index
:
godot-fmod
4.0.3
Godot with FMOD integration
RayHammer
summary
refs
log
tree
commit
diff
log msg
author
committer
range
path:
root
/
scene
Age
Commit message (
Expand
)
Author
2020-09-14
Improvement for the Copy button in the Output Log
Danil Alexeev
2020-09-12
TileMap: Set texture_filter and texture_repeat to generated CanvasItems and u...
Mateo Dev .59
2020-09-12
Merge pull request #41995 from Rubonnek/disconnect-item-rect-changed
Rémi Verschelde
2020-09-12
Merge pull request #41841 from madmiraal/fix-bit-fields
Rémi Verschelde
2020-09-11
Disconnect item_rect_changed when removing a child of GraphEdit
Wilson E. Alvarez
2020-09-11
Fix triplanar texture code generation in visual shaders
Yuri Roubinsky
2020-09-11
Merge pull request #41955 from Chaosus/vs_performance_fix3
Yuri Roubinsky
2020-09-11
Improve performance of Add/Remove/Connect/Change nodes in visual shader
Yuri Roubinsky
2020-09-11
doc: Sync classref with current source
Rémi Verschelde
2020-09-11
Remove bit fields and use fixed width integers instead.
Marcel Admiraal
2020-09-11
Merge pull request #41971 from nekomatata/richtextlabel-align-pointer
Rémi Verschelde
2020-09-11
Fix RichTextLabel alignment for clickable regions
PouleyKetchoupp
2020-09-10
Move safe line color into editor
Paulb23
2020-09-10
Move ConnectionGutter to editor code_editor
Paulb23
2020-09-10
Add folding gutter to code_edit
Paulb23
2020-09-10
Add main_gutter (breakpoints, bookmarks, execution lines) to code_edit
Paulb23
2020-09-10
Changed line_edited_from(from) to lines_edit_from(from, to)
Paulb23
2020-09-10
Added Line numbers to CodeEdit
Paulb23
2020-09-10
Added gutter system to TextEdit
Paulb23
2020-09-10
Add and convert editor to use CodeEdit
Paulb23
2020-09-10
Merge pull request #41954 from Calinou/raycast-rename-cast-to
Rémi Verschelde
2020-09-10
Rename RayCast's `cast_to` property to `target_position`
Hugo Locurcio
2020-09-10
scene_tree.h: Update header guard
Yetizone
2020-09-10
Merge pull request #41890 from YeldhamDev/tabs_previous
Rémi Verschelde
2020-09-10
Merge pull request #41935 from Chaosus/vs_texture3d
Rémi Verschelde
2020-09-10
Merge pull request #41920 from Chaosus/fix_colorpicker
Rémi Verschelde
2020-09-10
Added Texture3D to visual shaders
Yuri Roubinsky
2020-09-10
Fixes ParallaxLayer offset when ignore camera zoom
Haoyu Qiu
2020-09-09
Rename ShortCut to Shortcut which is more grammatically correct
Hugo Locurcio
2020-09-09
Fix ColorPickerButton to apply changes after picker popup closed
Yuri Roubinsky
2020-09-09
Merge pull request #41918 from reduz/implement-3d-textures
Juan Linietsky
2020-09-09
Implement 3D textures as import and resource format.
reduz
2020-09-09
Improve performance for Show/Hide port preview in visual shaders
Yuri Roubinsky
2020-09-09
Improve performance of Undo:change node position in visual shader
Yuri Roubinsky
2020-09-08
Fixed minor typo, gui_hid -> gui_hide.
Jonah Stich
2020-09-08
Add 'get_previous_tab()' to 'Tabs'
Michael Alexsander
2020-09-08
mesh_library.h: Update header guard to reflect file name
Yetizone
2020-09-08
Check if old mouse column is still available.
Marcel Admiraal
2020-09-08
Merge pull request #41870 from nekomatata/fix-line-edit-enter-regression
Rémi Verschelde
2020-09-08
Fix LineEdit not consuming enter events
PouleyKetchoupp
2020-09-07
Added `active` boolean to particles mode output in visual shaders
Yuri Roubinsky
2020-09-07
Merge pull request #38944 from Wavesonics/http-gzip
Fabio Alessandrelli
2020-09-07
Merge pull request #41840 from Chaosus/vs_particles
Juan Linietsky
2020-09-07
Merge pull request #41844 from madmiraal/fix-bitwise-sign-check
Rémi Verschelde
2020-09-07
Remakes particles in visual shaders
Yuri Roubinsky
2020-09-07
Fix some broken visual shader nodes
Yuri Roubinsky
2020-09-07
Use != 0 instead of > 0 when checking bit mask.
Marcel Admiraal
2020-09-07
Merge pull request #41767 from lolleko/patch-1
Rémi Verschelde
2020-09-07
If the mouse is held on notification_wm_mouse_exit, do not drop focus
Meriipu
2020-09-06
Implement manual particle emission and particle sub emitters.
reduz
[prev]
[next]