Age | Commit message (Expand) | Author |
2015-04-19 | -Rewritten KinematicBody2D::move to MUCH more efficient code. | Juan Linietsky |
2015-04-18 | disable undo properly after ctrl-i, fixes #1688 | Juan Linietsky |
2015-04-18 | -try to avoid errors when path using ".." is present in script include, fixes... | Juan Linietsky |
2015-04-18 | Updated copyright year in all headers | Juan Linietsky |
2015-04-18 | -renamed function to get object from instance id | Juan Linietsky |
2015-04-12 | fixed UV2 source in shader graph, closes #1633 | Juan Linietsky |
2015-04-09 | fixed navigation tile issue, fixes #1581 | Juan Linietsky |
2015-04-09 | -function remove_and_delete_child removed. Just use child.free() or child.que... | Juan Linietsky |
2015-04-09 | -Fixes bug in ShaderGraph material, when uniform property is not used, fixes ... | Juan Linietsky |
2015-04-07 | fix crash when deleting shader from material, fixes #1631 | Juan Linietsky |
2015-04-07 | fixed shader graph length node, fixes #1632 | Juan Linietsky |
2015-04-07 | Merge pull request #1574 from UsernameIsAReservedWord/fix_3d_spot_attenuation | Juan Linietsky |
2015-04-07 | Merge pull request #1585 from UsernameIsAReservedWord/add_is_queued_for_delet... | Juan Linietsky |
2015-04-03 | Bullet shower demo crashed because of dynamic casting in the code for object ... | TheoXD |
2015-04-03 | Changes to Light | Juan Linietsky |
2015-04-02 | Beta1 Attempt #1 | Juan Linietsky |
2015-04-02 | merging okam changes | Juan Linietsky |
2015-03-28 | add : bool Object.is_queued_for_deletion() | yg2f |
2015-03-25 | fixes_3d_spot_attenuation | yg2f |
2015-03-23 | android fixes, please test | Juan Linietsky |
2015-03-22 | Merge pull request #1402 from ElectricSolstice/editor_match_fix | Juan Linietsky |
2015-03-22 | Merge pull request #1450 from theuserbl/master | Juan Linietsky |
2015-03-22 | Merge pull request #1460 from MarianoGnu/master | Juan Linietsky |
2015-03-22 | Merge pull request #1535 from rollenrolm/hidden_files | Juan Linietsky |
2015-03-22 | drag & drop demo (GUI) | Juan Linietsky |
2015-03-22 | gui in 3D demo now uses area for input | Juan Linietsky |
2015-03-22 | avoid function naming conflict on light scale | Juan Linietsky |
2015-03-22 | added spatial and node2d helper methods | Juan Linietsky |
2015-03-22 | fixes/cleans up | Juan Linietsky |
2015-03-22 | input events on Area2D is now supported | Juan Linietsky |
2015-03-21 | New option to show/hide hidden files | rollenrolm |
2015-03-21 | signed distance field font support | Juan Linietsky |
2015-03-18 | add overlap test function, remove a semicolon | Juan Linietsky |
2015-03-17 | add functions to test overlap with another body or area | Juan Linietsky |
2015-03-17 | Area2D can now detect overlap with other areas | Juan Linietsky |
2015-03-16 | New option to send canvas to render buffer | Juan Linietsky |
2015-03-14 | Add missing particles_2d macro bind | sanikoyes |
2015-03-12 | Fix compile error in back_buffer_copy.h | marynate |
2015-03-12 | back buffer copy node, to improve on texscreen() | Juan Linietsky |
2015-03-10 | small optimizations to isometric light demo | Juan Linietsky |
2015-03-09 | Fix compie error in TileMap::_fix_cell_transform(...) | marynate |
2015-03-09 | lot of work on 2D lighting and isometric maps | Juan Linietsky |
2015-03-08 | Fix C++11 compilation | Mariano Javier Suligoy |
2015-03-03 | Merge branch 'master' of https://github.com/okamstudio/godot | Juan Linietsky |
2015-03-03 | merges from okam repo | Juan Linietsky |
2015-03-02 | Register CheckBox class to create it using editor. | Mariano Javier Suligoy |
2015-03-02 | support for 2D shadow casters | Juan Linietsky |
2015-03-01 | Improve mechanism and fix radio icon rendering. | Mariano Javier Suligoy |
2015-03-01 | Add CheckBox control with theme edition and radio icon avaible. | Mariano Javier Suligoy |
2015-02-27 | Update register_scene_types.cpp | theuserbl |