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godot-fmod
4.0.3
Godot with FMOD integration
RayHammer
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Author
2022-08-18
Implement `MenuBar` control to wrap `PopupMenu`s or native menu, use native m...
bruvzg
2022-08-18
Remove unintentional PROPERTY_USAGE_INTERNAL
RedMser
2022-08-18
Fix some property validation not been refactored
RedMser
2022-08-18
Unify node casing adjustment
kobewi
2022-08-18
add init bone poses
Silc Renew
2022-08-18
added Curve in animation node transition for better control over cros…
Silc Renew
2022-08-18
Add collision weight to PhysicsBody for penetrations must be avoided
Silc Renew
2022-08-18
Make `property_*_revert` methods multilevel and expose them for scripting
Yuri Sizov
2022-08-17
Hide prefix/suffix on SpinBox focus
kobewi
2022-08-16
Add a method to get TileData from a cell
kobewi
2022-08-16
Rename NOTIFICATION_INSTANCED to NOTIFICATION_SCENE_INSTANTIATED
VolTer
2022-08-15
break out of font search loop after first match
danboo
2022-08-15
Clarify the Line2D, Curve2D/3D documentation and fix parameter names
Yuri Sizov
2022-08-15
Hide properties that have no effect in Label3D inspector
Hugo Locurcio
2022-08-15
Merge pull request #64314 from YuriSizov/control-theme-item-cache
Yuri Sizov
2022-08-14
Implement coloring for disabled branches in the shader editor
Yuri Rubinsky
2022-08-13
Octahedral Normal/Tangent Compression
Omar El Sheikh
2022-08-13
Rename CanvasItem.`follow_viewport_enable` to end with "d"
Micky
2022-08-13
Rename Navigation's `neighbor_dist` to `neightbor_distance`
Micky
2022-08-13
Implement MSAA for 2D [Vulkan only]
Hendrik Brucker
2022-08-12
Improve visual shader defaults for quality of life
QbieShay
2022-08-12
fixed GraphEdit signal argument type
daylilyzeleen
2022-08-12
Fix case where `h_separation` might not work in `Button`
Rindbee
2022-08-12
Add dumb theme item cache to Control
Yuri Sizov
2022-08-12
[Font] Set TextServer font data pointer when it's null, to prevent TS from re...
bruvzg
2022-08-11
Fix ORMMaterial3D not being taken into account by static VoxelGI
Hugo Locurcio
2022-08-11
Merge pull request #64267 from bruvzg/le_secret
Yuri Sizov
2022-08-11
Add missing properties to default theme
kobewi
2022-08-11
Change LineEdit secret character from "*" to "•".
bruvzg
2022-08-11
Merge pull request #64147 from smix8/fix_navigationregion3d_debug_doublerende...
Rémi Verschelde
2022-08-10
Add line breaking support to the TextMesh.
bruvzg
2022-08-10
Merge pull request #64160 from Calinou/tweak-label3d-defaults
Rémi Verschelde
2022-08-10
add get_depth() to KinematicCollision3D as same of 2D
Silc Renew
2022-08-09
Tweak Label3D defaults for better readability
Hugo Locurcio
2022-08-09
Allow MSDF rendering for system fonts, fix crash on loading damaged / unsuppo...
bruvzg
2022-08-09
Fix NavigationRegion3D debug mesh rendering twice in Editor
smix8
2022-08-09
improve animation track optimizer algorithm
Silc Renew
2022-08-08
Merge pull request #64034 from DarkKilauea/fix-nav-region-gizmo
Rémi Verschelde
2022-08-08
Add tests for empty/unnamed arguments to ClassDB, Variant, GDScript
Yuri Sizov
2022-08-08
Merge pull request #63925 from YeldhamDev/window_fixes
Rémi Verschelde
2022-08-08
Merge pull request #64093 from nathanfranke/shader-capitalize
Rémi Verschelde
2022-08-08
Merge pull request #62571 from Calinou/gpuparticlescollisionsdf3d-add-bake-mask
Rémi Verschelde
2022-08-08
capitalize shader uniform groups
Nathan Franke
2022-08-08
Merge pull request #64068 from DarkKilauea/fix-region-travel-cost
Rémi Verschelde
2022-08-07
Fix typo when setting NavigationRegion travel_cost
Josh Jones
2022-08-07
Merge pull request #62454 from Geometror/reflect-refract-vec2-vec4
Rémi Verschelde
2022-08-07
Allow vec2 and vec4 for reflect and refract
Hendrik Brucker
2022-08-07
Add a shadow opacity property to Light3D
Hugo Locurcio
2022-08-06
Fix NavigationRegion3D gizmo's odd visual behavior
Josh Jones
2022-08-06
Merge pull request #60843 from hoontee/CSG3
Rémi Verschelde
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