supersedes and fixes #24880. Co-authored-by: QbieShay <cislaghi.ilaria@gmail.com>
2019-01-10Consistency in resource format saver/loader de-registrationRémi Verschelde
Some used 'is_valid()' checks, others not. Validity is already checked in 'unref()', and 'remove_resource_format_*()' has an ERR_FAIL condition on 'is_null()' already (which shouldn't happen since we're only unregistering things that we previously registered. Also add missing GDCLASS statement in ResourceFormatLoaderVideoStreamGDNative, missed in #20552 which was last amended before #19501 was merged.
2019-01-09Merge pull request #24858 from volzhs/animation-transitionRémi Verschelde
AnimationNodeTransition name begins from 0
2019-01-09Merge pull request #24851 from bruvzg/ime_focus_fixRémi Verschelde
Update IME text only for focused input controls.
2019-01-09Merge pull request #24842 from volzhs/fix-node-name-serialRémi Verschelde
Fix strip out spaces while generating serial number for node name
2019-01-09AnimationNodeTransition name begins from 0volzhs
and added "state" string for default name not to confuse it as number
2019-01-08Removed splits in Polygon editor, replace by internal vertices and polygon ↵Juan Linietsky
support.
2019-01-08Update IME text only for focused input controls.bruvzg
2019-01-08Fix strip out spaces while generating serial number for node namevolzhs
2019-01-07Merge pull request #24806 from timoschwarzer/camera2d-process-modeRémi Verschelde
Add process_mode property to Camera2D
2019-01-06Merge pull request #24777 from volzhs/font-kerningRémi Verschelde
Fix font kerning
2019-01-06Add process_mode property to Camera2DTimo Schwarzer
This allows the user to choose if the camera should update in _process or _physics_process.
2019-01-06Fix jumping when scrolling down fast with smooth scroll enabledTimo Schwarzer
Fixes #24773
2019-01-05Fix text edit wrapping beyond control size, issue 23896Paulb23
2019-01-05Fix font kerningvolzhs
2019-01-04Merge pull request #24689 from BrodyEller/masterRémi Verschelde
Fix viewport not updating with make_current() for Camera2D
2019-01-04Merge pull request #24504 from harrisyu/AtlasCheckPixelOpaqueRémi Verschelde
Fix #24470 Atlas Texture with margin setting cause error in editor.
2019-01-04Merge pull request #24738 from timoschwarzer/24725-fit-child-in-rect-null-checkRémi Verschelde
Check if p_child is not null in Container.fit_child_rect()
2019-01-03Check if p_child is not null in Container.fit_child_rect()Timo Schwarzer
Fixes #24725
2019-01-03Merge pull request #24683 from SoIAS/autocompletion_menu_position_24674Rémi Verschelde
Fixed autocompletion menu vertical position
2019-01-03Allow offset and unit_offset to be set higher than one loopTimo Schwarzer
Fixes #24745
2019-01-03Merge pull request #24736 from timoschwarzer/ltex-thumbnailsRémi Verschelde
Add thumbnails to LargeTexture
2019-01-03Merge pull request #24722 from Calinou/improve-graphedit-line-drawingRémi Verschelde
Make GraphEdit lines smoother and scale their width on hiDPI displays
2019-01-03Add thumbnails to LargeTextureTimo Schwarzer
2019-01-03Fixed autocompletion menu vertical positionDawid Wdowiak
2019-01-02Make GraphEdit lines smoother and scale their width on hiDPI displaysHugo Locurcio
2019-01-02Merge pull request #24691 from BlackCatter/line2d-fixRémi Verschelde
Fix line 2D intersection behavior
2019-01-02Fix line 2D intersection behaviorArtem Burjachenko
2019-01-01Fix viewport not updating with make_current() for Camera2DBrody Eller
2019-01-01Update copyright statements to 2019Rémi Verschelde
Happy new year to the wonderful Godot community!
2018-12-30Merge pull request #24506 from JFonS/expose_gizmosRémi Verschelde
Expose the new gizmo plugin system to scripting
2018-12-30Add undo-redo to the TileSet editor, and other improvementsMichael Alexsander Silva Dias
2018-12-27Merge pull request #24588 from volzhs/tree-relationship-lineRémi Verschelde
Draw relationship lines when its value is higher than 0
2018-12-27doc: Sync classref with current sourceRémi Verschelde
Fix various code formatting issues and argument names.
2018-12-27Merge pull request #24566 from ↵Rémi Verschelde
thomasruiz/fix/completion-box-center-text-vertically Center lines vertically in completion box
2018-12-25Draw relationship lines when its value is higher than 0volzhs
2018-12-23Fix caret size with font smaller than row heightThomas Ruiz
2018-12-23Center lines vertically in completion boxThomas Ruiz
2018-12-21Expose the new gizmo plugin system to scriptingJFonS
2018-12-21Merge pull request #24509 from guilhermefelipecgs/fix_24273Rémi Verschelde
Add bind for TileMap::get_cell_autotile_coord
2018-12-21Merge pull request #24508 from guilhermefelipecgs/fix_22756Rémi Verschelde
Fixes for TileSetEditor and TileMapEditor
2018-12-20Add bind for TileMap::get_cell_autotile_coordGuilherme Felipe
2018-12-20Fixes for TileSetEditor and TileMapEditorGuilherme Felipe
[TileSetEditor] Hide Bitmask and Priority for ATLAS_TILE [TileMapEditor] Hide "Disable autotile" if the selected tile isn't autotile Fix #22756, don't update bitmask when tilemode is ATLAS_TILE
2018-12-20Fix #24470 Atlas Texture with margin setting cause error in editor.harrisyu
2018-12-20Fix TextureLayered::create not retaining formatShinryuuji
2018-12-19Merge pull request #24439 from staalduinen/mouse-motion-fixRémi Verschelde
fix near infinite loop when no previous mouse position