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godot-fmod
4.0.3
Godot with FMOD integration
RayHammer
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2018-08-22
Add distance based dithering to the default material.
Juan Linietsky
2018-08-22
Merge pull request #21152 from DualMatrix/fileselect_error
Rémi Verschelde
2018-08-22
Restrict set_pitch_scale to positive scales for AudioStreamPlayer*
Chaosus
2018-08-21
Merge pull request #21245 from RandomShaper/fix-physics-canvas-xform
Rémi Verschelde
2018-08-21
Merge pull request #21250 from dragmz/ref-ptr-n(eq)-op
Rémi Verschelde
2018-08-21
Style: Fix issues that went past CI
Rémi Verschelde
2018-08-21
Merge pull request #21263 from guilhermefelipecgs/fix_gradient_edit
Rémi Verschelde
2018-08-21
Changes to ClippedCamera, RayCast,Raycast2D and 2D physics API to add ability...
Juan Linietsky
2018-08-21
Merge pull request #21267 from akien-mga/color-grayscale
Rémi Verschelde
2018-08-21
Optimize CanvasLayer::get_global_transform_with_canvas
Pedro J. Estébanez
2018-08-21
Take CanvasLayer transform into account for 2D physics
Pedro J. Estébanez
2018-08-21
Merge pull request #21266 from AndreaCatania/master
Juan Linietsky
2018-08-21
Added ray / shape / point / motion / rest cast exclusion of area and or body
Andrea Catania
2018-08-21
Deprecate incorrect Color::gray()
Rémi Verschelde
2018-08-21
Clipped camera implementation, a camera that avoids going into geometry.
Juan Linietsky
2018-08-21
Fix grab/select of gradient edit
Guilherme Felipe
2018-08-21
Merge pull request #20101 from panzergame/shape_margin
Rémi Verschelde
2018-08-21
== and != operators for Ref<T> / T*
Marcin Zawiejski
2018-08-21
Merge pull request #21228 from Noshyaar/docs-bind
Rémi Verschelde
2018-08-20
Crash fixes for material and animtree
Juan Linietsky
2018-08-21
Fix arg name in docs, some copy-paste errors
Poommetee Ketson
2018-08-20
Merge pull request #18822 from QbieShay/master
Juan Linietsky
2018-08-20
Massive rewrite to AnimationTree. Many APIs changed in order to:
Juan Linietsky
2018-08-20
Merge pull request #20908 from AndreaCatania/kiSlope
Juan Linietsky
2018-08-20
Check all selected items on OPEN_MANY/OPEN_FILES in FileDialog, also changed ...
Alexander Holland
2018-08-19
Fix crash when setting Material's next pass to itself
Chaosus
2018-08-19
Added ray shape and move_and_slide with snapping on 3D.
Andrea Catania
2018-08-19
Fix compiling SkeletonIK with disable_3d
Rémi Verschelde
2018-08-18
Fix AtlasTexture with NinePatchRect and TextureProgress
pesets
2018-08-18
Fixed !is_inside_tree() errors in file dialog
DualMatrix
2018-08-18
Improved move_and_slide function to stay on slope and fall on steep slope
Andrea Catania
2018-08-18
Merge pull request #21085 from akien-mga/physical_material_ext
Rémi Verschelde
2018-08-18
added spring arm node.
QbieShay
2018-08-17
Bind ItemList's item_custom_fg_color methods
Rémi Verschelde
2018-08-17
Particles2D: fix editing Visibility Rect from inspector
Natrim
2018-08-17
Merge pull request #21091 from hpvb/fix-removing-popup-menu-item
Rémi Verschelde
2018-08-16
Call minimum_size_changed() in PopupMenu::remove_item()
Hein-Pieter van Braam
2018-08-16
Delay emitting pressed signals in PopupMenu
Hein-Pieter van Braam
2018-08-16
Change PhysicsMaterial extension to phymat
Rémi Verschelde
2018-08-16
Merge pull request #21047 from gotnospirit/fix_tween_reversed_duration
Rémi Verschelde
2018-08-16
Expose bullet shape margin to UI.
Tristan Porteries
2018-08-16
Tween: Add a unique identifier to InterpolateData to be able to remove the ri...
James
2018-08-16
Merge pull request #21075 from akien-mga/rotation_degrees_range
Rémi Verschelde
2018-08-16
Lift 1440 limit in rotation_degrees hint range
Rémi Verschelde
2018-08-16
Fix type of Range allow_greater/allow_lesser properties
Rémi Verschelde
2018-08-16
Added possibility to create joints with only one body
Andrea Catania
2018-08-16
PopupMenu item_pressed is sent before checking hide flags.
Ovnuniarchos
2018-08-15
Attempting to workaround the problem present in #20904, let me know if it works.
Juan Linietsky
2018-08-15
Fix not to show configuration warning on every node has script
volzhs
2018-08-14
Revert "Fix border artifacts at the edge of deep parallax."
Juan Linietsky
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