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godot-fmod
4.0.3
Godot with FMOD integration
RayHammer
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2022-12-07
Merge pull request #68682 from timothyqiu/camera-gizmo-size
Rémi Verschelde
2022-12-07
Merge pull request #69702 from bruvzg/menu_safe_rect
Rémi Verschelde
2022-12-07
Merge pull request #69713 from groud/rename_get_surrounding_tiles
Rémi Verschelde
2022-12-07
Merge pull request #68998 from hackenshaw/makhak/avoid_error_spamming_in_anim...
Rémi Verschelde
2022-12-07
Fix AnimationPlayer method track call oneself with IMMEDIATE mode
Silc Renew
2022-12-07
Rename get_surrounding_tiles to get_surrounding_cells
Gilles Roudière
2022-12-07
Avoid error spamming in animation_tree when path is not found
Medhat Riad
2022-12-07
Rename `window_get_real_size` to `window_get_size_with_decorations`, add `win...
bruvzg
2022-12-07
Fix Determining Window for Touchscreen
Markus Sauermann
2022-12-07
Fix menu popup safe rect height no including theme separation.
bruvzg
2022-12-06
Merge pull request #69506 from adamscott/move-gdscript-uninit-to-finalize
Rémi Verschelde
2022-12-06
Move GDScript uninitialization to `GDScriptLanguage::finalize()`
Adam Scott
2022-12-06
Merge pull request #69666 from akien-mga/cleanup-skeleton-modification-register
Rémi Verschelde
2022-12-06
Merge pull request #69660 from xiongyaohua/fix_path2d_fish_bone_direction
Rémi Verschelde
2022-12-06
Use `GDREGISTER_CLASS` macro for SkeletonModification classes
Rémi Verschelde
2022-12-06
Fix unexpected editor dependency
kobewi
2022-12-06
Fix Path2D fish bone direction
Yaohua Xiong
2022-12-06
Fix for 2D viewport not updating in the editor when the camera moves
Richard Adenling
2022-12-06
Path2D: Fix build issue after conflicts between #68860 and #69115
Rémi Verschelde
2022-12-06
Merge pull request #69642 from dalexeev/text-edit-fix-highlight-overlaps
Rémi Verschelde
2022-12-06
Merge pull request #50294 from Calinou/distance-fade-use-circular-fade
Rémi Verschelde
2022-12-06
Merge pull request #55757 from Calinou/light-3d-tweak-shadow-bias
Rémi Verschelde
2022-12-06
Merge pull request #68860 from xiongyaohua/path3d_fishbones
Rémi Verschelde
2022-12-06
Fix highlight overlaps in TextEdit
Danil Alexeev
2022-12-05
Use circular fade instead of linear fade for distance fade
Hugo Locurcio
2022-12-05
Tweak shadow bias defaults for DirectionalLight3D and OmniLight3D
Hugo Locurcio
2022-12-05
Merge pull request #65101 from MrPhnix/range_value_bug
Rémi Verschelde
2022-12-05
Merge pull request #65228 from Mickeon/fix-packed-scene-unique-name-root
Rémi Verschelde
2022-12-05
Merge pull request #67123 from Rindbee/improve-caret-draw-conditions-for-Line...
Rémi Verschelde
2022-12-05
Merge pull request #69115 from xiongyaohua/curve2d_baking_refactor
Rémi Verschelde
2022-12-05
Refactor baking code for Curve2D
Yaohua Xiong
2022-12-05
Merge pull request #69284 from gdixr/bugfix-69082
Yuri Sizov
2022-12-05
Merge pull request #69588 from TokageItLab/fix-play-bw
Rémi Verschelde
2022-12-05
Merge pull request #69580 from bruvzg/rtl_fix_search
Rémi Verschelde
2022-12-05
Merge pull request #69531 from BastiaanOlij/fix_origin_current_issue
Rémi Verschelde
2022-12-05
draw fish bones for Path2D and Path3D
Yaohua Xiong
2022-12-05
Fix animation play backward doesn't process current key&animtrack seek
Silc Renew
2022-12-05
Merge pull request #69584 from bruvzg/fix_tm_tr_4
Rémi Verschelde
2022-12-05
Merge pull request #69357 from TokageItLab/byebye-trigger
Rémi Verschelde
2022-12-05
Merge pull request #68995 from bruvzg/sys_font_for_text
Rémi Verschelde
2022-12-05
Merge pull request #67387 from NumbuhFour/cam_vis_layers_shader_var
Rémi Verschelde
2022-12-05
Merge pull request #69561 from AThousandShips/tree_select_fix
Rémi Verschelde
2022-12-05
Merge pull request #69312 from RumblingTurtle/double-click-editor-fix
Rémi Verschelde
2022-12-05
Fix recurrense issue with setting current origin node
Bastiaan Olij
2022-12-04
[TextMesh] Fix autotranslate.
bruvzg
2022-12-04
[RTL] Fix search method not taking nested frame and line wraps into account.
bruvzg
2022-12-04
Use system fonts as fallback and improve system font handling.
bruvzg
2022-12-04
Fix TreeItem::set_as_cursor check
Ninni Pipping
2022-12-03
Implement CAMERA_VISIBLE_LAYERS as built-in shader variable
NumbuhFour
2022-12-03
Merge pull request #62675 from Jummit/tolerant_lookup
Rémi Verschelde
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