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2023-02-15Merge pull request #73343 from RandomShaper/labels_are_evilRémi Verschelde
Make label sizing algorithm more robust
2023-02-15Make label sizing algorithm more robustPedro J. Estébanez
2023-02-15Merge pull request #73349 from dalexeev/fix-tab-bar-redrawYuri Sizov
Fix `TabBar` not redrawing on locale change
2023-02-15Fix `TabBar` not redrawing on locale changeDanil Alexeev
2023-02-15Merge pull request #73293 from RedMser/rich-text-label-fixesYuri Sizov
RichTextLabel: Unexpose internal ItemType enum, improve `push_meta` docs
2023-02-15Merge pull request #73344 from MewPurPur/yeet-empty-line-error-spamRémi Verschelde
Fix autocomplete persisting at the beginning of a line and throwing errors
2023-02-15Merge pull request #73262 from ↵Rémi Verschelde
chutchinson/bug/73201-immediate-mesh-create-outline-crash Prevent crash in ImmediateMesh.create_outline
2023-02-15Fix autocomplete persisting at the beginning of a lineVolTer
2023-02-14Prevent crash in ImmediateMesh.create_outline by ensuringChris Hutchinson
that when no indices are specified, the number of vertices is at least a factor of 3. Fixes #73201
2023-02-14Clear Window before blitting Viewport in gl_compatibility rendererclayjohn
2023-02-14RichTextLabel fixesRedMser
- Unexpose ItemType enum, since it is not used in public API. - Fix documentation for meta tag, since it has no BBCode equivalent.
2023-02-14Merge pull request #68027 from ktxyz/window-on-topRémi Verschelde
Update sub_windows order with respect to FLAG_ALWAYS_ON_TOP
2023-02-14Merge pull request #73278 from ttencate/fix/issue_70984Rémi Verschelde
Some fixes for initial window position and size
2023-02-14Some fixes for initial window position and sizeThomas ten Cate
- X11: set main window position and size hints correctly - All platforms: update minimum and maximum size of main window at startup Fixes #70984
2023-02-14Merge pull request #73269 from bruvzg/ed_prog2Rémi Verschelde
[Editor] Fix editor progress dialog auto closing on ESC press, and on application focus loss.
2023-02-14Merge pull request #73261 from smix8/fix_tilemap_invalid_rid_error_4.xRémi Verschelde
Fix TileMap NavigationServer 'Invalid ID' error
2023-02-14[Editor] Fix editor progress dialog auto closing on ESC press, and on ↵bruvzg
application focus loss.
2023-02-14Fix TileMap NavigationServer 'Invalid ID' errorsmix8
Fixes NavigationServer 'Invalid ID' error of the TileMap. The issue was not caused directly by the TileMap but with the late call to get_world_2d()->get_navigation_map() while everything is shut down abruptly e.g. game window closed or Editor "Reload Saved Scene" function.
2023-02-13Clamp Decal size to positive valuesHugo Locurcio
This prevents using negative size, while also preventing error messages from being spammed if one of the decal's dimensions is set to exactly 0.
2023-02-13Cleanup Window callbacks before destroying in to avoid callback calls with ↵bruvzg
invalid object.
2023-02-13Fix blank non-autowrapping labelsPedro J. Estébanez
2023-02-13Merge pull request #73018 from smix8/fix_multilayered_tilemap_navigation_4.xRémi Verschelde
Fix navigation support for multilayered TileMaps
2023-02-13Merge pull request #73208 from smix8/fix_navigationregion2d_debug_4.xRémi Verschelde
Fix 2D navigation debug visuals ignoring half the ProjectSettings
2023-02-13Merge pull request #73191 from KoBeWi/some_color_picker_stuffRémi Verschelde
Fix HSV Rectangle Wheel values
2023-02-13Fix 2D navigation debug visuals ignoring half the ProjectSettingssmix8
Fixes that NavigationRegion2D and TileMap debug visuals ignored more or less half the ProjectSetting. E.g. random color could not be disabled, edges did not display.
2023-02-13Merge pull request #66745 from EricEzaM/66453-popupmenu-shortcut-shape-fixRémi Verschelde
Ensure PopupMenu item is shaped when the shortcut is set.
2023-02-13Merge pull request #72225 from MinusKube/shaped_text_invalidated_bugRémi Verschelde
Mark dirty flags when shaped texts are invalidated
2023-02-13Merge pull request #72387 from RandomShaper/avoid_infinite_2Rémi Verschelde
Enhance label sizing algorithm (a.k.a. prevent infinite GUI re-layout)
2023-02-13Refactor NodeTransition/OneShot to handle seek/filter correctlySilc Renew
2023-02-13Fix HSV Rectangle Wheel valueskobewi
2023-02-12Fix tween_method() type validationkobewi
2023-02-12Fix SurfaceTool crash with invalid bone/weight countRémi Verschelde
Fixes #53191.
2023-02-12Merge pull request #73137 from Geometror/graphedit-hotzone-snapping-fixRémi Verschelde
Fix GraphEdit port hotzone snapping
2023-02-12Merge pull request #73136 from clayjohn/LightmapGI-exrRémi Verschelde
Set Default compression to VRAM uncompressed for LightmapGI
2023-02-12Fix GraphEdit port hotzone snappingHendrik Brucker
2023-02-11Set Default compression to VRAM uncompressed for LightmapGIclayjohn
This increases the speed to be near instant and removes the perceived lightmap bake speed regression We need to investigate the speed and quality issues with BPTC and re-enable compression when we can
2023-02-11Merge pull request #73120 from TokageItLab/fix-transition-reset-fadeRémi Verschelde
Fix remaining fade doesn't clear when reset in AnimationNodeTransition
2023-02-12Fix NodeOneShot fade-out doesn't blend animations correctlySilc Renew
2023-02-12Fix remaining fade doesn't clear when reset in AnimationNodeTransitionSilc Renew
2023-02-11Merge pull request #73069 from brianwinterpixel/bugfix/linebuilder_box_uvsRémi Verschelde
Fix Line2D UVs when using BOX end cap mode
2023-02-11Merge pull request #73040 from Rindbee/popup_centered_consider_current_sizeRémi Verschelde
Calling popup_center* with the default size will use the current size
2023-02-11Merge pull request #73063 from ↵Rémi Verschelde
KoBeWi/it_exited_the_tree_but_changed_its_mind_and_broke_instead Fix camera reparenting
2023-02-11Merge pull request #73083 from timothyqiu/nav-agent-debug-propertiesRémi Verschelde
Strip name prefix of navigation agent debug properties in the inspector
2023-02-11Calling popup_center* with the default size will use the current sizeRindbee
2023-02-11Strip name prefix of navigation agent debug properties in the inspectorHaoyu Qiu
2023-02-11Check for CanvasItem instead of Control and Node2DAaron Franke
2023-02-10Fix Line2D UVs when using BOX end cap modeBrian Semrau
2023-02-10Fix camera reparentingkobewi
2023-02-10Fix navigation support for multilayered TileMapssmix8
Fixes support for multilayered TileMaps by creating dedicated navigation maps for each layer.
2023-02-10Merge pull request #73024 from TokageItLab/fix-transtition-first-frameRémi Verschelde
Fix broken first frame of `NodeTransition`/`NodeOneShot` when xfade is 0