Age | Commit message (Collapse) | Author | |
---|---|---|---|
2022-03-11 | Merge pull request #58965 from TechnoPorg/remove-stex-occurrences | Rémi Verschelde | |
Remove more occurrences of "stex" | |||
2022-03-10 | Remove more occurrences of "stex" | TechnoPorg | |
2022-03-10 | Discern between virtual and abstract class bindings | reduz | |
* Previous "virtual" classes (which can't be instantiated) are not corretly named "abstract". * Added a new "virtual" category for classes, they can't be instantiated from the editor, but can be inherited from script and extensions. * Converted a large amount of classes from "abstract" to "virtual" where it makes sense. Most classes that make sense have been converted. Missing: * Physics servers * VideoStream * Script* classes. which will go in a separate PR due to the complexity involved. | |||
2022-03-10 | Merge pull request #58978 from Sauermann/revert-58913 | Rémi Verschelde | |
2022-03-10 | Revert "Update mouse cursor shape after changes" | Markus Sauermann | |
This reverts commit 0fce98b4b5f568298477b175c70510924793f6b0. | |||
2022-03-09 | Remove unused Bullet module and thirdparty code | Rémi Verschelde | |
It has been disabled in `master` since one year (#45852) and our plan is for Bullet, and possibly other thirdparty physics engines, to be implemented via GDExtension so that they can be selected by the users who need them. | |||
2022-03-09 | Remove VARIANT_ARG* macros | reduz | |
* Very old macros from the time Godot was created. * Limited arguments to 5 (then later changed to 8) in many places. * They were replaced by C++11 Variadic Templates. * Renamed methods that take argument pointers to have a "p" suffix. This was used in some places and not in others, so made it standard. * Also added a dereference check for Variant*. Helped catch a couple of bugs. | |||
2022-03-09 | Merge pull request #58926 from ↵ | Rémi Verschelde | |
fabriceci/avoid-direction-correction-when-motion-is-down | |||
2022-03-09 | Avoid directional correction when the motion is downward | fabriceci | |
2022-03-09 | Merge pull request #58913 from Sauermann/fix-mouse-cursor-change | Rémi Verschelde | |
2022-03-09 | Update mouse cursor shape after changes | Markus Sauermann | |
This fixes some cases where the mouse cursor shape did not change automatically, but instead required a MouseMove to update. | |||
2022-03-09 | Replace `TabBar`'s `min_width` with `max_tab_width` and expose it | Michael Alexsander | |
2022-03-08 | Rename Control's Rect properties to exclude rect_ part | Marcel Admiraal | |
2022-03-08 | Merge pull request #57769 from Chaosus/vs_custom | Rémi Verschelde | |
2022-03-08 | Merge pull request #58850 from YeldhamDev/more_tab_regressions | Rémi Verschelde | |
2022-03-08 | Add `_get_func_code/_is_available` virtual functions to custom nodes | Yuri Roubinsky | |
2022-03-08 | Merge pull request #58887 from cesarizu/bbcode_align_left | Rémi Verschelde | |
2022-03-08 | Merge pull request #58879 from Calinou/basebutton-shortcut-context-fix-typo | Rémi Verschelde | |
2022-03-08 | Merge pull request #58894 from akien-mga/CompressedTexture-compat-aliases | Rémi Verschelde | |
2022-03-08 | Merge pull request #58881 from pfertyk/issue_58790_all_tabs_in_front_crash | Rémi Verschelde | |
2022-03-08 | Add compat aliases for renamed `CompressedTexture*` types | Rémi Verschelde | |
2022-03-08 | Merge pull request #49447 from Calinou/remove-shadow-color-property | Rémi Verschelde | |
Remove unused `shadow_color` property from Light3D | |||
2022-03-08 | Add support to align to left to bbcode | César Izurieta | |
2022-03-08 | Fix crash with all_tabs_in_front | Paweł Fertyk | |
Fixes #58790. | |||
2022-03-07 | Fix typo in BaseButton shortcut context methods | Hugo Locurcio | |
2022-03-07 | Merge pull request #58847 from KoBeWi/editor_settings_mess | Rémi Verschelde | |
2022-03-07 | Merge pull request #58750 from Chaosus/vs_varyings | Rémi Verschelde | |
Add varying support to visual shaders | |||
2022-03-07 | Merge pull request #58719 from Chaosus/vs_builtins | Rémi Verschelde | |
Adds few more input/output built-ins to visual shader | |||
2022-03-06 | Fix regressions with nameless and icon-only tabs | Michael Alexsander | |
2022-03-06 | Remove duplicate editor settings definitions | kobewi | |
2022-03-06 | Merge pull request #58805 from KoBeWi/meh_custom | Rémi Verschelde | |
Remove custom_* prefixes compatibility | |||
2022-03-06 | Remove set_as_minsize() | kobewi | |
2022-03-06 | Merge pull request #58788 from reduz/rename-streamtexture | Rémi Verschelde | |
Rename StreamTexture* to CompressedTexture* | |||
2022-03-06 | Merge pull request #58803 from KoBeWi/a_bit_of_everything | Rémi Verschelde | |
Various code and documentation improvements | |||
2022-03-05 | Various code and documentation improvements | kobewi | |
2022-03-05 | Remove custom_* prefixes compatibility | kobewi | |
2022-03-05 | Change tabs_rearrange_group to property | kobewi | |
2022-03-05 | Rename StreamTexture* to CompressedTexture* | reduz | |
* Its not and will not be used for streaming. * Streaming will be implemented in 4.1 and it will work different. * It makes more sense to be called CompressedTexture since it imports and compresses texture files. | |||
2022-03-04 | Merge pull request #58753 from YeldhamDev/tab_name_regression | Rémi Verschelde | |
Fix renaming `TabContainer` children not updating tab names when outside the tree | |||
2022-03-04 | Remove unused `shadow_color` property from Light3D | Hugo Locurcio | |
This shadow color property was no longer effective since the shaders were optimized to improve occupancy. | |||
2022-03-04 | Fix renaming `TabContainer` children not updating tab names when outside the ↵ | Michael Alexsander | |
tree | |||
2022-03-04 | Add varying support to visual shaders | Yuri Roubinsky | |
2022-03-04 | Merge pull request #58755 from ↵ | Rémi Verschelde | |
akien-mga/gcc-silence-Wstringop-overflow-false-positive | |||
2022-03-04 | Merge pull request #58717 from CrezyDud/master | Rémi Verschelde | |
2022-03-04 | Animation: Silence false positive -Wstringop-overflow warning | Rémi Verschelde | |
And disable debug code which was wrongly left enabled. | |||
2022-03-04 | Merge pull request #58512 from Calinou/light3d-add-distance-fade | Rémi Verschelde | |
2022-03-04 | Merge pull request #58691 from miremrie/absolute-file-path-in-file-browser | Rémi Verschelde | |
2022-03-04 | Merge pull request #58687 from YeldhamDev/the_beast_has_been_slain | Rémi Verschelde | |
2022-03-04 | Merge pull request #58739 from Calinou/control-add-constructors | Rémi Verschelde | |
Add optional constructor arguments to more Control nodes | |||
2022-03-04 | Add optional constructor arguments to more Control nodes | Hugo Locurcio | |
This can be used to make editor code more compact. However, as of writing, these constructor arguments cannot be used from the scripting API. This was already provided for Label and CheckBox, but it was missing for other Control nodes where it made sense to provide a default value. |