Age | Commit message (Collapse) | Author | |
---|---|---|---|
2019-08-05 | Merge pull request #31075 from KoBeWi/right_for_acceptance | Rémi Verschelde | |
Accept also right-click event in LineEdit | |||
2019-08-04 | Accept also right-click event in LineEdit | Tomasz Chabora | |
2019-08-01 | Same method when redrawing as when theme changed | Cameron Reikes | |
2019-08-01 | Merge pull request #30905 from clayjohn/set-cpuparticles2d-visible | Rémi Verschelde | |
Toggle CPUParticles2D visibility when redrawing | |||
2019-08-01 | Merge pull request #31009 from Chaosus/vs_fix_outer_product | Rémi Verschelde | |
Fix outerProduct function in visual shaders | |||
2019-08-01 | Fix outerProduct function in visual shaders | Chaosus | |
2019-07-31 | Tweak Area and PhysicsBody damping setting hints for consistency | Hugo Locurcio | |
This partially addresses #19182. | |||
2019-07-31 | Merge pull request #30972 from Chaosus/vs_copy_paste | Rémi Verschelde | |
Implement copy/paste in visual shaders | |||
2019-07-31 | Implement copy/paste in visual shaders | Chaosus | |
2019-07-30 | Fix ProgressBar Wrong Value with Border | Emmanuel Barroga | |
Closes: #30969 The FG rectangle of the progressbar is incorrect when dealing with a non-zero border. This issue stems from wrong order of operations when drawing the rectangle: int p = r * get_size().width - mp; | |||
2019-07-29 | Merge pull request #30932 from Dragoncraft89/master | Rémi Verschelde | |
Translate TabContainer titles, when inherited from node name | |||
2019-07-29 | Translate TabContainer titles, when inherited from node name | Florian Kothmeier | |
2019-07-29 | Remove useless variable and line in OptionButton | NilsIrl | |
2019-07-29 | Change if to switch in OptionButton | NilsIrl | |
2019-07-28 | toggle CPUParticles2D visibility when redrawing | clayjohn | |
2019-07-27 | Add frame_cords accessors to Sprite and Sprite3D | groud | |
2019-07-27 | Revert "Update Control margins when size is overridden by change to minsize" | Rémi Verschelde | |
2019-07-26 | Small adjustments to tooltips in '(Editor)FileDialog' | Michael Alexsander Silva Dias | |
2019-07-25 | Fix wrong placement of new line in 'PhysicsBody' warning | Michael Alexsander Silva Dias | |
2019-07-25 | Merge pull request #30351 from bojidar-bg/30288-override-global-theme | Rémi Verschelde | |
Keep track of default theme and project custom default theme seperatelly | |||
2019-07-25 | Merge pull request #30807 from akien-mga/da-get_next-hidden | Rémi Verschelde | |
DirAccess: Drop compat get_next(bool *is_dir) which was hidden | |||
2019-07-25 | Merge pull request #30685 from jonri/vehicle-per-wheel-forces | Rémi Verschelde | |
Vehicle per-wheel forces | |||
2019-07-25 | Merge pull request #23820 from clayjohn/pointmesh | Rémi Verschelde | |
Added PointMesh primitive | |||
2019-07-25 | DirAccess: Drop compat get_next(bool *is_dir) which was hidden | Rémi Verschelde | |
Fixes this warning: ``` ./core/os/dir_access.h:74:17: warning: 'virtual String DirAccess::get_next(bool*)' was hidden [-Woverloaded-virtual] ``` Part of #30790. | |||
2019-07-25 | Merge pull request #30776 from akien-mga/editor-configurable-float-step | Rémi Verschelde | |
Inspector: Make default float step configurable | |||
2019-07-25 | Inspector: Fix PROPERTY_HINT_SPRITE_FRAME not behaving as RANGE | Rémi Verschelde | |
This was a regression in 3.1 and later from the new inspector, where PROPERTY_HINT_SPRITE_FRAME was not fully re-implemented. It's meant to be a normal PROPERTY_HINT_RANGE which also automatically increments its value when keyed in the animation player. To avoid code duplication, I made the frames properties use the actual PROPERTY_HINT_RANGE and introduced a PROPERTY_USAGE_KEYING_INCREMENTS usage flag instead. | |||
2019-07-24 | added pointMesh primitive | clayjohn | |
2019-07-23 | Inspector: Make default float step configurable | Rémi Verschelde | |
Also allow lifting the decimal step formatting with a hint range step of 0. A new `range_step_decimals()` is added for this to avoid breaking compatibility on the general purpose `step_decimals()` (which still returns 0 for an input step of 0). Supersedes #25470. Partial fix for #18251. | |||
2019-07-23 | Merge pull request #30716 from qarmin/fixed_static_analiser_code | Rémi Verschelde | |
Fix some code found by Coverity Scan and PVS Studio | |||
2019-07-23 | Fix some code found by Coverity Scan and PVS Studio | qarmin | |
2019-07-22 | Merge pull request #30753 from Calinou/make-header-run-from-any-location | Rémi Verschelde | |
Make `make_header.py` functional when run from any location | |||
2019-07-22 | SCons: Fix uses of [].append instead of env.add_source_files() | Rémi Verschelde | |
Also added support for SCons project-absolute paths (starting with #) and warning about duplicates in add_source_files(), and fixed default_controller_mappings.gen.cpp being included twice after first build due to *.cpp globbing. Part of #30270. | |||
2019-07-22 | Make `make_header.py` functional when run from any location | Hugo Locurcio | |
This removes the need to `cd` to `scene/resources/default_theme/` to get the expected result. | |||
2019-07-22 | Revert "Tweak SpatialMaterial's default metallic and roughness texture channels" | Rémi Verschelde | |
2019-07-20 | Merge pull request #30234 from zwostein/fix-AudioStreamPlayer3D | Rémi Verschelde | |
Fixed multichannel panning for AudioStreamPlayer3D. | |||
2019-07-20 | Merge pull request #30576 from qarmin/lgtm_coverage | Rémi Verschelde | |
Changed some code reported by LGTM and Coverity | |||
2019-07-20 | Changed some code showed in LGTM and Coverage | qarmin | |
2019-07-19 | i18n: Sync translation template with current source | Rémi Verschelde | |
Fix a few typos in new strings. | |||
2019-07-19 | Merge pull request #23270 from silvanocerza/remote_scene_tree_filter | Rémi Verschelde | |
Implemented remote scene tree filtering | |||
2019-07-19 | Merge pull request #30683 from bojidar-bg/30671-triplanar-binormal | Rémi Verschelde | |
Fix binormal sign when using triplanar mapping | |||
2019-07-18 | Add per-wheel throttle, brake, and steering for vehicles | Jon Ring | |
2019-07-18 | Fix binormal sign when using triplanar mapping | Bojidar Marinov | |
Fixes #30671 | |||
2019-07-17 | Lower the default directional shadow maximum distance to 100 | Hugo Locurcio | |
With the default camera node settings, this makes directional shadows look consistent between the editor and the running project. The original issue occurs because the editor camera defaults to a Z-far value of 500, whereas the Camera node defaults to a Z-far value of 100. Since the directional shadow maximum distance is clamped to the Z-far value, it caused the running project's effective shadow distance to be lower compared to the editor (100 instead of 200). This partially addresses #13575. | |||
2019-07-16 | Fix invalid write in AudioStreamSample::save_to_wav | Bojidar Marinov | |
Fixes #29955 | |||
2019-07-16 | Merge pull request #30548 from Calinou/tweak-audio-cutoff-property-hints | Rémi Verschelde | |
Tweak audio cutoff property hints to allow reasonable values only | |||
2019-07-15 | Fix incorrect caret position when clicking a 'LineEdit' with a non-left ↵ | Michael Alexsander Silva Dias | |
alignment | |||
2019-07-15 | Merge pull request #30590 from clayjohn/particle_life | Rémi Verschelde | |
Added individual particle random lifetime | |||
2019-07-15 | Merge pull request #30549 from Calinou/improve-2d-raycast-oneway-drawing | Rémi Verschelde | |
Improve 2D RayCast and one-way collision drawing | |||
2019-07-14 | added individual particle random lifetime | clayjohn | |
2019-07-15 | Merge pull request #30510 from sparkart/master | Rémi Verschelde | |
Fix GraphNode immediately losing focus |