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godot-fmod
4.0.3
Godot with FMOD integration
RayHammer
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Author
2015-10-17
Merge pull request #2330 from FEDE0D/parallax_fix
Juan Linietsky
2015-10-17
Merge pull request #2362 from AlexHolly/update-scene-tab-fix
Juan Linietsky
2015-10-17
Merge pull request #2380 from StraToN/tabs-buttons
Juan Linietsky
2015-10-17
Merge pull request #2455 from firefly2442/hide-menu-fix
Juan Linietsky
2015-10-17
Merge pull request #2481 from firefly2442/cppcheck-arrayindexthencheck
Juan Linietsky
2015-10-17
Merge pull request #2556 from volzhs/fix_miss_bind_findnode
Juan Linietsky
2015-10-17
Merge pull request #2589 from eska014/add-raycast2d-type_mask
Juan Linietsky
2015-10-17
Merge pull request #2594 from Biliogadafr/PinSoftness
Juan Linietsky
2015-10-16
Merge branch 'master' of https://github.com/okamstudio/godot
reduz
2015-10-16
-fixes and more fixes to new scene system, seems stable now..
reduz
2015-10-13
-A little More control about pixel snapping in 2D
Juan Linietsky
2015-10-13
Merge branch 'master' of https://github.com/okamstudio/godot
Juan Linietsky
2015-10-13
ability to change audio track in theora video
Juan Linietsky
2015-10-12
ran cppcheck, fixed cases where array index is used before limits check
firefly2442
2015-10-10
Expose softness parameter of pin joint to the editor.
Biliogadafr
2015-10-10
Merge branch 'master' of https://github.com/okamstudio/godot
reduz
2015-10-10
Large improvements on scene packing and management
reduz
2015-10-10
Add type mask property to RayCast2D
eska
2015-10-08
Please enter the commit message for your changes. Lines starting
Ariel Manzur
2015-09-30
fix miss bind for Node::find_node
volzhs
2015-09-28
Merge pull request #2528 from MarianoGnu/sprite-edit
Juan Linietsky
2015-09-28
Add SpriteRegionEditor and update Polygon2DUVEditor
MarianoGNU
2015-09-26
Fix return type of get_reverb_room
Rémi Verschelde
2015-09-26
Fix default/filter/* parsing in _get
Rémi Verschelde
2015-09-26
Fix some copy-paste mistakes in linear/db volume functions
Rémi Verschelde
2015-09-26
Rename _voice_count to _polyphony in SamplePlayer to be consistent with Sampl...
Rémi Verschelde
2015-09-26
Fixed theora playback. Removed theoraplayer.
Juan Linietsky
2015-09-26
Merge pull request #2458 from TheHX/text_edit_hscroll
Juan Linietsky
2015-09-26
Merge pull request #2533 from eska014/fix-visibility-notification-propagation
Juan Linietsky
2015-09-26
Merge pull request #2534 from eska014/unpress-hidden-buttons
Juan Linietsky
2015-09-26
Fix BaseButtons remaining pressed when hiding them while pressing them down
eska
2015-09-26
Fix propagation of NOTIFICATION_VISIBILITY_CHANGED
eska
2015-09-25
Update documentation for TileSet and Timer
Rémi Verschelde
2015-09-25
Merge pull request #2449 from leezh/label-valign-fix
Juan Linietsky
2015-09-25
Merge pull request #2502 from vnen/fix-itemlist-typo
Juan Linietsky
2015-09-24
Merge branch 'master' of https://github.com/okamstudio/godot
Juan Linietsky
2015-09-24
Added ability to set custom mouse cursors. Not hardware accelerated yet.
Juan Linietsky
2015-09-24
added alignment to BoxContainer
Zher Huei Lee
2015-09-22
Move the shape test to a little sooner
George Marques
2015-09-22
Check if shape is valid before referencing it
George Marques
2015-09-22
Add missing `return` so Visual Studio compiles
eska
2015-09-21
Fix typo in ItemList bindings
George Marques
2015-09-21
remove required argument from streamplayer (was a bug), make it default as 0...
Juan Linietsky
2015-09-20
fixed stupid bug caused by accidentally removed line before commit
Juan Linietsky
2015-09-20
Ability to visually debug geometry visually:
Juan Linietsky
2015-09-18
begin work on debugging collisions....
Juan Linietsky
2015-09-15
Ability to keep collisionshapes and collisionpolygons when running the game.
reduz
2015-09-10
Merge branch 'master' of https://github.com/okamstudio/godot
Juan Linietsky
2015-09-10
HTML5 exporter Improvements
Juan Linietsky
2015-09-09
Rewrite of the AudioStream API
Juan Linietsky
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