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AgeCommit message (Expand)Author
2015-09-22Move the shape test to a little soonerGeorge Marques
2015-09-22Check if shape is valid before referencing itGeorge Marques
2015-09-22Add missing `return` so Visual Studio compileseska
2015-09-21remove required argument from streamplayer (was a bug), make it default as 0...Juan Linietsky
2015-09-20fixed stupid bug caused by accidentally removed line before commitJuan Linietsky
2015-09-20Ability to visually debug geometry visually:Juan Linietsky
2015-09-18begin work on debugging collisions....Juan Linietsky
2015-09-15Ability to keep collisionshapes and collisionpolygons when running the game.reduz
2015-09-10Merge branch 'master' of https://github.com/okamstudio/godotJuan Linietsky
2015-09-10HTML5 exporter ImprovementsJuan Linietsky
2015-09-09Rewrite of the AudioStream APIJuan Linietsky
2015-09-01-removed resources dock, good bye old friendJuan Linietsky
2015-08-30Added gravity scale, and linear/angular damp override to 3D physics.Juan Linietsky
2015-08-30-fix compile issue (pow)Juan Linietsky
2015-08-29-multi-selection (shift-click) working in scene treeJuan Linietsky
2015-08-29-display/emulate_touchscreen now really emulates a touchscreenJuan Linietsky
2015-08-29-added hints to sprite v/hframes, fixes truncation problemJuan Linietsky
2015-08-29-fixes to capture modeJuan Linietsky
2015-08-24Added new NinePatch control (could be done before with Panel and Stylebox but...Juan Linietsky
2015-08-23Merge branch 'master' of https://github.com/okamstudio/godotJuan Linietsky
2015-08-23**WARNING BEFORE PULLING**Juan Linietsky
2015-08-08Merge pull request #2282 from Ovnuniarchos/masterJuan Linietsky
2015-08-02live debug fixesJuan Linietsky
2015-08-02Live edit WORK IN PROGRESSJuan Linietsky
2015-07-26Merge remote-tracking branch 'refs/remotes/origin/master'Ovnuniarchos
2015-07-26QOL, script buttons in scene tabsJuan Linietsky
2015-07-24-added icons for root node types on tabsJuan Linietsky
2015-07-20Added a proper name and an explanation to arg4 on CanvasItem.draw_texture_rect*.Ovnuniarchos
2015-06-30-some changes by okamJuan Linietsky
2015-06-29Several performance improvements, mainly in loading and instancing scenes and...Juan Linietsky
2015-06-27more code completion improvementsJuan Linietsky
2015-06-26improved get_node(), connect(), etc code completion.Juan Linietsky
2015-06-25forgot to add mirroredrepeat flag to flags file. fixed.romulox_x
2015-06-25added support for mirrored repeat texture wrappingromulox_x
2015-06-24compile fixJuan Linietsky
2015-06-24Tiny typoKermer
2015-06-24ability to change shadow color in light2dJuan Linietsky
2015-06-23Merge pull request #1907 from tommy3/show-hidden-filesJuan Linietsky
2015-06-23Merge pull request #2068 from Krzycho666/color_rampJuan Linietsky
2015-06-22Merge pull request #2058 from volzhs/create_from_fntJuan Linietsky
2015-06-22ability to set process on parent nodes on visibility notifierJuan Linietsky
2015-06-22Multiple scene editing *POTENTIALLY UNSTABLE*Juan Linietsky
2015-06-14missing changesJuan Linietsky
2015-06-13Merge branch 'master' of https://github.com/okamstudio/godotJuan Linietsky
2015-06-13some editor window changesJuan Linietsky
2015-06-12added ability for Area (3D) to detect other areasJuan Linietsky
2015-06-12made changing pivot simpler in 2D nodes (just press v with mouse over position)Juan Linietsky
2015-06-11new space shooter demoJuan Linietsky
2015-06-11founded and fixed a bug that freezed godot when deleting while grabbing color...krzycho
2015-06-11ColorRamp new features:krzycho