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AgeCommit message (Expand)Author
2020-12-08Rename CanvasItem's hide signal to hiddenMarcel Admiraal
2020-12-08Merge pull request #44188 from madmiraal/tabs-signal-namesRémi Verschelde
2020-12-08Merge pull request #44184 from madmiraal/xrcontroller-button_releasedRémi Verschelde
2020-12-08Rename Tabs close and hover signals to tab_closed and tab_hoveredMarcel Admiraal
2020-12-08Merge pull request #44166 from madmiraal/remove-chain-tip-copy-constructorRémi Verschelde
2020-12-08Rename XRController signal button_release to button_releasedMarcel Admiraal
2020-12-07Remove ChainTip copy constructorMarcel Admiraal
2020-12-07[Complex Text Layouts] Performance optimizations.bruvzg
2020-12-06[Complex Text Layouts] Fix missing ItemList item text buffer init in `add_ico...bruvzg
2020-12-06[Complex Text Layouts] Align glyph offsets and advances to the pixel grid.bruvzg
2020-12-06[Complex Text Layouts] Adds missing Font::SPACING_* to the Label, LineEdit, T...bruvzg
2020-12-06Merge pull request #44129 from Calinou/tweak-material-height-hintsRémi Verschelde
2020-12-05Remove connect *_compat methodsAaron Franke
2020-12-05Tweak BaseMaterial3D heightmap property hintsHugo Locurcio
2020-12-05Merge pull request #44116 from Scony/add-bake-finished-signalRémi Verschelde
2020-12-05Merge pull request #44091 from madmiraal/rename-cubemesh-boxmeshRémi Verschelde
2020-12-05Rename CubeMesh BoxMeshMarcel Admiraal
2020-12-05Add missing 'bake_finished' signalPawel Lampe
2020-12-04Rebind Mesh/ArrayMesh enumsAaron Franke
2020-12-04Rename Particles/ParticlesMaterial "Flags" enum to "ParticleFlags"Aaron Franke
2020-12-04Rename LightOccluder2D light_mask to occluder_light_maskAaron Franke
2020-12-04Rename PathFollow2D rotate boolAaron Franke
2020-12-04Rename XR get_type and get_nameAaron Franke
2020-12-04doc: Sync classref with current sourceRémi Verschelde
2020-12-03Merge pull request #43999 from volzhs/update-scrollcontainer-page-value-masterRémi Verschelde
2020-12-02Refactored Mesh internals and formats.reduz
2020-12-02Fixed some errors when changing port name in visual shader expressionsYuri Roubinsky
2020-12-01Fix few bugs in visual shader expressionsYuri Roubinsky
2020-12-01Update page value properly of ScrollContainervolzhs
2020-11-30Merge pull request #43971 from volzhs/fix-tab-containerRémi Verschelde
2020-11-30fix #43695 by revert part of #41576FIF15
2020-11-30Fix TabContainer crashesvolzhs
2020-11-29Merge pull request #43958 from EricEzaM/PR/basebutton-add-property-and-docoRémi Verschelde
2020-11-30Exposed shortcut_context property to scripting and added documentation.Eric M
2020-11-29Fixed several visual shader inputsYuri Roubinsky
2020-11-28Merge pull request #42761 from fire/color-grading-3dRémi Verschelde
2020-11-28Fixed invalid visual shader outputs (TRANSMISSION, ALPHA_SCISSOR)Yuri Roubinsky
2020-11-28Environment brightness, contrast, saturation restore with color correction.clayjohn
2020-11-28Merge pull request #43925 from madmiraal/fix-16039aRémi Verschelde
2020-11-28Merge pull request #43828 from Chaosus/restore_line_antialiasingYuri Roubinsky
2020-11-28Merge pull request #42987 from clayjohn/VULKAN-sky-onlyRémi Verschelde
2020-11-28Merge pull request #42109 from EricEzaM/PR/input-and-shortcuts-reworkRémi Verschelde
2020-11-28Merge pull request #41100 from bruvzg/ctl_text_server_interfaceRémi Verschelde
2020-11-27Restored antialiased lines by emulation using triangle stripsYuri Roubinsky
2020-11-27Remove RigidBody weight propertyMarcel Admiraal
2020-11-27Merge pull request #39056 from rileylyman/tscn_newlinesRémi Verschelde
2020-11-26Implement signed distance fields for 2D shadersreduz
2020-11-26Merge pull request #43884 from Chaosus/vs_warningsRémi Verschelde
2020-11-26[Complex Text Layouts] Refactor TextEdit and CodeEdit controls.bruvzg
2020-11-26[Complex Text Layouts] Refactor Label and LineEdit controls.bruvzg