Age | Commit message (Collapse) | Author | |
---|---|---|---|
2022-09-26 | Merge pull request #65540 from MewPurPur/easier-bookmarks | Rémi Verschelde | |
Implement Shift+LMB as a Way to Toggle Bookmarks | |||
2022-09-25 | Merge pull request #66288 from bruvzg/te_fix_color | Rémi Verschelde | |
[TextEdit] Use error/selection font color for the current glyph only, instead of updating cached font color. | |||
2022-09-24 | Merge pull request #66355 from Mickeon/fix-color-picker-always-color-changed | Rémi Verschelde | |
Fix ColorPicker always emitting color_changed on html submit | |||
2022-09-24 | Fix ColorPicker always emitting color_changed on html submit | Micky | |
The color change was always emitted when the the modal was closed, even if it was exactly the same as before. | |||
2022-09-23 | Set QuadMesh default size back to 1 | clayjohn | |
2022-09-23 | [TextEdit] Use error/selection font color for the current glyph only, ↵ | bruvzg | |
instead of updating cached font color. | |||
2022-09-23 | Merge pull request #65158 from nongvantinh/fixed-infinite-loop | Rémi Verschelde | |
Fixes engine runs into an infinite loop when searching using FindBar | |||
2022-09-23 | Merge pull request #66254 from bruvzg/macos_title | Rémi Verschelde | |
[macOS extend-to-title] Add scene/project name to the editor title, and fix window button placement. | |||
2022-09-22 | [macOS extend-to-title] Add scene/project name to the editor title, fix ↵ | bruvzg | |
incorrect window button position/order when system primary language is RTL. | |||
2022-09-22 | Fix various -Wmaybe-uninitialized warnings from GCC 12.2.1 | Rémi Verschelde | |
Not sure why I didn't get those before, it may be due to upstream changes (12.2.1 is a moving target, it's basically 12.3-dev), or simply rebuilding Godot from scratch with different options. | |||
2022-09-22 | Merge pull request #64679 from DarkKilauea/nav-region-props | Rémi Verschelde | |
Improve consistency of NavigationRegion setters | |||
2022-09-22 | Merge pull request #66110 from Zylann/reference_get_count | Rémi Verschelde | |
get_reference_count()` | |||
2022-09-22 | Merge pull request #66222 from Mickeon/gradual-destruction | Rémi Verschelde | |
Remove unused struct in GradientTexture1D | |||
2022-09-21 | Improve consistancy of NavigationRegion setters | Josh Jones | |
2022-09-21 | Rename and expose `RefCounted::get_reference_count()` | Marc Gilleron | |
2022-09-21 | Remove unused struct in GradientTexture1D | Micky | |
2022-09-21 | Merge pull request #66213 from KoBeWi/not_right_but_works™ | Rémi Verschelde | |
Remove duplicate code in ItemList | |||
2022-09-21 | Remove duplicate code in ItemList | kobewi | |
2022-09-21 | Merge pull request #66210 from Rindbee/fix-font-string-size | Rémi Verschelde | |
Let the cached `TextLine` reset the width in `get_string_size` | |||
2022-09-21 | Let the cached `TextLine` reset the width in `get_string_size` | Rindbee | |
Previously, the cached `TextLine` would set the width in `draw_string`, but not in `get_string_size`, which resulted in unexpected results returned by `get_string_size` in some cases. | |||
2022-09-21 | Tree recursive folding | Ninni Pipping | |
2022-09-21 | Merge pull request #66183 from KoBeWi/ARE_YOU_READY | Rémi Verschelde | |
Set scene tiles' position before adding them | |||
2022-09-21 | Merge pull request #64359 from Mickeon/rename-camera-rotating | Rémi Verschelde | |
Reverse Camera2D.`rotating` to `ignore_rotation` | |||
2022-09-21 | Merge pull request #65828 from rburing/body_state_sync_callable | Rémi Verschelde | |
make `body_set_state_sync_callback` take a `Callable` | |||
2022-09-21 | Merge pull request #66126 from RedMser/shortcut-context-inspector | Rémi Verschelde | |
Fix editing `shortcut_context` in inspector | |||
2022-09-21 | Reverse Camera2D.`rotating` to `ignore_rotation` | Micky | |
`rotating` is misleading, as Camera2D is affected by `rotation` and `global_rotation` like any other Node2D Updates description in the docs, as well. | |||
2022-09-21 | Set scene tiles' position before adding them | kobewi | |
2022-09-20 | Merge pull request #66064 from kleonc/sprite3d-fix-drawing-with-vertical-margins | Rémi Verschelde | |
`Sprite3D`/`AnimatedSprite3D` Fix drawing `AtlasTexture`s with vertical margins differently than in 2D | |||
2022-09-20 | Merge pull request #63740 from Faless/net/4.x_http_request_decompress | Rémi Verschelde | |
[HTTP] Implement streaming decompression. | |||
2022-09-20 | [HTTPRequest] Cleanup, refactor deferred call. | Fabio Alessandrelli | |
2022-09-20 | [HTTPRequest] Body streaming decompresison. | Fabio Alessandrelli | |
Using a StreamPeerGZIP (which acts as a ringbuffer). | |||
2022-09-19 | Merge pull request #66068 from bruvzg/rtl_fx_connected | Rémi Verschelde | |
[RTL] Add option to apply built-in effects to the individual connected glyphs. | |||
2022-09-19 | Merge pull request #66112 from Zylann/get_configuration_warnings_psa | Rémi Verschelde | |
Change return type of `get_configuration_warnings` to `PackedStringArray` | |||
2022-09-19 | Merge pull request #65918 from clayjohn/quadmesh | Rémi Verschelde | |
Add QuadMesh back as a subclass of PlaneMesh. | |||
2022-09-19 | Fix #66062: editing shortcut_context in inspector | RedMser | |
2022-09-19 | Add QuadMesh back as a subclass of PlaneMesh. | clayjohn | |
This simplifies the creation of billboarded meshes without any code overhead. | |||
2022-09-19 | Change return type of `get_configuration_warnings` to `PackedStringArray` | Marc Gilleron | |
2022-09-19 | [RTL] Add option to apply built-in effects to the individual connected glyphs. | bruvzg | |
2022-09-19 | Increases the number of maximum detected collisions | fabriceci | |
2022-09-19 | Merge pull request #64728 from fabriceci/only-report-recovery-for-floor-snapping | Rémi Verschelde | |
Turn on recovery as collisions only for floor snapping | |||
2022-09-19 | Merge pull request #66104 from Zylann/notification_local_transform_changed | Rémi Verschelde | |
Expose Node3D `NOTIFICATION_LOCAL_TRANSFORM_CHANGED` | |||
2022-09-19 | Expose `NOTIFICATION_LOCAL_TRANSFORM_CHANGED` | Marc Gilleron | |
2022-09-18 | Turn on recovery as collisions only for floor snapping as this leads to ↵ | fabriceci | |
unwanted behaviour for other surface than the floor. | |||
2022-09-18 | `SpriteBase3D` Fix drawing AtlasTextures with vertical margins differently ↵ | kleonc | |
than in 2D | |||
2022-09-18 | Move duplicated drawing code from `Sprite3D`/`AnimatedSprite3D` to ↵ | kleonc | |
`SpriteBase3D` | |||
2022-09-18 | Make the inner TabBar in a TabContainer behave as if it were in a Container | Rindbee | |
2022-09-18 | Merge pull request #44143 from KoBeWi/callable_multiplayer | Rémi Verschelde | |
2022-09-18 | Port remaining connections to callable_mp | Tomasz Chabora | |
2022-09-18 | Merge pull request #66018 from Mickeon/fix-animated-sprite-outdated-warning | Rémi Verschelde | |
Fix outdated warning in AnimatedSprite2D | |||
2022-09-18 | Merge pull request #66012 from Rindbee/fix-TabContainer-minimum_size | Rémi Verschelde | |
Fix minimum size calculation for `TabContainer` |